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[SOLVED] [1.12.2] Create Custom Projectile (similar to arrow)


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Posted (edited)

Before I start - I've spent a few days now looking at other peoples posts, but most seem to be related to rendering which I don't care about yet, are for older versions of minecraft, or when I try to use their solutions they don't work.

I've been working on the same mod (Tutorial Mod) for a long time so it could be a compounded error. Im planning to finish everything before moving the code to a new package with a better name (I haven't decided on the name yet)

I'm trying to create a railgun (currently works perfectly using arrows), and now I need a custom projectile for it - I've tried copying and modifying the arrow code many time but now I trying to at least start off with a projectile that extends EntityThrowable. I've put in basic code for the projectile and it should work.

But I've tried about 5 different ways (with many variations on each) of registering my entity and I can't get any of them to work. Every time I launch the game it crashes when it tries to register my entity.

Im currently using EntityRegistry.registerModEntity in my PreInit

Any help would be greatly appreciated, also - I'm relatively new in java but I do know other Object Oriented languages like PHP, JavaScript (I've previously been doing web design etc) and also OSX Application languages like Swift -  so if its something really simple that you think I should know please point it out!

 

Code:

TutorialMod.java

package com.cadiboo.tutorial;

import com.cadiboo.tutorial.init.ModItems;
import com.cadiboo.tutorial.entities.EntityRailGunProjectile;
import com.cadiboo.tutorial.init.ModBlocks;
import com.cadiboo.tutorial.init.ModEntities;
import com.cadiboo.tutorial.proxy.CommonProxy;

import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.Instance;
import net.minecraftforge.fml.common.SidedProxy;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.registry.EntityRegistry;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;

@Mod(modid = Reference.MOD_ID, name = Reference.MOD_NAME, version = Reference.MOD_VERSION, acceptedMinecraftVersions = Reference.ACCEPTED_VERSIONS)


public class TutorialMod {

	@Instance
	public static TutorialMod instance;
	
	@SidedProxy(clientSide = Reference.CLIENT_PROXY_CLASS, serverSide = Reference.SERVER_PROXY_CLASS)
	public static CommonProxy proxy;
	
	@EventHandler
	public void preInit(FMLPreInitializationEvent event)
	{
		System.out.println("Pre Init");
		
		ModItems.init();
		ModBlocks.init();
		ModEntities.init();
		ModItems.register();
		ModBlocks.register();
		ModEntities.register();
		
		proxy.preInit();
	}
	
	@EventHandler
	public void Init(FMLInitializationEvent event)
	{
		System.out.println("Init");
		proxy.init();
	}
	
	@EventHandler
	public void postInit(FMLPostInitializationEvent event)
	{
		System.out.println("Post Init");
	}
	
}

 

Reference.java

package com.cadiboo.tutorial;

public class Reference {
	public static final String MOD_ID = "tm";
	public static final String MOD_NAME = "Tutorial Mod";
	public static final String MOD_VERSION = "0.3";
	public static final String ACCEPTED_VERSIONS = "[1.12.2]";
	
	public static final String CLIENT_PROXY_CLASS = "com.cadiboo.tutorial.proxy.ClientProxy";
	public static final String SERVER_PROXY_CLASS = "com.cadiboo.tutorial.proxy.ServerProxy";
	
	public static enum TutorialBlocks
	{	
		MORPH ("morph", "BlockMorph"),
		BEND ("bend", "BlockBend");
		
		private String unlocalizedName;
		private String registryName;
		
		TutorialBlocks(String unlocalizedName, String registryName)
		{
			this.unlocalizedName = unlocalizedName;
			this.registryName = registryName;
		}
		
		public String getUnlocalizedName()
		{
			return unlocalizedName;
		}
		
		public String getRegistryName()
		{
			return registryName;
		}
	}
	
	public static enum TutorialItems
	{
		CHEESE ("cheese", "ItemCheese"),
		CRACKER ("cracker", "ItemCracker"),
		JATZ ("jatz", "ItemJatz"),
		RAILGUN ("railgun", "ItemRailGun");
		
		private String unlocalizedName;
		private String registryName;
		
		TutorialItems(String unlocalizedName, String registryName)
		{
			this.unlocalizedName = unlocalizedName;
			this.registryName = registryName;
		}
		
		public String getUnlocalizedName()
		{
			return unlocalizedName;
		}
		
		public String getRegistryName()
		{
			return registryName;
		}
	}
	
	public static enum TutorialEntities
	{
		RAILGUNPROJECTILE ("railgunprojectile", "RailGunProjectile");
		
		private String unlocalizedName;
		private String registryName;
		
		TutorialEntities(String unlocalizedName, String registryName)
		{
			this.unlocalizedName = unlocalizedName;
			this.registryName = registryName;
		}
		
		public String getUnlocalizedName()
		{
			return unlocalizedName;
		}
		
		public String getRegistryName()
		{
			return registryName;
		}
	}
	
}

 

 

ModEntities.java

package com.cadiboo.tutorial.init;

import com.cadiboo.tutorial.Reference;
import com.cadiboo.tutorial.TutorialMod;
import com.cadiboo.tutorial.entities.EntityRailGunProjectile;

import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.entity.RenderSnowball;
import net.minecraft.entity.Entity;
import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.client.registry.IRenderFactory;
import net.minecraftforge.fml.client.registry.RenderingRegistry;
import net.minecraftforge.fml.common.registry.EntityEntry;
import net.minecraftforge.fml.common.registry.EntityEntryBuilder;
import net.minecraftforge.fml.common.registry.EntityRegistry;
import net.minecraftforge.fml.common.registry.ForgeRegistries;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.common.registry.EntityRegistry.EntityRegistration;

public class ModEntities {
	
	//public static EntityEntry RailGunProjectile;
	public static Entity RailGunProjectile;
	
	/*public static class Factory implements IRenderFactory<EntityRailGunProjectile> {

        @Override
        public Render<? super EntityRailGunProjectile> createRenderFor(RenderManager manager) {
            return new EntityRailGunProjectile(manager);
        }*/
	
	public static void init()
	{
		/*
		//RailGunProjectile = new EntityRailGunProjectile();
		ResourceLocation RailGunProjectile = new ResourceLocation(Reference.MOD_ID + ":" + "baconbullet" , "inventory");
	    //    EntityHandler.registerModEntity(entitybaconres, EntityBacon.class, "entitybaconres", Bacon.instance, 16, 20, true);
	       EntityRegistry.registerModEntity(RailGunProjectile, EntityRailGunProjectile.class, "baconbullet", 1, Reference.MOD_ID, 128, 1, true);
	        RenderingRegistry.registerEntityRenderingHandler(EntityRailGunProjectile.class, new RenderSnowball(renderManagerIn, itemIn, itemRendererIn));
	       //RenderingRegistry.registerEntityRenderingHandler(EntityBacon.class, new RenderSnowball(ModItems.rawbacon ));
	//        }
	 */
		
		//RenderingRegistry.registerEntityRenderingHandler(EntityBacon.class, new RenderSnowball(ModItems.rawbacon ));
		
	}
	
		public static void register()
		{
			//ForgeRegistries.ENTITIES.register(RailGunProjectile);
			
			/*EntityEntry entry = EntityEntryBuilder.create()
				    .entity(EntityRailGunProjectile.class)
				    .id(new ResourceLocation(null), ID++)
				    .name("my_entity")
				    .egg(0xFFFFFF, 0xAAAAAA)
				    .tracker(64, 20, false)
				    .build();
				event.getRegistry().register(entry);*/
			
			//EntityRegistry.registerModEntity(EntityRailGunProjectile.class, "RailGunProjectile", 0, this, 64, 10, true);
			
			// increment the index for each entity you register
			int modEntityIndex = 0;
			
			//(registryName, entityClass, entityName, id, mod, trackingRange, updateFrequency, sendsVelocityUpdates);
			
			// last 3 parameters are tracking range, tracking frequency, and whether to send tracking updates or not
			// check the vanilla EntityList (I think) to find a similar entity class and use the same values
			// in this case, throwable entities all use '64, 10, true' so I recommend you do the same
			
			
			/**
		     * @param entityClass The entity class
		     * @param entityName A unique name for the entity
		     * @param id A mod specific ID for the entity
		     * @param mod The mod
		     * @param trackingRange The range at which MC will send tracking updates
		     * @param updateFrequency The frequency of tracking updates
		     * @param sendsVelocityUpdates Whether to send velocity information packets as well
		     */
			
			System.out.println("registering railgun Projectile entity");
			
			//EntityRegistry.registerModEntity(registryName, entityClass, entityName, id, mod, trackingRange, updateFrequency, sendsVelocityUpdates);
			//void doModEntityRegistration(ResourceLocation registryName, Class<? extends Entity> entityClass, String entityName, int id, Object mod, int trackingRange, int updateFrequency, boolean sendsVelocityUpdates)
			//EntityRegistration er = new EntityRegistration(mc, registryName, entityClass, entityName, id, trackingRange, updateFrequency, sendsVelocityUpdates);
//current	//EntityRegistry.registerModEntity(new ResourceLocation (Reference.MOD_ID + ":" + Reference.TutorialEntities.RAILGUNPROJECTILE.getRegistryName()), EntityRailGunProjectile.class, "Railgun Projectile", ++modEntityIndex, TutorialMod.class, 64, 10, true);
			EntityRegistry.registerModEntity(
					new ResourceLocation(Reference.MOD_ID, Reference.TutorialEntities.RAILGUNPROJECTILE.getRegistryName()),
					EntityRailGunProjectile.class, Reference.MOD_ID + ":" + Reference.TutorialEntities.RAILGUNPROJECTILE.getRegistryName(),
					++modEntityIndex,
					TutorialMod.class,
					64, 10, true);
			
			System.out.println("railgun Projectile entity registered");
			
			//EntityRegistry.registerModEntity(registryName, entityClass, entityName, id, mod, trackingRange, updateFrequency, sendsVelocityUpdates);
			
			//EntityRegistry.registerModEntity(EntityRailGunProjectile.class, "Railgun Projectile", ++modEntityIndex, this, 64, 10, true);
		}
		
		public static void registerRenders()
		{
			/*registerRender(cheese);
			registerRender(cracker);
			registerRender(jatz);
			registerRender(railGun);*/
			registerRender();
			System.out.println("railgun Projectile render registered");
			
		}
		
		private static void registerRender(/*Item item*/)
		{
			System.out.println("regisering railgun projectile render");
			RenderingRegistry.registerEntityRenderingHandler(EntityRailGunProjectile.class, new RenderSnowball(null, ModItems.railGun, null ));
			//Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, 0, new ModelResourceLocation(item.getRegistryName(), "inventory"));
			//System.out.println(item.getRegistryName());
		}
}

 

EntityRailGunProjectile.java

package com.cadiboo.tutorial.entities;

import java.util.Random;

import com.cadiboo.tutorial.Reference;

import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.projectile.EntityThrowable;
import net.minecraft.util.DamageSource;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.World;

public class EntityRailGunProjectile extends EntityThrowable
{
	
	public int projectile;
	/*public int xTile = -1;
	public int yTile = -1;
	public int zTile = -1;
	public Block inTile;*/
	
	public int ticksInAir;
	private double damage;
	private int knockbackStrength;
	
	public EntityRailGunProjectile(World worldIn)
    {
        super(worldIn);
        //this.setSize(0.25F, 0.25F);
    }
	public EntityRailGunProjectile(World worldIn, EntityLivingBase throwerIn, int ebt)
	{
		super(worldIn, throwerIn);
		projectile = ebt;
	}
	/**
     * Sets the amount of knockback the arrow applies when it hits a mob.
     */
    public void setKnockbackStrength(int knockbackStrengthIn)
    {
        this.knockbackStrength = knockbackStrengthIn;
    }
    
	/*@Override
	protected void onImpact(RayTraceResult result) {
		// TODO Auto-generated method stub
		
	}*/
	
	@Override
	protected void onImpact(RayTraceResult result)
	{
		/*if (result.entityHit != null)
		{
			if (result.entityHit.isEntityAlive())
			{
				if (result.entityHit instanceof EntityLivingBase)
				{
					float x = 10F;
					EntityLivingBase b = (EntityLivingBase)result.entityHit;
					result.entityHit.setFire(7);
					/*if (this.bolt == 0)  result.entityHit.setFire(7);
					else if (this.bolt == 2) b.addPotionEffect(new PotionEffect(Potion.weakness.getId(), 140, 1));
					else if (this.bolt == 3) b.addPotionEffect(new PotionEffect(Potion.poison.getId(), 200, 0));
					else if (this.bolt == 4)
					{
						x += 2F;
						b.addPotionEffect(new PotionEffect(Potion.moveSlowdown.getId(), 160, 2));
					}
					else if (this.bolt == 5) b.addPotionEffect(new PotionEffect(Potion.confusion.getId(), 200, 2));
					else if (this.bolt == 6)
					{
						x += 8F;
					}*\/
					b.attackEntityFrom(DamageSource.causeMobDamage(b), x);
				}
			}
		}*/
	}
	public void setDamage(double damageIn)
    {
        this.damage = damageIn;
    }

    public double getDamage()
    {
        return this.damage;
    }
	
	@Override
	protected float getGravityVelocity()
    {
        return 0.01F;
    }
}

/*

import com.google.common.base.Predicate;
import com.google.common.base.Predicates;
import java.util.List;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.IProjectile;
import net.minecraft.entity.MoverType;
import net.minecraft.entity.monster.EntityEnderman;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.init.Enchantments;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.datasync.DataParameter;
import net.minecraft.network.datasync.DataSerializers;
import net.minecraft.network.datasync.EntityDataManager;
import net.minecraft.network.play.server.SPacketChangeGameState;
import net.minecraft.util.DamageSource;
//import net.minecraft.util.EntityDamageSourceIndirect;
import net.minecraft.util.EntitySelectors;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.datafix.DataFixer;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

import com.cadiboo.tutorial.ModDamageSources;
import com.cadiboo.tutorial.EntityDamageSourceRailGunProjectile;

public abstract class EntityRailGunProjectile extends Entity implements IProjectile
{

private static final Predicate<Entity> RAILGUNPROJECTILE_TARGETS = Predicates.and(EntitySelectors.NOT_SPECTATING, EntitySelectors.IS_ALIVE, new Predicate<Entity>()
    {
        public boolean apply(@Nullable Entity p_apply_1_)
        {
            return p_apply_1_.canBeCollidedWith();
        }
    });
    private static final DataParameter<Byte> CRITICAL = EntityDataManager.<Byte>createKey(EntityRailGunProjectile.class, DataSerializers.BYTE);
    private int xTile;
    private int yTile;
    private int zTile;
    private Block inTile;
    private int inData;
    protected boolean inGround;
    protected int timeInGround;
    /** 1 if the player can pick up the arrow *\/
    public EntityRailGunProjectile.PickupStatus pickupStatus;
    /** Seems to be some sort of timer for animating an arrow. *\/
    public int arrowShake;
    /** The owner of this arrow. *\/
    public Entity shootingEntity;
    private int ticksInGround;
    private int ticksInAir;
    private double damage;
    /** The amount of knockback an arrow applies when it hits a mob. *\/
    private int knockbackStrength;

    public EntityRailGunProjectile(World worldIn)
    {
        super(worldIn);
        this.xTile = -1;
        this.yTile = -1;
        this.zTile = -1;
        this.pickupStatus = EntityRailGunProjectile.PickupStatus.DISALLOWED;
        this.damage = 2.0D;
        this.setSize(0.5F, 0.5F);
    }

    public EntityRailGunProjectile(World worldIn, double x, double y, double z)
    {
        this(worldIn);
        this.setPosition(x, y, z);
    }

    public EntityRailGunProjectile(World worldIn, EntityLivingBase shooter)
    {
        this(worldIn, shooter.posX, shooter.posY + (double)shooter.getEyeHeight() - 0.10000000149011612D, shooter.posZ);
        this.shootingEntity = shooter;

        if (shooter instanceof EntityPlayer)
        {
            this.pickupStatus = EntityRailGunProjectile.PickupStatus.ALLOWED;
        }
    }

    /**
     * Checks if the entity is in range to render.
     *\/
    @SideOnly(Side.CLIENT)
    public boolean isInRangeToRenderDist(double distance)
    {
        double d0 = this.getEntityBoundingBox().getAverageEdgeLength() * 10.0D;

        if (Double.isNaN(d0))
        {
            d0 = 1.0D;
        }

        d0 = d0 * 64.0D * getRenderDistanceWeight();
        return distance < d0 * d0;
    }

    protected void entityInit()
    {
        this.dataManager.register(CRITICAL, Byte.valueOf((byte)0));
    }

    public void shoot(Entity shooter, float pitch, float yaw, float p_184547_4_, float velocity, float inaccuracy)
    {
        float f = -MathHelper.sin(yaw * 0.017453292F) * MathHelper.cos(pitch * 0.017453292F);
        float f1 = -MathHelper.sin(pitch * 0.017453292F);
        float f2 = MathHelper.cos(yaw * 0.017453292F) * MathHelper.cos(pitch * 0.017453292F);
        this.shoot((double)f, (double)f1, (double)f2, velocity, inaccuracy);
        this.motionX += shooter.motionX;
        this.motionZ += shooter.motionZ;

        /*if (!shooter.onGround)
        {
            this.motionY += shooter.motionY;
        }*\/
    }

    /**
     * Similar to setArrowHeading, it's point the throwable entity to a x, y, z direction.
     *\/
    public void shoot(double x, double y, double z, float velocity, float inaccuracy)
    {
        float f = MathHelper.sqrt(x * x + y * y + z * z);
        x = x / (double)f;
        y = y / (double)f;
        z = z / (double)f;
        x = x + this.rand.nextGaussian() * 0.007499999832361937D * (double)inaccuracy;
        y = y + this.rand.nextGaussian() * 0.007499999832361937D * (double)inaccuracy;
        z = z + this.rand.nextGaussian() * 0.007499999832361937D * (double)inaccuracy;
        x = x * (double)velocity;
        y = y * (double)velocity;
        z = z * (double)velocity;
        this.motionX = x;
        this.motionY = y;
        this.motionZ = z;
        float f1 = MathHelper.sqrt(x * x + z * z);
        this.rotationYaw = (float)(MathHelper.atan2(x, z) * (180D / Math.PI));
        this.rotationPitch = (float)(MathHelper.atan2(y, (double)f1) * (180D / Math.PI));
        this.prevRotationYaw = this.rotationYaw;
        this.prevRotationPitch = this.rotationPitch;
        this.ticksInGround = 0;
    }

    /**
     * Set the position and rotation values directly without any clamping.
     *\/
    @SideOnly(Side.CLIENT)
    public void setPositionAndRotationDirect(double x, double y, double z, float yaw, float pitch, int posRotationIncrements, boolean teleport)
    {
        this.setPosition(x, y, z);
        this.setRotation(yaw, pitch);
    }

    /**
     * Updates the entity motion clientside, called by packets from the server
     *\/
    @SideOnly(Side.CLIENT)
    public void setVelocity(double x, double y, double z)
    {
        this.motionX = x;
        this.motionY = y;
        this.motionZ = z;

        if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
        {
            float f = MathHelper.sqrt(x * x + z * z);
            this.rotationPitch = (float)(MathHelper.atan2(y, (double)f) * (180D / Math.PI));
            this.rotationYaw = (float)(MathHelper.atan2(x, z) * (180D / Math.PI));
            this.prevRotationPitch = this.rotationPitch;
            this.prevRotationYaw = this.rotationYaw;
            this.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch);
            this.ticksInGround = 0;
        }
    }

    /**
     * Called to update the entity's position/logic.
     *\/
    public void onUpdate()
    {
        super.onUpdate();

        if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
        {
            float f = MathHelper.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
            this.rotationYaw = (float)(MathHelper.atan2(this.motionX, this.motionZ) * (180D / Math.PI));
            this.rotationPitch = (float)(MathHelper.atan2(this.motionY, (double)f) * (180D / Math.PI));
            this.prevRotationYaw = this.rotationYaw;
            this.prevRotationPitch = this.rotationPitch;
        }

        BlockPos blockpos = new BlockPos(this.xTile, this.yTile, this.zTile);
        IBlockState iblockstate = this.world.getBlockState(blockpos);
        Block block = iblockstate.getBlock();

        if (iblockstate.getMaterial() != Material.AIR)
        {
            AxisAlignedBB axisalignedbb = iblockstate.getCollisionBoundingBox(this.world, blockpos);

            if (axisalignedbb != Block.NULL_AABB && axisalignedbb.offset(blockpos).contains(new Vec3d(this.posX, this.posY, this.posZ)))
            {
                this.inGround = true;
            }
        }

        if (this.arrowShake > 0)
        {
            --this.arrowShake;
        }

        if (this.inGround)
        {
            int j = block.getMetaFromState(iblockstate);

            if ((block != this.inTile || j != this.inData) && !this.world.collidesWithAnyBlock(this.getEntityBoundingBox().grow(0.05D)))
            {
                this.inGround = false;
                this.motionX *= (double)(this.rand.nextFloat() * 0.2F);
                this.motionY *= (double)(this.rand.nextFloat() * 0.2F);
                this.motionZ *= (double)(this.rand.nextFloat() * 0.2F);
                this.ticksInGround = 0;
                this.ticksInAir = 0;
            }
            else
            {
                ++this.ticksInGround;

                if (this.ticksInGround >= 1200)
                {
                    this.setDead();
                }
            }

            ++this.timeInGround;
        }
        else
        {
            this.timeInGround = 0;
            ++this.ticksInAir;
            Vec3d vec3d1 = new Vec3d(this.posX, this.posY, this.posZ);
            Vec3d vec3d = new Vec3d(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
            RayTraceResult raytraceresult = this.world.rayTraceBlocks(vec3d1, vec3d, false, true, false);
            vec3d1 = new Vec3d(this.posX, this.posY, this.posZ);
            vec3d = new Vec3d(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);

            if (raytraceresult != null)
            {
                vec3d = new Vec3d(raytraceresult.hitVec.x, raytraceresult.hitVec.y, raytraceresult.hitVec.z);
            }

            Entity entity = this.findEntityOnPath(vec3d1, vec3d);

            if (entity != null)
            {
                raytraceresult = new RayTraceResult(entity);
            }

            if (raytraceresult != null && raytraceresult.entityHit instanceof EntityPlayer)
            {
                EntityPlayer entityplayer = (EntityPlayer)raytraceresult.entityHit;

                if (this.shootingEntity instanceof EntityPlayer && !((EntityPlayer)this.shootingEntity).canAttackPlayer(entityplayer))
                {
                    raytraceresult = null;
                }
            }

            if (raytraceresult != null && !net.minecraftforge.event.ForgeEventFactory.onProjectileImpact(this, raytraceresult))
            {
                this.onHit(raytraceresult);
            }

            if (this.getIsCritical())
            {
                for (int k = 0; k < 4; ++k)
                {
                    this.world.spawnParticle(EnumParticleTypes.CRIT, this.posX + this.motionX * (double)k / 4.0D, this.posY + this.motionY * (double)k / 4.0D, this.posZ + this.motionZ * (double)k / 4.0D, -this.motionX, -this.motionY + 0.2D, -this.motionZ);
                }
            }

            this.posX += this.motionX;
            this.posY += this.motionY;
            this.posZ += this.motionZ;
            float f4 = MathHelper.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
            this.rotationYaw = (float)(MathHelper.atan2(this.motionX, this.motionZ) * (180D / Math.PI));

            for (this.rotationPitch = (float)(MathHelper.atan2(this.motionY, (double)f4) * (180D / Math.PI)); this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
            {
                ;
            }

            while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
            {
                this.prevRotationPitch += 360.0F;
            }

            while (this.rotationYaw - this.prevRotationYaw < -180.0F)
            {
                this.prevRotationYaw -= 360.0F;
            }

            while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
            {
                this.prevRotationYaw += 360.0F;
            }

            this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
            this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
            float f1 = 0.99F;
            float f2 = 0.05F;

            if (this.isInWater())
            {
                for (int i = 0; i < 4; ++i)
                {
                    float f3 = 0.25F;
                    this.world.spawnParticle(EnumParticleTypes.WATER_BUBBLE, this.posX - this.motionX * 0.25D, this.posY - this.motionY * 0.25D, this.posZ - this.motionZ * 0.25D, this.motionX, this.motionY, this.motionZ);
                }

                f1 = 0.6F;
            }

            if (this.isWet())
            {
                this.extinguish();
            }

            this.motionX *= (double)f1;
            this.motionY *= (double)f1;
            this.motionZ *= (double)f1;

            if (!this.hasNoGravity())
            {
                this.motionY -= 0.05000000074505806D;
            }

            this.setPosition(this.posX, this.posY, this.posZ);
            this.doBlockCollisions();
        }
    }

    /**
     * Called when the arrow hits a block or an entity
     *\/
    protected void onHit(RayTraceResult raytraceResultIn)
    {
        Entity entity = raytraceResultIn.entityHit;

        if (entity != null)
        {
            float f = MathHelper.sqrt(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
            int i = MathHelper.ceil((double)f * this.damage);

            if (this.getIsCritical())
            {
                i += this.rand.nextInt(i / 2 + 2);
            }

            EntityDamageSourceRailGunProjectile damagesource;
            
            
            //return (new EntityDamageSourceIndirect("arrow", arrow, indirectEntityIn)).setProjectile();
            //return (new EntityDamageSourceIndirect("arrow", arrow, indirectEntityIn)).setProjectile();

            if (this.shootingEntity == null)
            {
                damagesource = EntityDamageSourceRailGunProjectile.causeRailGunProjectileDamage(this, this);
                //damagesource = DamageSource.causeRailGunProjectileDamage(this, this);
            }
            else
            {
            		damagesource = EntityDamageSourceRailGunProjectile.causeRailGunProjectileDamage(this, this.shootingEntity);
            		//damagesource = DamageSource.causeRailGunProjectileDamage(this, this.shootingEntity);
            }

            if (this.isBurning() && !(entity instanceof EntityEnderman))
            {
                entity.setFire(5);
            }

            if (entity.attackEntityFrom(damagesource, (float)i))
            {
                if (entity instanceof EntityLivingBase)
                {
                    EntityLivingBase entitylivingbase = (EntityLivingBase)entity;

                    if (!this.world.isRemote)
                    {
                        entitylivingbase.setArrowCountInEntity(entitylivingbase.getArrowCountInEntity() + 1);
                    }

                    if (this.knockbackStrength > 0)
                    {
                        float f1 = MathHelper.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);

                        if (f1 > 0.0F)
                        {
                            entitylivingbase.addVelocity(this.motionX * (double)this.knockbackStrength * 0.6000000238418579D / (double)f1, 0.1D, this.motionZ * (double)this.knockbackStrength * 0.6000000238418579D / (double)f1);
                        }
                    }

                    if (this.shootingEntity instanceof EntityLivingBase)
                    {
                        EnchantmentHelper.applyThornEnchantments(entitylivingbase, this.shootingEntity);
                        EnchantmentHelper.applyArthropodEnchantments((EntityLivingBase)this.shootingEntity, entitylivingbase);
                    }

                    this.arrowHit(entitylivingbase);

                    if (this.shootingEntity != null && entitylivingbase != this.shootingEntity && entitylivingbase instanceof EntityPlayer && this.shootingEntity instanceof EntityPlayerMP)
                    {
                        ((EntityPlayerMP)this.shootingEntity).connection.sendPacket(new SPacketChangeGameState(6, 0.0F));
                    }
                }

                this.playSound(SoundEvents.ENTITY_ARROW_HIT, 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));

                if (!(entity instanceof EntityEnderman))
                {
                    this.setDead();
                }
            }
            else
            {
                this.motionX *= -0.10000000149011612D;
                this.motionY *= -0.10000000149011612D;
                this.motionZ *= -0.10000000149011612D;
                this.rotationYaw += 180.0F;
                this.prevRotationYaw += 180.0F;
                this.ticksInAir = 0;

                if (!this.world.isRemote && this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ < 0.0010000000474974513D)
                {
                    if (this.pickupStatus == EntityRailGunProjectile.PickupStatus.ALLOWED)
                    {
                        this.entityDropItem(this.getArrowStack(), 0.1F);
                    }

                    this.setDead();
                }
            }
        }
        else
        {
            BlockPos blockpos = raytraceResultIn.getBlockPos();
            this.xTile = blockpos.getX();
            this.yTile = blockpos.getY();
            this.zTile = blockpos.getZ();
            IBlockState iblockstate = this.world.getBlockState(blockpos);
            this.inTile = iblockstate.getBlock();
            this.inData = this.inTile.getMetaFromState(iblockstate);
            this.motionX = (double)((float)(raytraceResultIn.hitVec.x - this.posX));
            this.motionY = (double)((float)(raytraceResultIn.hitVec.y - this.posY));
            this.motionZ = (double)((float)(raytraceResultIn.hitVec.z - this.posZ));
            float f2 = MathHelper.sqrt(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
            this.posX -= this.motionX / (double)f2 * 0.05000000074505806D;
            this.posY -= this.motionY / (double)f2 * 0.05000000074505806D;
            this.posZ -= this.motionZ / (double)f2 * 0.05000000074505806D;
            this.playSound(SoundEvents.ENTITY_ARROW_HIT, 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
            this.inGround = true;
            this.arrowShake = 7;
            this.setIsCritical(false);

            if (iblockstate.getMaterial() != Material.AIR)
            {
                this.inTile.onEntityCollidedWithBlock(this.world, blockpos, iblockstate, this);
            }
        }
    }

    /**
     * Tries to move the entity towards the specified location.
     *\/
    public void move(MoverType type, double x, double y, double z)
    {
        super.move(type, x, y, z);

        if (this.inGround)
        {
            this.xTile = MathHelper.floor(this.posX);
            this.yTile = MathHelper.floor(this.posY);
            this.zTile = MathHelper.floor(this.posZ);
        }
    }

    protected void arrowHit(EntityLivingBase living)
    {
    }

    @Nullable
    protected Entity findEntityOnPath(Vec3d start, Vec3d end)
    {
        Entity entity = null;
        List<Entity> list = this.world.getEntitiesInAABBexcluding(this, this.getEntityBoundingBox().expand(this.motionX, this.motionY, this.motionZ).grow(1.0D), RAILGUNPROJECTILE_TARGETS);
        double d0 = 0.0D;

        for (int i = 0; i < list.size(); ++i)
        {
            Entity entity1 = list.get(i);

            if (entity1 != this.shootingEntity || this.ticksInAir >= 5)
            {
                AxisAlignedBB axisalignedbb = entity1.getEntityBoundingBox().grow(0.30000001192092896D);
                RayTraceResult raytraceresult = axisalignedbb.calculateIntercept(start, end);

                if (raytraceresult != null)
                {
                    double d1 = start.squareDistanceTo(raytraceresult.hitVec);

                    if (d1 < d0 || d0 == 0.0D)
                    {
                        entity = entity1;
                        d0 = d1;
                    }
                }
            }
        }

        return entity;
    }

    public static void registerFixesArrow(DataFixer fixer, String name)
    {
    }

    public static void registerFixesArrow(DataFixer fixer)
    {
        registerFixesArrow(fixer, "Arrow");
    }

    /**
     * (abstract) Protected helper method to write subclass entity data to NBT.
     *\/
    public void writeEntityToNBT(NBTTagCompound compound)
    {
        compound.setInteger("xTile", this.xTile);
        compound.setInteger("yTile", this.yTile);
        compound.setInteger("zTile", this.zTile);
        compound.setShort("life", (short)this.ticksInGround);
        ResourceLocation resourcelocation = Block.REGISTRY.getNameForObject(this.inTile);
        compound.setString("inTile", resourcelocation == null ? "" : resourcelocation.toString());
        compound.setByte("inData", (byte)this.inData);
        compound.setByte("shake", (byte)this.arrowShake);
        compound.setByte("inGround", (byte)(this.inGround ? 1 : 0));
        compound.setByte("pickup", (byte)this.pickupStatus.ordinal());
        compound.setDouble("damage", this.damage);
        compound.setBoolean("crit", this.getIsCritical());
    }

    /**
     * (abstract) Protected helper method to read subclass entity data from NBT.
     *\/
    public void readEntityFromNBT(NBTTagCompound compound)
    {
        this.xTile = compound.getInteger("xTile");
        this.yTile = compound.getInteger("yTile");
        this.zTile = compound.getInteger("zTile");
        this.ticksInGround = compound.getShort("life");

        if (compound.hasKey("inTile", 8))
        {
            this.inTile = Block.getBlockFromName(compound.getString("inTile"));
        }
        else
        {
            this.inTile = Block.getBlockById(compound.getByte("inTile") & 255);
        }

        this.inData = compound.getByte("inData") & 255;
        this.arrowShake = compound.getByte("shake") & 255;
        this.inGround = compound.getByte("inGround") == 1;

        if (compound.hasKey("damage", 99))
        {
            this.damage = compound.getDouble("damage");
        }

        if (compound.hasKey("pickup", 99))
        {
            this.pickupStatus = EntityRailGunProjectile.PickupStatus.getByOrdinal(compound.getByte("pickup"));
        }
        else if (compound.hasKey("player", 99))
        {
            this.pickupStatus = compound.getBoolean("player") ? EntityRailGunProjectile.PickupStatus.ALLOWED : EntityRailGunProjectile.PickupStatus.DISALLOWED;
        }

        this.setIsCritical(compound.getBoolean("crit"));
    }

    /**
     * Called by a player entity when they collide with an entity
     *\/
    public void onCollideWithPlayer(EntityPlayer entityIn)
    {
        if (!this.world.isRemote && this.inGround && this.arrowShake <= 0)
        {
            boolean flag = this.pickupStatus == EntityRailGunProjectile.PickupStatus.ALLOWED || this.pickupStatus == EntityRailGunProjectile.PickupStatus.CREATIVE_ONLY && entityIn.capabilities.isCreativeMode;

            if (this.pickupStatus == EntityRailGunProjectile.PickupStatus.ALLOWED && !entityIn.inventory.addItemStackToInventory(this.getArrowStack()))
            {
                flag = false;
            }

            if (flag)
            {
                entityIn.onItemPickup(this, 1);
                this.setDead();
            }
        }
    }

    protected abstract ItemStack getArrowStack();

    /**
     * returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to
     * prevent them from trampling crops
     *\/
    protected boolean canTriggerWalking()
    {
        return false;
    }

    public void setDamage(double damageIn)
    {
        this.damage = damageIn;
    }

    public double getDamage()
    {
        return this.damage;
    }

    /**
     * Sets the amount of knockback the arrow applies when it hits a mob.
     *\/
    public void setKnockbackStrength(int knockbackStrengthIn)
    {
        this.knockbackStrength = knockbackStrengthIn;
    }

    /**
     * Returns true if it's possible to attack this entity with an item.
     *\/
    public boolean canBeAttackedWithItem()
    {
        return false;
    }

    public float getEyeHeight()
    {
        return 0.0F;
    }

    /**
     * Whether the arrow has a stream of critical hit particles flying behind it.
     *\/
    public void setIsCritical(boolean critical)
    {
        byte b0 = ((Byte)this.dataManager.get(CRITICAL)).byteValue();

        if (critical)
        {
            this.dataManager.set(CRITICAL, Byte.valueOf((byte)(b0 | 1)));
        }
        else
        {
            this.dataManager.set(CRITICAL, Byte.valueOf((byte)(b0 & -2)));
        }
    }

    /**
     * Whether the arrow has a stream of critical hit particles flying behind it.
     *\/
    public boolean getIsCritical()
    {
        byte b0 = ((Byte)this.dataManager.get(CRITICAL)).byteValue();
        return (b0 & 1) != 0;
    }

    public void setEnchantmentEffectsFromEntity(EntityLivingBase p_190547_1_, float p_190547_2_)
    {
        int i = EnchantmentHelper.getMaxEnchantmentLevel(Enchantments.POWER, p_190547_1_);
        int j = EnchantmentHelper.getMaxEnchantmentLevel(Enchantments.PUNCH, p_190547_1_);
        this.setDamage((double)(p_190547_2_ * 2.0F) + this.rand.nextGaussian() * 0.25D + (double)((float)this.world.getDifficulty().getDifficultyId() * 0.11F));

        if (i > 0)
        {
            this.setDamage(this.getDamage() + (double)i * 0.5D + 0.5D);
        }

        if (j > 0)
        {
            this.setKnockbackStrength(j);
        }

        if (EnchantmentHelper.getMaxEnchantmentLevel(Enchantments.FLAME, p_190547_1_) > 0)
        {
            this.setFire(100);
        }
    }

    public static enum PickupStatus
    {
        DISALLOWED,
        ALLOWED,
        CREATIVE_ONLY;

        public static EntityRailGunProjectile.PickupStatus getByOrdinal(int ordinal)
        {
            if (ordinal < 0 || ordinal > values().length)
            {
                ordinal = 0;
            }

            return values()[ordinal];
        }
    }
}
*/

 

Also my rendering class though it does nothing

RenderRailGunProjectile.Java

package com.cadiboo.tutorial.renderer;

import net.minecraft.client.renderer.RenderItem;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.entity.RenderSnowball;
import net.minecraft.entity.Entity;
import net.minecraft.item.Item;

public class RenderRailGunProjectile extends RenderSnowball<Entity>{

	public RenderRailGunProjectile(RenderManager renderManagerIn, Item itemIn, RenderItem itemRendererIn) {
		super(renderManagerIn, itemIn, itemRendererIn);
		// TODO Auto-generated constructor stub
	}

}

 

Probably should have put this at the top, my Crash Report - note that it crashes when registering the projectile

----- skipped the forge initialization and everything going smoothly ----------------
[17:39:09] [main/INFO] [STDOUT]: [com.cadiboo.tutorial.init.ModBlocks:register:32]: Registered All Blocks
[17:39:09] [main/INFO] [STDOUT]: [com.cadiboo.tutorial.init.ModEntities:register:75]: registering railgun Projectile entity
[17:39:09] [main/INFO] [FML]: Applying holder lookups
[17:39:09] [main/INFO] [FML]: Holder lookups applied
[17:39:09] [main/INFO] [FML]: Applying holder lookups
[17:39:09] [main/INFO] [FML]: Holder lookups applied
[17:39:09] [main/INFO] [FML]: Applying holder lookups
[17:39:09] [main/INFO] [FML]: Holder lookups applied
[17:39:09] [main/INFO] [FML]: Applying holder lookups
[17:39:09] [main/INFO] [FML]: Holder lookups applied
[17:39:09] [main/INFO] [FML]: Injecting itemstacks
[17:39:09] [main/INFO] [FML]: Itemstack injection complete
[17:39:09] [main/FATAL] [FML]: Fatal errors were detected during the transition from PREINITIALIZATION to INITIALIZATION. Loading cannot continue
[17:39:09] [main/FATAL] [FML]: 
	States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored

	| State | ID        | Version      | Source                           | Signature |
	|:----- |:--------- |:------------ |:-------------------------------- |:--------- |
	| UCH   | minecraft | 1.12.2       | minecraft.jar                    | None      |
	| UCH   | mcp       | 9.42         | minecraft.jar                    | None      |
	| UCH   | FML       | 8.0.99.99    | forgeSrc-1.12.2-14.23.0.2550.jar | None      |
	| UCH   | forge     | 14.23.0.2550 | forgeSrc-1.12.2-14.23.0.2550.jar | None      |
	| UCE   | tm        | 0.3          | bin                              | None      |

[17:39:09] [main/FATAL] [FML]: The following problems were captured during this phase
[17:39:09] [main/ERROR] [FML]: Caught exception from tm (java.lang.NullPointerException)
[17:39:09] [main/INFO] [STDOUT]: [net.minecraft.init.Bootstrap:printToSYSOUT:630]: ---- Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!

Time: 2/12/18 5:39 PM
Description: There was a severe problem during mod loading that has caused the game to fail

net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from Tutorial Mod (tm)
Caused by: java.lang.NullPointerException
	at net.minecraftforge.fml.common.registry.EntityRegistry.doModEntityRegistration(EntityRegistry.java:185)
	at net.minecraftforge.fml.common.registry.EntityRegistry.registerModEntity(EntityRegistry.java:151)
	at com.cadiboo.tutorial.init.ModEntities.register(ModEntities.java:81)
	at com.cadiboo.tutorial.TutorialMod.preInit(TutorialMod.java:39)
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
	at java.lang.reflect.Method.invoke(Method.java:498)
	at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:608)
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
	at java.lang.reflect.Method.invoke(Method.java:498)
	at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91)
	at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150)
	at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76)
	at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399)
	at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71)
	at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116)
	at com.google.common.eventbus.EventBus.post(EventBus.java:217)
	at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:253)
	at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:231)
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
	at java.lang.reflect.Method.invoke(Method.java:498)
	at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91)
	at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150)
	at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76)
	at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399)
	at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71)
	at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116)
	at com.google.common.eventbus.EventBus.post(EventBus.java:217)
	at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:148)
	at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:602)
	at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:270)
	at net.minecraft.client.Minecraft.init(Minecraft.java:513)
	at net.minecraft.client.Minecraft.run(Minecraft.java:421)
	at net.minecraft.client.main.Main.main(Main.java:118)
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
	at java.lang.reflect.Method.invoke(Method.java:498)
	at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
	at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
	at java.lang.reflect.Method.invoke(Method.java:498)
	at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97)
	at GradleStart.main(GradleStart.java:26)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
	Minecraft Version: 1.12.2
	Operating System: Mac OS X (x86_64) version 10.13.3
	Java Version: 1.8.0_151, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 814403320 bytes (776 MB) / 1038876672 bytes (990 MB) up to 2112618496 bytes (2014 MB)
	JVM Flags: 3 total; -Xincgc -Xmx2048M -Xms1024M
	IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
	FML: MCP 9.42 Powered by Forge 14.23.0.2550 5 mods loaded, 5 mods active
	States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored

	| State | ID        | Version      | Source                           | Signature |
	|:----- |:--------- |:------------ |:-------------------------------- |:--------- |
	| UCH   | minecraft | 1.12.2       | minecraft.jar                    | None      |
	| UCH   | mcp       | 9.42         | minecraft.jar                    | None      |
	| UCH   | FML       | 8.0.99.99    | forgeSrc-1.12.2-14.23.0.2550.jar | None      |
	| UCH   | forge     | 14.23.0.2550 | forgeSrc-1.12.2-14.23.0.2550.jar | None      |
	| UCE   | tm        | 0.3          | bin                              | None      |

	Loaded coremods (and transformers): 
	GL info: ' Vendor: 'Intel Inc.' Version: '2.1 INTEL-10.30.14' Renderer: 'Intel Iris OpenGL Engine'
[17:39:09] [main/INFO] [STDOUT]: [net.minecraft.init.Bootstrap:printToSYSOUT:630]: #@!@# Game crashed! Crash report saved to: #@!@# /Users

 

Edited by Cadiboo

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

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  • 3 months later...
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About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

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