Posted February 20, 201312 yr I have a dimension that is currently using WorldChunkManagerHell for biome generation, this only generates a single infinite biome. For the mod I would like to make I require at minimum 8 biomes. And I have little idea how to write my own custom ChunkManager nor WorldProvider. So I would be very thankfull if anyone could help me with this I am relatively new to modding although I have a decent understanding of Java, so don't throw too much modding jargon at me I'm Sparkst3r, that kid who makes Sphax textures. Well hi there.
February 21, 201312 yr so u need to think more, u need world provider, world chunk manager, chunk provider, biome cache, gen layer, gen layer biomes, biomeblablal, etc, etc, take a look at WorldChunkManager
February 21, 201312 yr Author I've been looking at it all day. And i have something, i have multiple biomes in my dimension as i wanted. Now I'm just figuring out how to limit which biomes are generated in the dimension I'm Sparkst3r, that kid who makes Sphax textures. Well hi there.
June 6, 201312 yr How did you manage to get multiple biomes? Do you know how to do it for 1.5.2? I've been looking at the files all day and I just can't work it out
June 6, 201312 yr I've been looking at it all day. And i have something, i have multiple biomes in my dimension as i wanted. Now I'm just figuring out how to limit which biomes are generated in the dimension I can tell you how to do that if you share your code for getting multiple biomes in your dimension. Seems fair to me http://s13.postimg.org/z9mlly2av/siglogo.png[/img] My mods (Links coming soon) Cities | Roads | Remula | SilvaniaMod | MoreStats
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