Posted March 16, 201312 yr how would i go about making the ground beneath the player set on fire randomly when the player is wearing My LightSpeedBoots? i tired some ideas in the servertickmethod but to no avail i also looked at living entity updates, i assume it is some sort of combination of the two. Use examples, i have aspergers. Examples make sense to me.
March 16, 201312 yr wouldnt that trigger every tick? thats alot of fire. Also, I should have you know that you are reading my signature.
March 16, 201312 yr Author i would prefer to do in on the servertick please and i dont know how to do that. if(player.getCurrentItemOrArmor(1) != null){ ItemStack boots = player.getCurrentItemOrArmor(1); if(boots.getItem() == ashtonsmod.LSBoots){ player. } } i think this i correct i just need to find out how to complete the player. Use examples, i have aspergers. Examples make sense to me.
March 16, 201312 yr Author something like this? @ForgeSubscribe public void onEntityDrop(LivingUpdateEvent event) { rand = Math.random(); if (event.entityLiving instanceof EntityPlayer) { //The integer at the end relates to how many Items will be dropped(percentage). if (rand < 0.0001d){ //The integer at the end relates to how many Items will be dropped(amount). event.entityLiving.dropItem(ashtonsmod.FireSticks.shiftedIndex, 1); } } } but this drops items not sets fire to things and i havtn even tried to see if EntityPlayer is a thing Use examples, i have aspergers. Examples make sense to me.
March 16, 201312 yr Author can i use onArmourTick alongside servertickmethod? because i llready ave alot of things running from the latter? Use examples, i have aspergers. Examples make sense to me.
March 16, 201312 yr Author i cant seem to get the code quite right ive never been able to get onArmourTick to work for some reason, i can make it have no errors but it doesnt work which is why i used servertickmethod instead Use examples, i have aspergers. Examples make sense to me.
March 16, 201312 yr The servertick would also be "every tick". You need to have maybe a random factor or a tick counter so it only happens every so often. Don't use a tickhandler for this. isnt there something to schedule an event on a tick? Also, I should have you know that you are reading my signature.
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