Posted April 15, 20187 yr Hi, I'm wondering how I can change mod mappings in order to convert some changed block names over to the new names as I'm currently refactoring my complete src code like every few months and don't want to re-create my entire test world again. Thx in advance. Bektor Developer of Primeval Forest.
April 15, 20187 yr RegistryEvent.MissingMappings<T> is fired when there are missing mappings for a registry and can be used to remap them to new names. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
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