Posted December 20, 20177 yr When I open my chest (36 slots) ingame it first creates a container with 27 slots, and then overrides the first container with a second one with 36 slots. Nowhere in my code did I tell the container the number 27 in the first place, so where does this come from is there a method to stop this? This results in a bug, that results in the item that is in the last row of the chest, to also be placed inside of the players inventory. I don't really want code just food for thought Thanks in advance Edited December 20, 20177 yr by EvilTwin version in title
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