Posted December 30, 20177 yr I am trying to make a firework explosion, but nothing is happening with world.makeFireworks(), because it is empty now, and it worked in 1.7.10. How can i do the same thing now?
December 30, 20177 yr Author I now tried ((WorldClient) worldIn).makeFireworks(player.posX, player.posY, player.posZ, 0, 0, 0, tag); That still doesn't work.
December 30, 20177 yr Author Are you trying to say, that this cast is redundant? Or what should i do?
January 1, 20187 yr Author Figured it out! I was using wrong NBT data . But i was initially calling it server side too. Thanks!
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.