Posted August 4, 20178 yr I am trying to load structures that are bigger than a chunk(like a fort/castle) however I am struggling to find the method to do that. Inside the structure I will have points that are randomized(for example, it may contain traps or not based on RNG) however the structure itself(fort/castle) is generated the same way on the land. The size of the structure is like 128x64x64. Any help/documentation is really helpful. New Channel: https://www.youtube.com/theawesomegemily'>https://www.youtube.com/theawesomegemily My Group: https://www.youtube.com/officialpixelgem Old Channel: https://www.youtube.com/theawesomegem
August 5, 20178 yr Author It seems like I need to do it on my own way since Forge/MC doesn't have any support for those kind of structures. Thanks anyway! New Channel: https://www.youtube.com/theawesomegemily'>https://www.youtube.com/theawesomegemily My Group: https://www.youtube.com/officialpixelgem Old Channel: https://www.youtube.com/theawesomegem
August 5, 20178 yr Minecraft has several randomised structures larger than a chunk, e.g. Strongholds, Nether Fortresses, Ocean Monuments, End Cities and Woodland Mansions. You can find the implementations in the net.minecraft.world.gen.structure package. The latter two use the Structure Block format rather than manually setting blocks in code. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
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