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Posted

My plan is to provide a resource pack to the players with extra textures for certain entities such as the creeper. What I'm trying to figure out is how I would change an entity's texture to a particular resource in the resource pack through Minecraft Forge? I'm not sure if this is possible, if anyone could provide some insight into this problem, it would be greatly appreciated. 

Posted (edited)

Sort of. I'm developing a mod and what I'm wanting to do is provide a texture in the resource pack. Let's imagine I had an item with which I right clicked a creeper. I'd want the entity's texture to change to the texture I have in the resource pack. Is this possible? If so, got any idea how I'd go about it? What I was trying to get at in the original post was that there would be the default texture for the creeper plus some extra textures that I wanted to switch to during the game. 

 

Edit: the reason I mention the idea of the resource pack is I want this to be a purely server-side mod and as far as I can see, that's the only way to provide the extra texture this whole idea happens to hinge on. 

Edited by Shahram
Posted (edited)

I see, so there's no way to spawn in an entity (e.g. creeper) with a different texture to its default that's provided in a resource pack sent to the client? 

Edited by Shahram

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