Posted December 10, 20177 yr Hi, here are some screenshots so you know what's happening (I sended them to my friend and I didn't wanted to use other services so I just copied the link ) You can probably see that their lightning differs from the normal blocks and they look like this old lightning style and don't have shadows. Here's the code: package bitcrack.liftoff.blocks; import bitcrack.liftoff.Reference; import net.minecraft.block.Block; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; public class BlockCopperore extends Block { public BlockCopperore() { super(Material.ROCK); setUnlocalizedName(Reference.LiftoffBlocks.COPPERORE.getUnlocalizedName()); setRegistryName(Reference.LiftoffBlocks.COPPERORE.getRegistryName()); setHardness(5F); setSoundType(SoundType.METAL); setHarvestLevel("pickaxe", 2); this.useNeighborBrightness = false; } } As you can see I tried: Quote this.useNeighborBrightness = false; I also set it to true but it didn't worked. Any help? Thanks Edited December 10, 20177 yr by BitCrack Added one word.
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