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Posted

hey!

 

I keep getting the same error when I load the game with my created item, an tin ingot. 

The tin ingot is in the game but the textures aren't loading. Instead I get a big black en pink block. Any suggestion? I hope someone can help me out!

 

crash report

[00:16:50] [Client thread/ERROR]: Exception loading model for variant ts:tin_Ingot#inventory for item "ts:tin_Ingot", normal location exception: 

net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model ts:item/tin_Ingot with loader VanillaLoader.INSTANCE, skipping

    at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:153) ~[ModelLoaderRegistry.class:?]

    at net.minecraftforge.client.model.ModelLoader.loadItemModels(ModelLoader.java:328) ~[ModelLoader.class:?]

    at net.minecraft.client.renderer.block.model.ModelBakery.loadVariantItemModels(ModelBakery.java:170) ~[ModelBakery.class:?]

    at net.minecraftforge.client.model.ModelLoader.setupModelRegistry(ModelLoader.java:148) ~[ModelLoader.class:?]

    at net.minecraft.client.renderer.block.model.ModelManager.onResourceManagerReload(ModelManager.java:28) [ModelManager.class:?]

    at net.minecraft.client.resources.SimpleReloadableResourceManager.registerReloadListener(SimpleReloadableResourceManager.java:122) [SimpleReloadableResourceManager.class:?]

    at net.minecraft.client.Minecraft.startGame(Minecraft.java:499) [Minecraft.class:?]

    at net.minecraft.client.Minecraft.run(Minecraft.java:351) [Minecraft.class:?]

    at net.minecraft.client.main.Main.main(SourceFile:124) [Main.class:?]

    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_131]

    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_131]

    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_131]

    at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_131]

    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]

    at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]

    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_131]

    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_131]

    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_131]

    at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_131]

    at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97) [start/:?]

    at GradleStart.main(GradleStart.java:26) [start/:?]

Caused by: java.io.FileNotFoundException: ts:models/item/tin_Ingot.json

    at net.minecraft.client.resources.SimpleReloadableResourceManager.getResource(SimpleReloadableResourceManager.java:69) ~[SimpleReloadableResourceManager.class:?]

    at net.minecraft.client.renderer.block.model.ModelBakery.loadModel(ModelBakery.java:311) ~[ModelBakery.class:?]

    at net.minecraftforge.client.model.ModelLoader.access$1100(ModelLoader.java:118) ~[ModelLoader.class:?]

    at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:879) ~[ModelLoader$VanillaLoader.class:?]

    at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:149) ~[ModelLoaderRegistry.class:?]

    ... 20 more

 

 

tin_Ingot.json file

{
    "parent": "item/generated",
    "textures": {
        "layer0": "ts:items/tin_Ingot"
    }
}

 

 

registrering 

ModItems.java

 

package canniballhanniball.TestStuff.Init;

import canniballhanniball.TestStuff.Reference;
import canniballhanniball.TestStuff.Items.ItemTinIngot;
import canniballhanniball.TestStuff.util.Utils;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.fml.common.registry.GameRegistry;

public class ModItems {
    
    public static Item tinIngot;
    
    
    public static void Init() {
        tinIngot = new ItemTinIngot("tin_Ingot", "tin_Ingot");  
    }

    public static void register() {
        registerItem(tinIngot);
        
    }
    
    public static void registerRenders() {
        registerRender(tinIngot);
        
    }
    
    public static void registerItem(Item item) {
        GameRegistry.register(item);
        Utils.getLogger().info("registered item" + item.getUnlocalizedName().substring(5));
    }
    
    public static void registerRender(Item item) {
        ModelLoader.setCustomModelResourceLocation(item, 0, new ModelResourceLocation(new ResourceLocation(Reference.MODID, item.getUnlocalizedName().substring(5)), "inventory"));
        Utils.getLogger().info("Register render for " + item.getUnlocalizedName().substring(5));
        
    }
    
}

 

 

the main file

TestStuff.java

package canniballhanniball.TestStuff;

import canniballhanniball.TestStuff.Init.ModItems;
import canniballhanniball.TestStuff.Proxy.CommonProxy;
import canniballhanniball.TestStuff.util.Utils;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.SidedProxy;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;

@Mod(modid = Reference.MODID, name = Reference.NAME, version = Reference.VERSION)
public class TestStuff {
    
    @Mod.Instance(Reference.MODID)
    public static TestStuff instance;
    
    @SidedProxy(serverSide = Reference.SERVER_PROXY_CLASS, clientSide = Reference.CLIENT_PROXY_CLASS)
    public static CommonProxy proxy;

    
    @EventHandler
    public void preInit(FMLPreInitializationEvent event) {
        ModItems.Init();
        ModItems.register();
        
        proxy.registerRenders();
        proxy.preInit();
        
        
    }
    
    @EventHandler 
    public void Init(FMLInitializationEvent event) {
        
    }
    
    public void PostInit(FMLPostInitializationEvent event) {

        
    }
}

 

the name of the mod is TestStuff and the ModID is ts

Posted
2 hours ago, diesieben07 said:
  • Don't use the stupid unlocalized-name-substring hack. Use getRegistryName.
  • ModelLoader is a client-only class, you can only reference it from other client-only classes, such as your client proxy. Currently you are referencing it from the common class ModItems.
  • Resource names and registry names should be (in < 1.11.x) and must be (in 1.11.x and onward) all lowercase.
  • "ts" is a terrible Mod ID.
  • Why are you on 1.10.2? Update.

Thanks for al the Tips! 

But how do reference the model loader from my client proxy and not from my ModItems class?

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