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So I've followed all the steps. Confirmed the mods work on their own using single player. but every time I try to run it on a server. I get crash report after crash report. It starts loading up. then the server client crashes after maybe 5 seconds.

the crash log is here: https://pastebin.com/uHuRw6rn

and a list of my mods are here: https://gyazo.com/08f72312c328ff4e65e781a30efffbea

Been troubleshooting for almost 3 hours and no luck. Every mod is compatible and using the proper things. The Minecraft server.jar and forge server things are both 1.7.10 and it's just getting frustrating. Help would be wonderful, the reason we're using 1.7.10 instead of the most current is because we find this release to be comfortably stable, and has everything we need without crazy client issues.

Posted

This technically isn't modder support by the way, but it looks like one of the mods you are trying to run on the server is client-side only, hence is missing client-only classes that the mod is importing somewhere.

Posted
  On 12/8/2017 at 1:35 AM, turbodiesel4598 said:

This technically isn't modder support by the way, but it looks like one of the mods you are trying to run on the server is client-side only, hence is missing client-only classes that the mod is importing somewhere.

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That's what we were thinking too, but we tried removing them and it didn't change anything. We then went to each of the sources and they each stated they had server support. Like, I could put it into the modlist no problem

Posted (edited)

Does your server run without any mods installed? If so, it is either a client-side only mod or mod conflict causing the issue, but I think the former is most likely. For example, I'm not sure Damage Indicators can run server-side.

Edited by turbodiesel4598
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