Jump to content

Recommended Posts

Posted

I've made a custom dimension, but rather than using a chunk generator, my own is just a "copy" of the overworld and i want replace some blocks by other.

So i need to get a list of all block on the chunk and replacing them by the wanted block or remove them, but i don't know how to get a list of block in the chunk, maybe this way is just impossible ?

Posted

I'm doing something like this, doesn't test it yet but i think i'm on the right way :

package com.kporal.lau.events;

import java.util.Map;

import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.chunk.Chunk;
import net.minecraftforge.event.world.ChunkEvent.Load;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;

public class OnChunkEvent {
	
	@SubscribeEvent
	public void EditChunk( Load e ) {
		
		Chunk c = e.getChunk();
		
		Map<BlockPos, TileEntity> map = c.getTileEntityMap();
		for( BlockPos p : map.keySet() ) {
		    
		    c.removeTileEntity( p );
		    
		}
	}
}

removeTileEntity may remove my desired block ? then i should replace a new block at the position, or i need to use setBlockState ?

Posted

Ok, my custom dimension is a mimic of the overworld, it work, i can teleport, spawn etc, but now, because i don't use a custom chunk generator i try to use the chunk Load event to replace undesired block by other, my actual code is more like :

package com.kporal.lau.events;

import java.util.Map;

import net.minecraft.init.Blocks;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.chunk.Chunk;
import net.minecraftforge.event.world.ChunkEvent.Load;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;

public class OnChunkEvent {
	
	@SubscribeEvent
	public void EditChunk( Load e ) {
		
		Chunk c = e.getChunk();
		
		Map<BlockPos, TileEntity> map = c.getTileEntityMap();
		for( BlockPos p : map.keySet() ) {
		    
			if( c.getBlockState( p ).getBlock() == Blocks.DIRT ) {
				c.removeTileEntity( p );
				//c.addTileEntity( p, );
			}
		    
		}
	}
}

it's just an exemple for dirt block, but when i'm doing a better job here i'm gonna use some array, i hope to give you suffisant information ( sorry if my english is bad :/ )

Posted

my explanation isn't good, it's not a mimic, the "erzine" ( my custom one ) doens't mimic stuff from the overworld, it was just generated with the same seed, but totally separate dimension.

Posted

Actually my code is :

package com.kporal.lau.events;

import java.util.Map;

import com.kporal.lau.LAU;

import net.minecraft.block.Block;
import net.minecraft.block.BlockSand;
import net.minecraft.block.BlockStaticLiquid;
import net.minecraft.init.Blocks;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk;
import net.minecraftforge.event.world.ChunkEvent.Load;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;

public class OnChunkEvent {
	
	//private final Block[] toNetherrack = { Blocks.SAND };
	//private final Blocks[] toLava = { Blocks.WATER };
	
	@SubscribeEvent
	public void EditChunk( Load e ) {
		
		World w = e.getWorld();
		
		if( !w.isRemote && w.provider.getDimension() == LAU.erzineId ) {
		
			Chunk c = e.getChunk();
			Map<BlockPos, TileEntity> map = c.getTileEntityMap();
			
			for( BlockPos p : map.keySet() ) {
				
				Block b = c.getBlockState( p ).getBlock();
				
			    /*if( ArrayUtils.contains( toNetherrack, c.getBlockState( p ).getBlock() )) {
			    	c.removeTileEntity( p );
			    }*/
				
				if( b instanceof BlockSand ) {
					// Convert to soulsand
					c.removeTileEntity( p );
					c.setBlockState( p, Blocks.SOUL_SAND.getDefaultState() );
				}
				if( b instanceof BlockStaticLiquid ) {
					// Convert to lava
					c.removeTileEntity( p );
					c.setBlockState( p, Blocks.LAVA.getDefaultState() );
				}
				
			}
		}
	}
}

But it doesn't work, i mean nothing happen, i register the event on the FMLInit

@EventHandler
public void Init( FMLInitializationEvent e ) {
	MinecraftForge.EVENT_BUS.register( new OnChunkEvent() );
}

But i have no error at all, so i know i'm wrong because nothing happen, but i don't know where i'm wrong

Posted

Ok so finally i check ... nothing so this is why nothing is replace ... theire is a way to get all chunk block directly ? or i need to use a for <<4 loop ?

Posted

Yes, i've made some test and i think i've found a way to ensure the game do not load heavily by using nbttag when a chunk is converted, may work but for now my "converter" work ( and like you said it's pretty laggy but not everywhere almost at the first generation ).

 

So i need to know if i can use nbttag into chunk, maybe not but in world should be better by saving something like that : chunk_0_-1_0 as id with isConverted to avoid a second convertion.

 

But in case of needed, i'm also gonna make an admin command to re convert a chunk !

 

And my last possibility but actually ... i think it don't work :/ ... changing the height of the map ... because i don't need 256 but ... should be better with 96 height trying to do it with :

 

ErzineProvider.class

package com.kporal.lau.dimensions;

import com.kporal.lau.LAU;

import net.minecraft.init.Biomes;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.DimensionType;
import net.minecraft.world.World;
import net.minecraft.world.WorldProvider;
import net.minecraft.world.biome.Biome;
import net.minecraft.world.biome.BiomeProviderSingle;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

public class ErzineProvider extends WorldProvider {

	public World worldObj;
	
	public void registerWorldChunkManager() {
		this.biomeProvider = new BiomeProviderSingle( Biomes.VOID );
		this.setDimension( LAU.erzineId );
		this.setAllowedSpawnTypes( false, false );
		this.hasNoSky = false;
		this.doesWaterVaporize = true;
	}

	public Biome getBiomeGenForCoords( BlockPos pos ) { return Biomes.VOID; }

	@Override
	public boolean canRespawnHere() { return false; }

	@Override
	public boolean isSurfaceWorld() { return false; }

	@Override
	public DimensionType getDimensionType() { return LAU.ERZINE_DIMENSION; }
	
	@Override
	public float calculateCelestialAngle( long worldTime, float partialTicks ) { return 0.0F; }

	@Override
	@SideOnly( Side.CLIENT )
	public float[] calcSunriseSunsetColors( float celestialAngle, float partialTicks ) { return null; }
	
	@Override
	@SideOnly( Side.CLIENT )
	public Vec3d getFogColor( float p_76562_1_, float p_76562_2_ ) {
		return new Vec3d(0.20000000298023224D, 0.029999999329447746D, 0.029999999329447746D);
	}
	
	@Override
	@SideOnly( Side.CLIENT )
	public float getCloudHeight() { return 12.0F; }
	
	@SideOnly( Side.CLIENT )
    public boolean doesXZShowFog( int x, int z ) { return true; }
	
	@Override
	public int getHeight() { return 96; }

	@Override
    public int getActualHeight() { return 96; }

}

But ... because my "Erzine" dimension is a "copy" of the overworld it's doesn't work ( i need to check something ... ).

Posted

Ok it work really fine with nbt :)

package com.kporal.lau.events;

import com.kporal.lau.LAU;

import net.minecraft.block.Block;
import net.minecraft.block.BlockDirt;
import net.minecraft.block.BlockFalling;
import net.minecraft.block.BlockLiquid;
import net.minecraft.block.BlockOre;
import net.minecraft.block.BlockSandStone;
import net.minecraft.block.BlockStone;
import net.minecraft.init.Blocks;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk;
import net.minecraftforge.event.world.ChunkEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;

public class OnChunkEvent {
	
	//private final Block[] toNetherrack = { Blocks.SAND };
	//private final Block[] toEndstone = { Blocks.END_STONE };
	//private final Block[] toDestroy = { Blocks.OAK_STAIRS };
	
	@SubscribeEvent
	public void EditChunk( ChunkEvent.Load e ) {
		
		World w = e.getWorld();
		
		if( !w.isRemote && w.provider.getDimension() == LAU.ERZINEID ) {
			
			NBTTagCompound nbt = w.getWorldInfo().getDimensionData( LAU.ERZINEID );
			Chunk c = e.getChunk();
			String chunkid = "erzineChunk:" + c.xPosition + "_" + c.zPosition;
			
			if( nbt.hasKey( chunkid ) ) { return; }
			
			int cx = c.xPosition << 4;
			int cy = w.getHeight();
			int cz = c.zPosition << 4;
			
			for( int x = cx - 16; x < cx; x++ ) {
				for( int y = 0; y < cy; y++ ) {
					for( int z = cz - 16; z < cz; z++ ) {
						
						BlockPos p = new BlockPos( x, y, z );
						Block b = c.getBlockState( p ).getBlock();
						
						if( b instanceof BlockFalling && b != Blocks.SOUL_SAND ) { c.setBlockState( p, Blocks.SOUL_SAND.getDefaultState() ); }
						if( b instanceof BlockLiquid && b != Blocks.LAVA ) { c.setBlockState( p, Blocks.LAVA.getDefaultState() ); }
						if(( b instanceof BlockOre || b instanceof BlockStone || b instanceof BlockSandStone ) && b != Blocks.END_STONE ) { c.setBlockState( p, Blocks.END_STONE.getDefaultState() ); }
						if( b instanceof BlockDirt && b != Blocks.NETHERRACK ) { c.setBlockState( p, Blocks.NETHERRACK.getDefaultState() ); }
						//w.destroyBlock( p, false );
						
					}
				}
			}
			
			nbt.setBoolean( chunkid, true );
			w.getWorldInfo().setDimensionData( LAU.ERZINEID, nbt );
		}
	}
}

And now i need to clean up entity spawn, and decorate event, if i'm right tree is on the decorate event ?

I also need to clear every structure ( with event too ... to prevent them to spawn )

Posted

Now i'm here :

 

ErzineConverter.class

Spoiler

package com.kporal.lau.events;

import com.kporal.lau.LAU;

import net.minecraft.block.Block;
import net.minecraft.block.BlockDirt;
import net.minecraft.block.BlockFalling;
import net.minecraft.block.BlockLiquid;
import net.minecraft.block.BlockOre;
import net.minecraft.block.BlockSandStone;
import net.minecraft.block.BlockStone;
import net.minecraft.init.Blocks;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk;
import net.minecraftforge.event.entity.living.LivingSpawnEvent;
import net.minecraftforge.event.terraingen.DecorateBiomeEvent;
import net.minecraftforge.event.terraingen.PopulateChunkEvent;
import net.minecraftforge.event.world.ChunkEvent;
import net.minecraftforge.fml.common.eventhandler.Event.Result;
import net.minecraftforge.fml.common.eventhandler.EventPriority;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;

public class ErzineConverter {
	
	@SubscribeEvent( priority = EventPriority.HIGH )
	public void EditChunk( ChunkEvent.Load e ) {
		
		World w = e.getWorld();
		
		if( !w.isRemote && w.provider.getDimension() == LAU.ERZINEID ) {
			
			NBTTagCompound nbt = w.getWorldInfo().getDimensionData( LAU.ERZINEID );
			Chunk c = e.getChunk();
			String chunkid = "erzineChunk:" + c.xPosition + "_" + c.zPosition;
			
			if( nbt.hasKey( chunkid ) ) { return; }
			
			int cx = c.xPosition << 4;
			int cy = w.getHeight();
			int cz = c.zPosition << 4;
			
			for( int x = cx - 16; x < cx; x++ ) {
				for( int y = 0; y < cy; y++ ) {
					for( int z = cz - 16; z < cz; z++ ) {
						
						BlockPos p = new BlockPos( x, y, z );
						Block b = c.getBlockState( p ).getBlock();
						
						// Removing unwanted liquids
						if( b instanceof BlockLiquid && b != Blocks.LAVA ) { c.setBlockState( p, Blocks.LAVA.getDefaultState() ); }
						
						// Converting sand and gravel
						if( b instanceof BlockFalling ) { c.setBlockState( p, Blocks.SOUL_SAND.getDefaultState() ); }
						
						// Converting "stones"
						if( b instanceof BlockOre || b instanceof BlockStone || b instanceof BlockSandStone ) { c.setBlockState( p, Blocks.END_STONE.getDefaultState() ); }
						
						// Populating netherack
						if( b instanceof BlockDirt || b == Blocks.GRASS || b == Blocks.GRASS_PATH ) { c.setBlockState( p, Blocks.NETHERRACK.getDefaultState() ); }
						
						// Finishing by cleaning every unwanted blocks
						/*if( b != Blocks.LAVA && b != Blocks.SOUL_SAND && b != Blocks.END_STONE && b != Blocks.NETHERRACK && b != Blocks.AIR && b != Blocks.BEDROCK ) {
							w.destroyBlock( p, false );
						}*/
					}
				}
			}
			
			nbt.setBoolean( chunkid, true );
			w.getWorldInfo().setDimensionData( LAU.ERZINEID, nbt );
		}
	}
	
	@SubscribeEvent( priority = EventPriority.HIGHEST )
	public void DecoPre( DecorateBiomeEvent.Pre e ) {
		World w = e.getWorld();
		if( !w.isRemote && w.provider.getDimension() == LAU.ERZINEID ) {
			if( e.isCancelable() ) e.setCanceled( true );
			if( e.hasResult() ) e.setResult( Result.DENY );
		}
	}
	
	@SubscribeEvent( priority = EventPriority.HIGHEST )
	public void DecorateBiome( DecorateBiomeEvent.Decorate e ) {
		World w = e.getWorld();
		if( !w.isRemote && w.provider.getDimension() == LAU.ERZINEID ) {
			if( e.isCancelable() ) e.setCanceled( true );
			if( e.hasResult() ) e.setResult( Result.DENY );
		}
	}
	
	@SubscribeEvent( priority = EventPriority.HIGHEST )
	public void PopulateChunk( PopulateChunkEvent.Populate e ) {
		World w = e.getWorld();
		if( !w.isRemote && w.provider.getDimension() == LAU.ERZINEID ) {
			if( e.isCancelable() ) e.setCanceled( true );
			if( e.hasResult() ) e.setResult( Result.DENY );
		}
	}
	
	@SubscribeEvent
	public void LivingSpawn( LivingSpawnEvent e ) {
		World w = e.getWorld();
		if( !w.isRemote && w.provider.getDimension() == LAU.ERZINEID ) {
			if( e.isCancelable() ) e.setCanceled( true );
			if( e.hasResult() ) e.setResult( Result.DENY );
		}
	}
}

 

Yes i use DecorateBiomeEvent Pre and Decorate ( i've made this for testing purpose ) but, i'm in trouble, my main event for replacing block do not clear everything, sometime some flower, grass or tree is populated on my world and i don't know how to canceled that or maybe by doing a second loop ...

 

But first, my first problem here is at the bottom, LivingSpawn, i don't understand why this not work, i've made this to prevent creature to spawn but ... i also use this on my world provider : this.setAllowedSpawnTypes( false, false ); ...

 

And why some tree / flower / water keep on the world ... i'm trying a lot of thing but nothing seem to really clear the world

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • When I first heard about Bitcoin back in 2018, I was skeptical. The idea of a decentralized, digital currency seemed too good to be true. But I was intrigued as I learned more about the technology behind it and its potential. I started small, investing just a few hundred dollars, dipping my toes into the cryptocurrency waters. At first, it was exhilarating to watch the value of my investment grow exponentially. I felt like I was part of the future, an early adopter of this revolutionary new asset. But that euphoria was short-lived. One day, I logged into my digital wallet only to find it empty - my Bitcoin had vanished without a trace. It turned out that the online exchange I had trusted had been hacked, and my funds were stolen. I was devastated, both financially and emotionally. All the potential I had seen in Bitcoin was tainted by the harsh reality that with decentralization came a lack of regulation and oversight. My hard-earned money was gone, lost to the ether of the digital world. This experience taught me a painful lesson about the price of trust in the uncharted territory of cryptocurrency. While the technology holds incredible promise, the risks can be catastrophic if you don't approach it with extreme caution. My Bitcoin investment gamble had failed, and I was left to pick up the pieces, wiser but poorer for having placed my faith in the wrong hands. My sincere appreciation goes to MUYERN TRUST HACKER. You are my hero in recovering my lost funds. Send a direct m a i l ( muyerntrusted ( @ ) mail-me ( . )c o m ) or message on whats app : + 1 ( 4-4-0 ) ( 3 -3 -5 ) ( 0-2-0-5 )
    • You could try posting a log (if there is no log at all, it may be the launcher you are using, the FAQ may have info on how to enable the log) as described in the FAQ, however this will probably need to be reported to/remedied by the mod author.
    • So me and a couple of friends are playing with a shitpost mod pack and one of the mods in the pack is corail tombstone and for some reason there is a problem with it, where on death to fire the player will get kicked out of the server and the tombstone will not spawn basically deleting an entire inventory, it doesn't matter what type of fire it is, whether it's from vanilla fire/lava, or from modded fire like ice&fire/lycanites and it's common enough to where everyone on the server has experienced at least once or twice and it doesn't give any crash log. a solution to this would be much appreciated thank you!
    • It is 1.12.2 - I have no idea if there is a 1.12 pack
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.