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Posted

Hi,

I created a custom entity with an inventory (basically like a horse). But I'm struggling opening the gui since openGui only takes the player as an input and I don't know how to get the entity I'm interacting with. Any ideas?

Thanks in advance,

MCRaichu

It doesn't work, I don't know why.

It works, I don't know why.

Posted

okay, so I explained it wrong.

after I called openGui from EntityPlayer

    /**
     * Opens a GUI with this player, uses FML's IGuiHandler system.
     * Allows for extension by modders.
     *
     * @param mod The mod trying to open a GUI
     * @param modGuiId GUI ID
     * @param world Current World
     * @param x Passed directly to IGuiHandler, data meaningless Typically world X position
     * @param y Passed directly to IGuiHandler, data meaningless Typically world Y position
     * @param z Passed directly to IGuiHandler, data meaningless Typically world Z position
     */
    public void openGui(Object mod, int modGuiId, World world, int x, int y, int z)
    {
        net.minecraftforge.fml.common.network.internal.FMLNetworkHandler.openGui(this, mod, modGuiId, world, x, y, z);
    }

 

this is handled on client and server side (getClientGuiElement, getServerGuiElement). How can I access the interacted entity at that point? Which I need to get the inventory.

It doesn't work, I don't know why.

It works, I don't know why.

Posted

You need to pass the entity's ID (Entity#getEntityId) as one of the int arguments of EntityPlayer#openGUI. In your GUI handler, use World#getEntityByID to get the entity from its ID.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Posted (edited)
46 minutes ago, Choonster said:

You need to pass the entity's ID (Entity#getEntityId) as one of the int arguments of EntityPlayer#openGUI. In your GUI handler, use World#getEntityByID to get the entity from its ID.

Is that safe? the ID is of type UUID (128bit) and casting it to int (32bit) could cause some trouble, right?

 

EDIT:

forget it. I used entityUniqueID not getEntityId()

 

[SOLVED]

Edited by MCRaichu

It doesn't work, I don't know why.

It works, I don't know why.

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