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[1.12.2] TileEntity on Blocks with Properties [Solved]


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My update method in TileEntity class is not called...

My TileEntity class:


package sk.psuchtak.techno.tileentity;

import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ITickable;

public class RubberLogTE extends TileEntity implements ITickable {

	int tick = 0;

	public RubberLogTE() {

	public void update() {




My Block class:


package sk.psuchtak.techno.block;

import javax.annotation.Nullable;

import com.google.common.base.Predicate;

import net.minecraft.block.BlockLog;
import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.SoundType;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemAxe;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.World;
import sk.psuchtak.techno.TechnoMod;
import sk.psuchtak.techno.item.TechnoAxe;
import sk.psuchtak.techno.item.TechnoItems;
import sk.psuchtak.techno.tileentity.RubberLogTE;
import sk.psuchtak.techno.utils.EnumHandler;
import sk.psuchtak.techno.utils.ItemBlockVariants;
import sk.psuchtak.techno.utils.interfaces.IHasModel;
import sk.psuchtak.techno.utils.interfaces.IMetaName;

public class TechnoLogs extends BlockLog implements IMetaName, IHasModel {

	public static final PropertyEnum<EnumHandler.EnumTrees> VARIANT = PropertyEnum.<EnumHandler.EnumTrees>create(
			"variant", EnumHandler.EnumTrees.class, new Predicate<EnumHandler.EnumTrees>() {
				public boolean apply(@Nullable EnumHandler.EnumTrees apply) {
					return apply.getMetadata() < EnumHandler.EnumTrees.values().length;

	public static final PropertyEnum<EnumHandler.EnumRubberWood> RUBBER = PropertyEnum.<EnumHandler.EnumRubberWood>create(
			"rubber", EnumHandler.EnumRubberWood.class, new Predicate<EnumHandler.EnumRubberWood>() {
				public boolean apply(@Nullable EnumHandler.EnumRubberWood apply) {
					return apply.getMetadata() < EnumHandler.EnumRubberWood.values().length;

	private String name;

	public TechnoLogs(String name) {
		setDefaultState(this.blockState.getBaseState().withProperty(VARIANT, EnumHandler.EnumTrees.RUBBER)
				.withProperty(LOG_AXIS, EnumAxis.Y).withProperty(RUBBER, EnumHandler.EnumRubberWood.CLASSIC));

		this.name = name;

		TechnoItems.ITEMS.add(new ItemBlockVariants(this).setRegistryName(this.getRegistryName()));

	public void getSubBlocks(CreativeTabs itemIn, NonNullList<ItemStack> items) {
		for (EnumHandler.EnumTrees enumType : EnumHandler.EnumTrees.values()) {
			items.add(new ItemStack(this, 1, enumType.getMetadata()));

	public IBlockState getStateFromMeta(int meta) {
		int size = EnumHandler.EnumTrees.values().length;
		int size2 = size + 2;
		IBlockState state;

		int sw = meta - (meta / size2 * size2);

		if (sw == (size2 - 2)) {
			state = this.getDefaultState().withProperty(VARIANT, EnumHandler.EnumTrees.RUBBER).withProperty(RUBBER,
		} else if (sw == (size2 - 1)) {
			state = this.getDefaultState().withProperty(VARIANT, EnumHandler.EnumTrees.RUBBER).withProperty(RUBBER,
		} else {
			state = this.getDefaultState()
					.withProperty(VARIANT, EnumHandler.EnumTrees.byMetadata(meta - (meta / size * size)))
					.withProperty(RUBBER, EnumHandler.EnumRubberWood.CLASSIC);

		switch (meta / size2) {
		case 0:
			state = state.withProperty(LOG_AXIS, EnumAxis.Y);
		case 1:
			state = state.withProperty(LOG_AXIS, EnumAxis.X);
		case 2:
			state = state.withProperty(LOG_AXIS, EnumAxis.Z);
			state = state.withProperty(LOG_AXIS, EnumAxis.NONE);

		return state;

	public int getMetaFromState(IBlockState state) {
		int i = 0;
		int size = EnumHandler.EnumTrees.values().length;
		int size2 = size + 2;
		i = i | ((EnumHandler.EnumTrees) state.getValue(VARIANT)).getMetadata();

		switch ((EnumAxis) state.getValue(LOG_AXIS)) {
		case Y:
			i += 0;
		case X:
			i += size2;
		case Z:
			i += 2 * size2;
			i += 3 * size2;

		switch ((EnumHandler.EnumRubberWood) state.getValue(RUBBER)) {
		case CLASSIC:
			i += 0;
		case HOLE:
			i += 1;
			i += 2;


		return i;

	protected BlockStateContainer createBlockState() {
		return new BlockStateContainer(this, new IProperty[] { VARIANT, LOG_AXIS, RUBBER });

	protected ItemStack getSilkTouchDrop(IBlockState state) {
		return new ItemStack(Item.getItemFromBlock(this), 1,
				((EnumHandler.EnumTrees) state.getValue(VARIANT)).getMetadata());

	public int damageDropped(IBlockState state) {
		return ((EnumHandler.EnumTrees) state.getValue(VARIANT)).getMetadata();

	public ItemStack getPickBlock(IBlockState state, RayTraceResult target, World world, BlockPos pos,
			EntityPlayer player) {
		return new ItemStack(state.getBlock(), 1,
				state.getValue(VARIANT).getMetadata() + state.getValue(RUBBER).getMetadata());

	public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn,
			EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
		if (state.getValue(VARIANT) == EnumHandler.EnumTrees.RUBBER
				&& state.getValue(RUBBER) == EnumHandler.EnumRubberWood.CLASSIC) {
			if (playerIn.getHeldItem(hand).getItem() instanceof ItemAxe
					|| playerIn.getHeldItem(hand).getItem() instanceof TechnoAxe) {
				state.withProperty(RUBBER, EnumHandler.EnumRubberWood.HOLE);
				IBlockState stateNew = this.blockState.getBaseState()
						.withProperty(VARIANT, EnumHandler.EnumTrees.RUBBER)
						.withProperty(LOG_AXIS, state.getValue(LOG_AXIS))
						.withProperty(RUBBER, EnumHandler.EnumRubberWood.HOLE);
				worldIn.setBlockState(pos, stateNew);
				this.createTileEntity(worldIn, stateNew);
				return true;
		return false;

	public String getSpecialName(ItemStack stack) {
		int meta = stack.getItemDamage();
		int size = EnumHandler.EnumTrees.values().length;
		int variant = meta - (meta / size * size);
		return EnumHandler.EnumTrees.values()[variant].getName();

	public void registerModels() {
		int j = EnumHandler.EnumTrees.values().length;
		for (int i = 0; i < j; i++) {
			TechnoMod.proxy.registerVariantRenderer(Item.getItemFromBlock(this), i,
					"log_" + EnumHandler.EnumTrees.values()[i].getName(), "inventory");
		TechnoMod.proxy.registerVariantRenderer(Item.getItemFromBlock(this), j, "log_rubber_hole", "inventory");
		TechnoMod.proxy.registerVariantRenderer(Item.getItemFromBlock(this), j + 1, "log_rubber_rubbering",

	public TileEntity createTileEntity(World world, IBlockState state) {
		if (state.getValue(RUBBER) == EnumHandler.EnumRubberWood.HOLE) {
			System.out.println("creating te");
			return new RubberLogTE();
		return null;



createNewTileEntity is being called from onBlockActivated, and Iam sure that the TileEntity is being created when i click on the block with axe.

And the TileEntity is being registered here:


public static void onBlockRegister(RegistryEvent.Register<Block> event) {
	event.getRegistry().registerAll(TechnoBlocks.BLOCKS.toArray(new Block[0]));
	GameRegistry.registerTileEntity(RubberLogTE.class, "rubber_log");
	Utils.getLogger().info("Blocks registred");



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