deerangle Posted December 2, 2017 Posted December 2, 2017 I want my item, which is a battery, to be fully charged in the creative menu. For that, I would have to do ItemStack#stackTagCompound#setInteger("Energy", maxEnergy); How can i apply this onto a creative menu item? Quote
Alexiy Posted December 2, 2017 Posted December 2, 2017 I suppose you can do this in Item#getSubItems function. Quote
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