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[1.12] Block with layered textures?


Kinniken

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Hi all,

 

I'm trying to have a block that renders with two textures on each side, a background layer and an overlay that's a partly-transparent PNG.

 

From what i read online I figured this should work:

 

Base model:

 

{
	"parent": "block/block",
	"textures": {
		"overlay": "millenaire:blocks/source_overlay",
		"particle": "#block"
	},
	"elements": [
		{
			"from": [ 0, 0, 0 ],
			"to": [ 16, 16, 16 ],
			"faces": {
				"down":  { "texture": "#sourceblock", "cullface": "down" },
				"up":    { "texture": "#sourceblock", "cullface": "up" },
				"north": { "texture": "#sourceblock", "cullface": "north" },
				"south": { "texture": "#sourceblock", "cullface": "south" },
				"west":  { "texture": "#sourceblock", "cullface": "west" },
				"east":  { "texture": "#sourceblock", "cullface": "east" }
			}
		},
		{
			"from": [ 0, 0, 0 ],
			"to": [ 16, 16, 16 ],
			"faces": {
				"down":  { "texture": "#overlay", "cullface": "down" },
				"up":    { "texture": "#overlay", "cullface": "up" },
				"north": { "texture": "#overlay", "cullface": "north" },
				"south": { "texture": "#overlay", "cullface": "south" },
				"west":  { "texture": "#overlay", "cullface": "west" },
				"east":  { "texture": "#overlay", "cullface": "east" }
			}
		}
	]
}

 

And the actual model:

 

{
  "parent": "millenaire:block/source",
  "textures": {
    "sourceblock": "minecraft:blocks/stone_granite"
  }
}

 

(The intention being that the overlay is always the same, but the background texture can change for different blocks)

 

In practice all that shows my overlay on a white background, despite it being a PNG with a transparent background.

 

Any ideas? Thanks!

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Minecraft renders blocks with transparency disabled by default, you need to tell it to render your block in a different layer to use transparent textures.

 

Do this by overriding Block#getBlockLayer to return CUTOUT, CUTOUT_MIPPED, or TRANSLUCENT as appropriate. The Grey Ghost explains the difference between the layers here.

 

Grass (BlockGrass) uses a model like this with CUTOUT_MIPPED.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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1 minute ago, Kinniken said:

Thanks, that works!

 

However, that means that blocks rendered that way have the performance cost of partly-transparent blocks even if they are actually totally opaque?

 

I believe so, yes. I'm not sure if it makes much difference, Minecraft uses Grass everywhere and the game still manages to run.

 

You can also use a multi-layer model (forge:multi-layer) that renders a model with the opaque base texture in the SOLID layer and another model with the transparent overlay texture in the CUTOUT_MIPPED layer; but this is probably overkill for a simple model like this. This requires overriding Block#canRenderInLayer to return true for the layers that the block can render in.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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Good point about grass...

 

Another small thing, I have it in place and it works fine, however I'm running a 64x texture pack. For some blocks, it's taking the texture from the pack, for some, it's taking the Minecraft one.

 

For example, this one uses the 16x texture:

 

{
  "parent": "millenaire:block/source",
  "textures": {
    "sourceblock": "minecraft:blocks/stone"
  }
}

 

And this one the 64x one:

 

{
  "parent": "millenaire:block/source",
  "textures": {
    "sourceblock": "minecraft:blocks/gravel"
  }
}

 

Whether the overlay is 16x or 64x from a custom resource pack doesn't seem to make any difference.

 

 

2018-03-17_18.11.36.png

Edited by Kinniken
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11 minutes ago, Kinniken said:

I guess I should have posted this instead ;)

 

That doesn't answer my question completely. It's possible that the resource pack replaces the minecraft:stone blockstates file or the  minecraft:block/stone and minecraft:block/stone_mirrored models with models that use a different texture name rather than replacing the minecraft:blocks/stone texture.

Edited by Choonster

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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TRANSFORMER/[email protected]/net.minecraft.util.thread.BlockableEventLoop.doRunTask(BlockableEventLoop.java:162) ~[forge-1.20.6-50.0.13-client.jar!/:?] {re:computing_frames,pl:accesstransformer:B,re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B}     at TRANSFORMER/[email protected]/net.minecraft.util.thread.ReentrantBlockableEventLoop.doRunTask(ReentrantBlockableEventLoop.java:23) ~[forge-1.20.6-50.0.13-client.jar!/:?] {re:computing_frames,re:mixin,re:classloading}     at TRANSFORMER/[email protected]/net.minecraft.util.thread.BlockableEventLoop.pollTask(BlockableEventLoop.java:136) ~[forge-1.20.6-50.0.13-client.jar!/:?] {re:computing_frames,pl:accesstransformer:B,re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B} -- Overlay render details -- Details:     Overlay name: net.minecraftforge.client.loading.ForgeLoadingOverlay Stacktrace:     at TRANSFORMER/[email protected]/net.minecraft.client.renderer.GameRenderer.render(GameRenderer.java:889) 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~[forge-1.20.6-50.0.13-client.jar:?] {re:classloading,pl:runtimedistcleaner:A}     at java.base/jdk.internal.reflect.DirectMethodHandleAccessor.invoke(DirectMethodHandleAccessor.java:103) ~[?:?] {}     at java.base/java.lang.reflect.Method.invoke(Method.java:580) ~[?:?] {}     at SECURE-BOOTSTRAP/[email protected]/net.minecraftforge.fml.loading.targets.CommonLaunchHandler.runTarget(CommonLaunchHandler.java:91) ~[fmlloader-1.20.6-50.0.13.jar!/:?] {}     at SECURE-BOOTSTRAP/[email protected]/net.minecraftforge.fml.loading.targets.CommonLaunchHandler.lambda$makeService$0(CommonLaunchHandler.java:75) ~[fmlloader-1.20.6-50.0.13.jar!/:?] {}     at SECURE-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:77) [modlauncher-10.2.1.jar!/:?] {}     at SECURE-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:97) [modlauncher-10.2.1.jar!/:?] {}     at SECURE-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.Launcher.run(Launcher.java:116) [modlauncher-10.2.1.jar!/:?] {}     at SECURE-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.Launcher.main(Launcher.java:75) [modlauncher-10.2.1.jar!/:?] {}     at SECURE-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.BootstrapEntry.main(BootstrapEntry.java:17) [modlauncher-10.2.1.jar!/:?] {}     at [email protected]/net.minecraftforge.bootstrap.Bootstrap.moduleMain(Bootstrap.java:188) [bootstrap-2.1.1.jar!/:?] {}     at java.base/jdk.internal.reflect.DirectMethodHandleAccessor.invoke(DirectMethodHandleAccessor.java:103) ~[?:?] {}     at java.base/java.lang.reflect.Method.invoke(Method.java:580) ~[?:?] {}     at net.minecraftforge.bootstrap.Bootstrap.bootstrapMain(Bootstrap.java:133) [bootstrap-2.1.1.jar:2.1.1] {}     at net.minecraftforge.bootstrap.Bootstrap.start(Bootstrap.java:53) [bootstrap-2.1.1.jar:2.1.1] {}     at net.minecraftforge.bootstrap.ForgeBootstrap.main(ForgeBootstrap.java:19) [bootstrap-2.1.1.jar:2.1.1] {} -- Uptime -- Details:     JVM uptime: 9.393s     Wall uptime: 1.975s     High-res time: 7.474s     Client ticks: 16 ticks / 0.800s -- Last reload -- Details:     Reload number: 1     Reload reason: initial     Finished: No     Packs: vanilla, mod_resources -- System Details -- Details:     Minecraft Version: 1.20.6     Minecraft Version ID: 1.20.6     Operating System: Windows 11 (amd64) version 10.0     Java Version: 21.0.3, Microsoft     Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft     Memory: 1308988088 bytes (1248 MiB) / 1648361472 bytes (1572 MiB) up to 4294967296 bytes (4096 MiB)     CPUs: 16     Processor Vendor: AuthenticAMD     Processor Name: AMD Ryzen 7 7700 8-Core Processor                   Identifier: AuthenticAMD Family 25 Model 97 Stepping 2     Microarchitecture: Zen 3     Frequency (GHz): 3.80     Number of physical packages: 1     Number of physical CPUs: 8     Number of logical CPUs: 16     Graphics card #0 name: NVIDIA GeForce RTX 4070     Graphics card #0 vendor: NVIDIA     Graphics card #0 VRAM (MB): 12282.00     Graphics card #0 deviceId: VideoController1     Graphics card #0 versionInfo: 31.0.15.3667     Graphics card #1 name: AMD Radeon(TM) Graphics     Graphics card #1 vendor: Advanced Micro Devices, Inc.     Graphics card #1 VRAM (MB): 512.00     Graphics card #1 deviceId: VideoController2     Graphics card #1 versionInfo: 31.0.14046.0     Graphics card #2 name: AMD Radeon(TM) Graphics     Graphics card #2 vendor: Advanced Micro Devices, Inc.     Graphics card #2 VRAM (MB): 512.00     Graphics card #2 deviceId: VideoController3     Graphics card #2 versionInfo: 31.0.14046.0     Graphics card #3 name: NVIDIA GeForce RTX 4060     Graphics card #3 vendor: NVIDIA     Graphics card #3 VRAM (MB): 8188.00     Graphics card #3 deviceId: VideoController4     Graphics card #3 versionInfo: 31.0.15.5222     Memory slot #0 capacity (MB): 8192.00     Memory slot #0 clockSpeed (GHz): 4.80     Memory slot #0 type: Unknown     Memory slot #1 capacity (MB): 8192.00     Memory slot #1 clockSpeed (GHz): 4.80     Memory slot #1 type: Unknown     Virtual memory max (MB): 21664.53     Virtual memory used (MB): 19225.54     Swap memory total (MB): 6144.00     Swap memory used (MB): 107.10     JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx4096m -Xms256m     Launched Version: forge-50.0.13     Launcher name: minecraft-launcher     Backend library: LWJGL version 3.3.3+5     Backend API: NVIDIA GeForce RTX 4060/PCIe/SSE2 GL version 4.6.0 NVIDIA 552.22, NVIDIA Corporation     Window size: 1024x768     GL Caps: Using framebuffer using OpenGL 3.2     GL debug messages:      Using VBOs: Yes     Is Modded: Definitely; Client brand changed to 'forge'     Universe: 400921fb54442d18     Type: Client (map_client.txt)     Graphics mode: fancy     Render Distance: 12/12 chunks     Resource Packs: vanilla, mod_resources     Current Language: en_us     Locale: en_US     CPU: 16x AMD Ryzen 7 7700 8-Core Processor      ModLauncher: 10.2.1     ModLauncher launch target: forge_client     ModLauncher naming: mcp     ModLauncher services:          / slf4jfixer PLUGINSERVICE          / runtimedistcleaner PLUGINSERVICE          / runtime_enum_extender PLUGINSERVICE          / object_holder_definalize PLUGINSERVICE          / capability_token_subclass PLUGINSERVICE          / accesstransformer PLUGINSERVICE          / eventbus PLUGINSERVICE          / mixin PLUGINSERVICE          / fml TRANSFORMATIONSERVICE          / mixin TRANSFORMATIONSERVICE      FML Language Providers:          [email protected]         lowcodefml@50         [email protected]     Mod List:          forge-1.20.6-50.0.13-client.jar                   |Minecraft                     |minecraft                     |1.20.6              |SIDED_SETU|Manifest: NOSIGNATURE         glowingores-1.20.x-1.2.0.jar                      |Glowing Ores                  |glore                         |1.2.0               |SIDED_SETU|Manifest: NOSIGNATURE         TerraBlender-forge-1.20.6-3.5.0.3.jar             |TerraBlender                  |terrablender                  |3.5.0.3             |SIDED_SETU|Manifest: NOSIGNATURE         burgermod-2.9.4-1.20.6.jar                        |Burger Mod                    |burgermod                     |2.9.4               |SIDED_SETU|Manifest: NOSIGNATURE         WafflesFoods v1.5.2 FORGE 1.20.6.jar              |Waffle's Placeable Foods      |wafflesplaceablefoods         |1.5.2               |SIDED_SETU|Manifest: NOSIGNATURE         ExpandedWorld-1.1.0-1.20.5.jar                    |Expanded World                |expandedworld                 |1.1.0               |SIDED_SETU|Manifest: NOSIGNATURE         unwrecked-ships-plus-1.0.0-forge.jar              |Unwrecked Ships Plus          |unwrecked_ships               |1.0.0-1.20          |SIDED_SETU|Manifest: NOSIGNATURE         Philips-Ruins1.20.6-1.0.jar                       |Philips Ruins                 |philipsruins                  |1.0                 |SIDED_SETU|Manifest: NOSIGNATURE         Xaeros_Minimap_24.1.4_Forge_1.20.6.jar            |Xaero's Minimap               |xaerominimap                  |24.1.4              |SIDED_SETU|Manifest: NOSIGNATURE         collective-1.20.6-7.58.jar                        |Collective                    |collective                    |7.58                |SIDED_SETU|Manifest: NOSIGNATURE         cyclepaintings-1.20.6-3.5.jar                     |Cycle Paintings               |cyclepaintings                |3.5                 |SIDED_SETU|Manifest: NOSIGNATURE         humblingbundle-1.20.6-2.3.jar                     |Humbling Bundle               |humblingbundle                |2.3                 |SIDED_SETU|Manifest: NOSIGNATURE         GlitchCore-forge-1.20.6-1.1.0.6.jar               |GlitchCore                    |glitchcore                    |1.1.0.6             |SIDED_SETU|Manifest: NOSIGNATURE         BiomesOPlenty-forge-1.20.6-18.4.0.3.jar           |Biomes O' Plenty              |biomesoplenty                 |18.4.0.3            |SIDED_SETU|Manifest: NOSIGNATURE         toomanypaintings-1.0.1-1.20.6-forge.jar           |Too Many Paintings!           |toomanypaintings              |1.0.1-1.20.6-forge  |SIDED_SETU|Manifest: NOSIGNATURE         keepmysoiltilled-1.20.6-2.2.jar                   |Keep My Soil Tilled           |keepmysoiltilled              |2.2                 |SIDED_SETU|Manifest: NOSIGNATURE         Terralith_1.20_v2.5.0.jar                         |Terralith                     |terralith                     |2.5.0               |SIDED_SETU|Manifest: NOSIGNATURE         WafflesMoss v1.0 FORGE 1.20.6.jar                 |Waffle's Moss                 |wafflesmoss                   |1.0                 |SIDED_SETU|Manifest: NOSIGNATURE         FallingTree-1.20.6-1.20.6.4.jar                   |FallingTree                   |fallingtree                   |1.20.6.4            |SIDED_SETU|Manifest: NOSIGNATURE         strayed-fates-forsaken-1.1.2.0.jar                |STRAYED FATES: Forsaken       |strayed_fates_forsaken        |1.1.2.0             |SIDED_SETU|Manifest: NOSIGNATURE         skinlayers3d-forge-1.6.4-mc1.20.6-all.jar         |3d-Skin-Layers                |skinlayers3d                  |1.6.4               |SIDED_SETU|Manifest: NOSIGNATURE         forge-1.20.6-50.0.13-universal.jar                |Forge                         |forge                         |50.0.13             |SIDED_SETU|Manifest: NOSIGNATURE         WafflesPlaster v1.1 FORGE 1.20.6.jar              |Waffle's Plaster              |wafflesplaster                |1.1                 |SIDED_SETU|Manifest: NOSIGNATURE         JustBetterRecipes-1.2.1 .jar                      |Just Better Recipes           |jbr                           |0.0NONE             |SIDED_SETU|Manifest: NOSIGNATURE         randombonemealflowers-1.20.6-4.5.jar              |Random Bone Meal Flowers      |randombonemealflowers         |4.5                 |SIDED_SETU|Manifest: NOSIGNATURE         replantingcrops-1.20.6-5.3.jar                    |Replanting Crops              |replantingcrops               |5.3                 |SIDED_SETU|Manifest: NOSIGNATURE     Crash Report UUID: 62637ccc-d7bf-43d7-971b-c14bb83b6085     FML: 0.0     Forge: net.minecraftforge:50.0.13
    • Try using the build task to compile it into a runnable mod, if that's what you want.  If you just want to copy the entire mod into a zipped folder, you can do that in your computer's file explorer. If you're on Windows, just go to the directory you're using and zip up the whole folder. Name it whatever you want.
    • OK Holy WOW, so the leading problem can be multiple things but my experience is really just stupid, the version I was using wasn't the issue, so... when you load a file as an intelij project it creates an .idea folder and if that isn't in the same folder as the build.gradle file it wont let you go in and change the project build sdk to match the one you need and as default there isnt one it dosent just default, needless to say problem solved
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