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Posted

I'm not sure if this is possible with the annotation system, but I'm trying to set up a button on the config page that has multiple states.  Initially it will read "Break Animation: NONE"  Click on it and it will change to "Break Animation: Shrink", then "Break Animation: Down", then "Break Animation: Alpha" and if clicked a fifth time, it reverts back to the initial state of "Break Animation: None"  Each state, of course, changing an integer value within the config.

 

NONE = 0

SHRINK = 1

DOWN = 2

ALPHA = 3

 

Anyone have any ideas how to go about this?

Posted

If the field's type is an enum, its config GUI entry should be a button that cycles through the enum's values (GuiConfigEntries.CycleValueEntry).

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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