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[1.12] How to get Player entity on multiplayer client-side?


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I need the player object client-side on multiplayer. I found "Minecraft.getMinecraft().thePlayer" in the WWW, but "thePlayer" is not a property of class "Minecraft". How can I get the local player?


kind regards


Edited by Hanashi
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2 minutes ago, diesieben07 said:

Post more of your code. What are you trying to achieve?

Currently I tested this:

public void onClientConnect(FMLNetworkEvent.ClientConnectedToServerEvent e) {
	EntityPlayerSP player = Minecraft.getMinecraft().player;

I would get the player name and later in another event the position, but I need the player entity for this.


@That_Martin_Guy what did you mean with "common code"?

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