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Posted

I added a partially transparent block to my mod and noticed the opposite side of the block isn't rendering. I know that for performance reasons the sides that aren't facing the player will not be rendered, but I'd like to disable that somehow for this block (because it looks weird now). Is there a way to do this?

 

I already have the following methods overriden in my the relevant block class:

	@Override
	public boolean isFullCube(IBlockState state) {
		return false;
	}
	
	@Override
	public boolean isOpaqueCube(IBlockState state) {
		return false;
	}
	
	@Override
	public BlockRenderLayer getBlockLayer() {
		return BlockRenderLayer.TRANSLUCENT;
	}

 

blockstates/respawn_altar.json:

{
    "variants": {
        "normal": { "model": "oam:respawn_altar_model" }
    }
}

 

models/block/respawn_altar_model.json:

{
  "parent": "block/cube_bottom_top",
  "textures": {
	"top": "oam:blocks/respawn_altar_top",
	"bottom": "oam:blocks/respawn_altar_bottom",
	"side": "oam:blocks/respawn_altar_side"
  }
}

 

Thanks

Posted

you could try

@Override

public int getLightOpacity(IBlockState state, IBlockAccess world, BlockPos pos

but overriding 

isFullCube

and 

isOpaqueCube

should have fixed it

 

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