Posted April 9, 20187 yr I've been trying to use a loot table to define the drops for a block, but I'm having trouble reading the loot table. I have confirmed that the ResourceLocation is pointing to the right table, but generateLootForPools is spitting out an empty list. Here is my code: https://pastebin.com/1Hf6nnxC And here's the loot table I'm using: https://pastebin.com/LtFrh9Ra I have a sneaking suspicion that the problem is with the loot context thing, but I have no idea what that is or what it does, even after studying the source code. Is that the problem, or is there something else I'm missing?
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.