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I'm trying to have an item charge up like the bow by holding right click and when released will perform an action. I have already looked at the ItemBow reference but I just don't understand how to get the onPlayerStoppedUsing method to work.

Here is my code, and my debug message is not printing.

@Override
public ActionResult<ItemStack> onItemRightClick(World worldIn, EntityPlayer playerIn, EnumHand handIn) {
  playerIn.setActiveHand(handIn);
  return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, playerIn.getHeldItem(handIn));
}
  
@Override
public void onPlayerStoppedUsing(ItemStack stack, World worldIn, EntityLivingBase entityLiving, int timeLeft) {
  System.out.println("onplayerstoppedusing works");
}

 

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