Posted May 8, 20187 yr Right now I'm working on a stove for my mod, I got the texture working and the model created for the block. But the GUI texture is not working at all, its just one huge purple and black block. I looked through the log and here's the error: [17:39:19] [main/WARN] [net.minecraft.client.renderer.texture.TextureManager]: Failed to load texture: realfoods:textures/gui/stove.png java.io.FileNotFoundException: realfoods:textures/gui/stove.png at net.minecraft.client.resources.FallbackResourceManager.getResource(FallbackResourceManager.java:69) ~[FallbackResourceManager.class:?] at net.minecraft.client.resources.SimpleReloadableResourceManager.getResource(SimpleReloadableResourceManager.java:65) ~[SimpleReloadableResourceManager.class:?] at net.minecraft.client.renderer.texture.SimpleTexture.loadTexture(SimpleTexture.java:34) ~[SimpleTexture.class:?] at net.minecraft.client.renderer.texture.TextureManager.loadTexture(TextureManager.java:69) [TextureManager.class:?] at net.minecraft.client.renderer.texture.TextureManager.bindTexture(TextureManager.java:44) [TextureManager.class:?] at com.SeanOMik.realfoods.objects.gui.GuiStove.drawGuiContainerBackgroundLayer(GuiStove.java:36) [GuiStove.class:?] at net.minecraft.client.gui.inventory.GuiContainer.drawScreen(GuiContainer.java:93) [GuiContainer.class:?] at net.minecraftforge.client.ForgeHooksClient.drawScreen(ForgeHooksClient.java:368) [ForgeHooksClient.class:?] at net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender(EntityRenderer.java:1177) [EntityRenderer.class:?] at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:1207) [Minecraft.class:?] at net.minecraft.client.Minecraft.run(Minecraft.java:441) [Minecraft.class:?] at net.minecraft.client.main.Main.main(Main.java:118) [Main.class:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_151] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_151] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_151] at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_151] at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_151] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_151] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_151] at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_151] at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97) [start/:?] at GradleStart.main(GradleStart.java:25) [start/:?] The texture is there, but it isn't showing. So here's my GuiStove class: Spoiler package com.SeanOMik.realfoods.objects.gui; import com.SeanOMik.realfoods.objects.containers.stove.containerStove; import com.SeanOMik.realfoods.objects.tileEntitys.TileEntityStove; import com.SeanOMik.realfoods.util.Reference; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.util.ResourceLocation; public class GuiStove extends GuiContainer { private static final ResourceLocation TEXTURES = new ResourceLocation(Reference.MOD_ID + ":textures/gui/stove.png"); private final InventoryPlayer player; private final TileEntityStove tileentity; public GuiStove(InventoryPlayer player, TileEntityStove tileentity) { super(new containerStove(player, tileentity)); this.player = player; this.tileentity = tileentity; } @Override protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) { String tileName = this.tileentity.getDisplayName().getUnformattedText(); this.fontRenderer.drawString(tileName, (this.xSize / 2 - this.fontRenderer.getStringWidth(tileName) / 2) + 3, 8, 4210752); this.fontRenderer.drawString(this.player.getDisplayName().getUnformattedText(), 122, this.ySize - 96 + 2, 4210752); } @Override protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) { GlStateManager.color(1.0f, 1.0f, 1.0f, 1.0f); this.mc.getTextureManager().bindTexture(TEXTURES); this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, this.xSize, this.ySize); if(TileEntityStove.isBurning(tileentity)) { int k = this.getBurnLeftScaled(13); this.drawTexturedModalRect(this.guiLeft + 28, this.guiTop + 35 + 12 - k, 176, 12 - k, 14, k + 1); //28 is how much it is in from the left, //with 35 being how far down it is from the top } int l = this.getCookProgressScaled(24); this.drawTexturedModalRect(this.guiLeft + 49, this.guiTop + 36, 176, 14, l + 1, 16); } private int getBurnLeftScaled(int pixels) { int i = this.tileentity.getField(1); if(i == 0) i = 200; return this.tileentity.getField(0) * pixels / i; } private int getCookProgressScaled(int pixels) { int i = this.tileentity.getField(2); int j = this.tileentity.getField(3); return j != 0 && i != 0 ? i * pixels / j : 0; } } I'm not sure why this isn't working please help! EDIT: This is supposed to look something like a normal furnace! Edited May 8, 20187 yr by SeanOMik Developer of "A Realistic Foods Mod"
May 9, 20187 yr Author I fixed it. In the GUI class there's this line: private static final ResourceLocation TEXTURES = new ResourceLocation(Reference.MOD_ID + ":textures/gui/stove.png"); But instead of that it needs to be: private static final ResourceLocation TEXTURES = new ResourceLocation(Reference.MOD_ID, "textures/gui/stove.png"); That seemed to fix it for me, hopefully it will for the future people who see this post! Developer of "A Realistic Foods Mod"
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