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Animation API Rendering Issue


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I have an issue with the forge animation API:


As you can see in the video, the issue is that sometimes the submodel gets black. (Sometimes I have to break and place the block again to reproduce the issue)

I tested it in forge The first model is from the forge test mod and the second one is from me.


(Forced) Crashlog: https://pastebin.com/G2Kn6Khx

Edited by SE7-KN8
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10 hours ago, SE7-KN8 said:

Okay, I will create an issue. Thank you for your help!

I've add a comment to your issue #4960 


I've gone back with a test mod and found the build where this issue started.

fastTESR artifacts for the Forge Animation System begin starting with this build
Build 2474:
bs2609: Improve generation of normals for vanilla models (#4313)
bs2609: Patch block model renderer to use location-aware light value (#4303) is okay, no "Black Flickering" rendering artifacts present in this version for the Forge Animation System.


Hopefully someone can do a PR to fix it. I have not yet looked at #4303 and #4313 to see exactly what changed

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