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[1.10.2] Entity Attributes


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Is there any reason why in the code below the change to the health attribute will work but the movement speed does not?


	public void onLogin(PlayerLoggedInEvent event){
		Entity player = event.player;
			((EntityLivingBase) player).getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(100.0D);
			((EntityLivingBase) player).getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(50.0D);


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In case anyone needs it, here is the code I used to change the movement speed:

AttributeModifier boostSpeed = new AttributeModifier(playerUUID, "vmodspeed", 1.0D, 2).setSaved(true);
((EntityLivingBase) player).getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).removeAllModifiers();
((EntityLivingBase) player).getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).applyModifier(boostSpeed);


Edited by vin0m
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