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Need some help with resourcelocations pointing to assets folder


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I am basically willing to bind a resourcelocation to the renderEngine using a file stored in my assets folder. Whenever i try to bind it using 

this.mc.renderEngine.bindTexture(new ResourceLocation("pownscoordshud", "textures/gui/idek.png"));

it keeps throwing the following error:

[21:05:53] [Client thread/WARN]: Failed to load texture: pownscoordshud:textures/textures/gui/idek.png
java.io.FileNotFoundException: pownscoordshud:textures/textures/gui/idek.png

My modid is: pownscoordshud. I have checked it mutliple times and i do not have any spelling errors within the ResourceLocation adress.

Can someone please explain me what I am doing wrong here?


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4 minutes ago, powns said:

java.io.FileNotFoundException: pownscoordshud:textures/textures/gui/idek.png

You have an extra "textures" in your path. Remote the "textures" part of the ResourceLocation to fix it.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.


1.12 -> 1.13 primer by williewillus.


1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.



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