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Posted (edited)

Hi, here are some screenshots so you know what's happening (I sended them to my friend and I didn't wanted to use other services so I just copied the link :P)

 

unknown.png

 

unknown.png

 

unknown.png

 

You can probably see that their lightning differs from the normal blocks and they look like this old lightning style and don't have shadows.

 

Here's the code:

package bitcrack.liftoff.blocks;

import bitcrack.liftoff.Reference;
import net.minecraft.block.Block;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;

public class BlockCopperore extends Block {

	public BlockCopperore()
	{
		super(Material.ROCK);
		setUnlocalizedName(Reference.LiftoffBlocks.COPPERORE.getUnlocalizedName());
		setRegistryName(Reference.LiftoffBlocks.COPPERORE.getRegistryName());
		setHardness(5F);
		setSoundType(SoundType.METAL);
		setHarvestLevel("pickaxe", 2);
		this.useNeighborBrightness = false;
	}
}

 

As you can see I tried:

Quote

this.useNeighborBrightness = false;

I also set it to true but it didn't worked.

 

Any help? Thanks

Edited by BitCrack
Added one word.

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