EvilTwin Posted December 20, 2017 Posted December 20, 2017 (edited) When I open my chest (36 slots) ingame it first creates a container with 27 slots, and then overrides the first container with a second one with 36 slots. Nowhere in my code did I tell the container the number 27 in the first place, so where does this come from is there a method to stop this? This results in a bug, that results in the item that is in the last row of the chest, to also be placed inside of the players inventory. I don't really want code just food for thought Thanks in advance Edited December 20, 2017 by EvilTwin version in title Quote
EvilTwin Posted December 21, 2017 Author Posted December 21, 2017 Nevermind I solved it, but thanks anyways Quote
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