Posted September 7, 20178 yr I made a sign that will act as a leaderboard, so the text in it should be set automatically. If i set the text when placing down the sign everyhting works correctly, however, if i do in the "update" method of the tile entity nothing is displayed on the sign. This is the TileEntity i'm using package com.cf.entities; import java.util.ArrayList; import com.cf.guild.Guild; import com.cf.utils.GuildUtils; import net.minecraft.tileentity.TileEntitySign; import net.minecraft.util.ITickable; import net.minecraft.util.text.TextComponentString; import net.minecraft.util.text.TextComponentTranslation; public class TileEntityLeaderboardSign extends TileEntitySign implements ITickable { @Override public void update() { if (!this.worldObj.isRemote) { ArrayList<Guild> guilds = GuildUtils.getGuildsOrderedByBank(); if (!guilds.isEmpty()) { this.signText[0] = new TextComponentTranslation("guild.leaderboard.top", new Object[0]); this.signText[1] = new TextComponentString("#1"); this.signText[2] = new TextComponentString(guilds.get(0).getName()); this.signText[3] = new TextComponentString( new TextComponentTranslation("guild.leaderboard.golds", new Object[0]) + " " + String.valueOf(guilds.get(0).getBank().getGold())); } else this.signText[0] = new TextComponentTranslation("guild.leaderboard.noguilds", new Object[0]); } } } So i just extend the TileEntitySign and implement the ITickable interface to make the TileEntity update. But as i said on the sign no text is displayed at all. What should i do to solve this issue? EDIT: I solved this by using 2 messages. The first is sent to the server from the tile entity like this if (this.worldObj.isRemote) { CoreGuild.NETWORK.sendToServer(new LeaderboardServerMessage(this.pos.getX(), this.pos.getY(), this.pos.getZ())); } In wich i do this TileEntity te = CoreGuild.PROXY.getPlayer(ctx).worldObj.getTileEntity(message.pos); if(te != null && te instanceof TileEntityLeaderboardSign) { TileEntityLeaderboardSign sign = (TileEntityLeaderboardSign)te; ArrayList<Guild> guilds = GuildUtils.getGuildsOrderedByBank(); String text = "No guilds"; if (!guilds.isEmpty()) { text = guilds.get(0).getName(); } CoreGuild.NETWORK.sendTo(new LeaderboardClientMessage(text, message.pos.getX(), message.pos.getY(), message.pos.getZ()), (EntityPlayerMP) CoreGuild.PROXY.getPlayer(ctx)); } So i send a message to the client with what i want to display. Then on the client i set the texts :) TileEntity te = CoreGuild.PROXY.getPlayer(ctx).worldObj.getTileEntity(message.pos); if(te != null && te instanceof TileEntityLeaderboardSign) { TileEntityLeaderboardSign sign = (TileEntityLeaderboardSign)te; sign.signText[0] = new TextComponentString(message.name); } Edited September 7, 20178 yr by JimiIT92 Don't blame me if i always ask for your help. I just want to learn to be better
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