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Entity Question


shucke

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Hey,

how can i make multipile entities while only using a single class?

im trying to make an quest npc and i got a few quests.

now i dont want to create a new class for every NPC that holds a quest.

so how can i create different types of entity's with only using 1 main class to hold the behaviour.

i tried making it about the same as Block's and Item's but i cant get it to work since the entity's require a World variable.

 

can someone pls help me with this?

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