Posted March 10, 201312 yr how? all of the tutorials i have found are old and dont work. this is as far as i have gotten. @ForgeSubscribe public void onUseBonemeal(BonemealEvent event) { if (event.ID == Block.sapling.blockID) { if (!event.world.isRemote) { ((net.minecraft.blockSapling)BlockSapling).growTree(event.world, event.X, event.Y, event.Z, event.world.rand); }} and this really doesnt work. i was just currently trying to get it to grow a sapling later followed by other plants any ideas? Use examples, i have aspergers. Examples make sense to me.
March 11, 201312 yr Author wow, no answers ina whole day? this must be a taboo subject Use examples, i have aspergers. Examples make sense to me.
March 11, 201312 yr Author yeah thats what was in a 1.32 tutorial, and it doesnt work so i asked if anyone knew how to do it anyway...? Use examples, i have aspergers. Examples make sense to me.
March 11, 201312 yr Author I also tried adapting the dye (bonemeal) code itself but i couldnt resolver var 13 and my item had no meta data so some of the code wasnt valid. I couldnt get it to work without creatin 16 Manures only one of which worke and i could make the cow only drop the correct one but when you go into creative mode it would show them all as identacle manures. so any help atall would be usefull really, completely new or adapted Use examples, i have aspergers. Examples make sense to me.
March 11, 201312 yr Author Minecraft updates on the 13th doesn't it? Use examples, i have aspergers. Examples make sense to me.
March 11, 201312 yr Author and forge has updated too? Use examples, i have aspergers. Examples make sense to me.
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