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How to create a "virtual client player" for Rendering/Sound/Chunkloading but not interacting or movement.

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Hey guys, i know that is very special, but is there a way to have a "virtual client player" so that i can port it far away from the "real player" and the users sees the virtual players view and sound enivoriment... but when the player moves, than it must be done by the "real client player".... i need that for animations etc. oh and the server knows only about the "real player" but the chunks around the "virtual player" must be loaded! Is there a easy way? or must i work with multiple EventHandlers...

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