skyerzz Posted April 30, 2018 Posted April 30, 2018 I've got a GUI, extended from GuiScreen, that renders correctly, and want to listen to a mouse click on that GUI. the current code i have , to test if the click is actually listened to, is @Override public void mouseClicked(int mouseX, int mouseY, int mouseButton){ System.out.println("Clicked on " + mouseButton + " at " + mouseX + " : " + mouseY); } This however fails to work ~60% of the time. Every 5 clicks i do, i only get 2 lines written to the console. Is there a different way i should be listening for mouse clicks? I'd assume there is a way to listen for clicks with 100% accuracy Quote
Cadiboo Posted May 4, 2018 Posted May 4, 2018 you probably want subscribe events if they exist Quote About Me Spoiler My Discord - Cadiboo#8887 My Website - Cadiboo.github.io My Mods - Cadiboo.github.io/projects My Tutorials - Cadiboo.github.io/tutorials Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support. When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible. Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)
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