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Posted (edited)

I noticed that GameRegistry's register functions are now private,  and to register things, we now use either the ForgeRegistries class or RegistryEvents. ForgeRegistries is quite self explainatory, but I would like to know a little more about RegistryEvents. Where do I get RegistryEvents from? When are they, uh, emitted, or whatever? And, how can I register items, blocks and whatnot with them? I don't entirely get what is written in the forge source comments.

 

Thanks in advance.

 

Edited by MrDerpFace
Added version tag
Posted

Forge's documentation explains how to register things using registry events here.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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