Posted October 31, 20177 yr public class ModMaterial { private String name; private Item craftingMaterial; //tools private int harvestLevel; private int maxUses; private Float efficiency; private Float damage; private int enchantability; private Item.ToolMaterial toolMaterial; //constructor public ModMaterial(final String name, final Item craftingMaterial, final int harvestLevel, final int maxUses, final Float efficiency, final Float damage, final int enchantability) { this.name = name; this.craftingMaterial = craftingMaterial; this.harvestLevel = harvestLevel; this.maxUses = maxUses; this.efficiency = efficiency; this.damage = damage; this.enchantability = enchantability; this.toolMaterial = EnumHelper.addToolMaterial(name,harvestLevel, maxUses, efficiency, damage, enchantability); } } I have this class to create objects which store info about materials for my mod. Right now the crafting material is specified as an Item type, but I want it to also accept Block types as this is used in recipes and some are made from blocks and some are made from items. Any ideas?
November 2, 20177 yr Author So I added this and it works for accepting one of the two types. public class ModMaterial { private String name; private Item craftingItem; private Block craftingBlock; //tools private int harvestLevel; private int maxUses; private Float efficiency; private Float damage; private int enchantability; private Item.ToolMaterial toolMaterial; //constructor public ModMaterial(final String name, final Item craftingItem, final boolean hiltOnly, final int harvestLevel, final int maxUses, final Float efficiency, final Float damage, final int enchantability) { this.name = name; this.craftingItem = craftingItem; this.harvestLevel = harvestLevel; this.maxUses = maxUses; this.efficiency = efficiency; this.damage = damage; this.enchantability = enchantability; this.toolMaterial = EnumHelper.addToolMaterial(name,harvestLevel, maxUses, efficiency, damage, enchantability); } //constructor public ModMaterial(final String name, final Block craftingBlock, final int harvestLevel, final int maxUses, final Float efficiency, final Float damage, final int enchantability) { this.name = name; this.craftingBlock = craftingBlock; this.harvestLevel = harvestLevel; this.maxUses = maxUses; this.efficiency = efficiency; this.damage = damage; this.enchantability = enchantability; this.toolMaterial = EnumHelper.addToolMaterial(name,harvestLevel, maxUses, efficiency, damage, enchantability); } //output public String name() { return this.name; } public String nameLower() { return this.name.toLowerCase(); } public Item craftingMaterial() { if (this.craftingItem != null) { return this.craftingItem; } else { return this.craftingBlock; } } } The output function (craftingMaterial()) does not work though, because it has to be declared as a type (meaning I can't do the if statement in it which I tried). I don't understand what getItemFromBlock is and can't find it in the documentation and my my ide can't resolve it.
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