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Posted

I'm trying to make a block have a feature which can be toggled, I added this in the writetoNBT(...) and readFromNBT(...) methods, but now, judging from the print-stream and how i see nothing happen when it loads, it wont load on the client side. Not sure how to fix this or why it doesn't happen as it shows the NBT being read then re-initializes the TileEntity (i'm guessing for the client side) and doesn't read the NBT.

 

Help please

 

The TileEntity: http://paste.minecraftforge.net/view/638e0283

The block: http://paste.minecraftforge.net/view/66a6296b

 

Thanks

it's not supposed to read saved data on a client side (well, how it could, when saves are on a server..), it's server responsibility to send status of world to the client.

 

relevant threads:

http://www.minecraftforge.net/forum/index.php?topic=2432.0 (read all posts)

http://www.minecraftforge.net/forum/index.php/topic,4991.0.html

mnn.getNativeLang() != English

If I helped you please click on the "thank you" button.

Did you remember to do GameRegistry.addTileEntity() In your mod file?

"you seem to be THE best modder I've seen imo."

~spynathan

 

ლ(́◉◞౪◟◉‵ლ

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