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Game Crashes on Launch


quincymaru

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Hello! Apologies in advance if I did anything wrong. I read the EAQ but I'm not entirely sure what Pastebin is?

I was having problems with blocks lagging when I went to mine them so I tried to change how much RAM Minecraft could use, along with installing a 64 bit version of Java. I'm thinking something I did went wrong, because the game crashed at launch. So I uninstalled the 64 bit version and deleted .minecraft (I have it backed up in a separate location) after trying to set the RAM amount back to what it was and deleting my mods from the mod folder. I only had four mods (Mo' Villages, Chance Cubes, Ender Compass, and PiTweaks) and I only installed the Forge yesterday. The Forge version was working just fine until I tried to change the RAM. The normal version of Minecraft works still. I tried restarting my computer to no avail. I don't even get an error message. The launcher (I'm using the vanilla launcher) just says that an unexpected error occurred and the game has crashed. I reinstalled Forge after deleting .minecraft and made sure to run normal Minecraft before running the Forge version.

 

Spoiler

Here is my error log thing.
 


[10:53:11] [Client thread/INFO]: Setting user: QuincyMaru
[10:53:13] [Client thread/INFO]: LWJGL Version: 2.9.4
[10:53:15] [Client thread/INFO]: Reloading ResourceManager: Default
[10:53:15] [Sound Library Loader/INFO]: Starting up SoundSystem...
[10:53:15] [Thread-3/INFO]: Initializing LWJGL OpenAL
[10:53:15] [Thread-3/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
[10:53:16] [Thread-3/INFO]: OpenAL initialized.
[10:53:16] [Sound Library Loader/INFO]: Sound engine started
[10:53:19] [Client thread/INFO]: Created: 1024x512 textures-atlas
[10:53:21] [Client thread/INFO]: Narrator library for x64 successfully loaded
[10:53:58] [Client thread/INFO]: Stopping!
[10:53:58] [Client thread/INFO]: SoundSystem shutting down...
[10:53:58] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com

 

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