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Posted

Hi,

 

I am attempting to update an old mod that was originally 1.7.10.  I'm having trouble with a few things though.  One issue i'm having is fixing

BiomeGenBase.ocean.biomeName

I know that BiomeGenBase is now just Biome, however it appears that the old way had biomes as objects with a name attribute.  The new way seems to be to use a function in the biome class like

Biome.getBiome(id);

Am I correct?  If so what are the new biome id's?

Edited by Mr_Pyro

  • Author
1 hour ago, diesieben07 said:

What are you trying to achieve?

It is used throughout the mod.  One place that it is used is here

this.dBiomes = this.createSubEntry(
			"biomesFilter",
			biomesC.toArray(new String[0]),
			biomesD.toArray(new String[0]),
			7,
			new JsonConfigProp().type(ConfigProp.Type.BIOME).newValue(BiomeGenBase.ocean.biomeName)
		);

It looks like it is creating a config option for biomes and setting the value to Ocean biome.

  • Author
27 minutes ago, diesieben07 said:

In modern versions of Minecraft biomes are a registry entry, just like Blocks and Items. They have a registry name (getRegistryName) which you should use.

Ok thanks, how do i getregistryname for ocean?

  • Author
3 minutes ago, diesieben07 said:

Biomes.OCEAN.getRegistryName(), or you can hardcode it as "minecraft:ocean".

Thanks so much!!!

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