Bektor Posted April 15, 2018 Posted April 15, 2018 Hi, I'm wondering how I can change mod mappings in order to convert some changed block names over to the new names as I'm currently refactoring my complete src code like every few months and don't want to re-create my entire test world again. Thx in advance. Bektor Quote Developer of Primeval Forest.
Choonster Posted April 15, 2018 Posted April 15, 2018 RegistryEvent.MissingMappings<T> is fired when there are missing mappings for a registry and can be used to remap them to new names. Quote Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
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