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Posted (edited)

Hi all,

 

I found out how to teleport a player, but currently I'm stuck. Before teleporting the player I need to check a block from the dimension the player wants to teleport to.

 

To check the block I'm using the following code:

int dimension = -1;
World wWorld = DimensionManager.getWorld( dimension );
Block bBlock = Block.getIdFromBlock( wWorld.getBlockState( pos.getPosition() ).getBlock() );

 

From time to time the variable wWorld is NULL. I think it's mainly, because the world was unloaded.

How do I preload the needed world?

 

Kind regards,
Pixtar

Edited by Pixtar
Solved
Posted

Ah okay, found it in another thread:

if( DimensionManager.getWorld( dimension ) == null )
{
    DimensionManager.initDimension( dimension );
}

Does the magic.

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