Posted March 16, 201312 yr im trying to make leaves drop pears this is as far as i got the event.BlockBreak 's have errors under them @ForgeSubscribe public void onBlockBreak(BlockBreak event) { rand = Math.random(); if (event.BlockBreak instanceof Block.Leaves) { //The integer at the end relates to how many Items will be dropped(percentage). if (rand < 0.1d){ //The integer at the end relates to how many Items will be dropped(amount). event.BlockBreak.dropItem(ashtonsmod.Pear.shiftedIndex, 1); } Use examples, i have aspergers. Examples make sense to me.
March 16, 201312 yr Step 1: Make a random ItemStack Step 2: set its id to your items shifted id Step 3: Make a new entityItem Step 4: set its ItemStack to the ItemStack you made before Step 5: spawn the entityItem You are now educated "you seem to be THE best modder I've seen imo." ~spynathan ლ(́◉◞౪◟◉‵ლ
March 17, 201312 yr Author So what do i do when i cant find a colouring book? Use examples, i have aspergers. Examples make sense to me.
March 17, 201312 yr Author ok so how do i make a vanilla block drop a made up item? Use examples, i have aspergers. Examples make sense to me.
March 17, 201312 yr Author youd think there was a way Use examples, i have aspergers. Examples make sense to me.
March 17, 201312 yr Author so why arent there? Use examples, i have aspergers. Examples make sense to me.
March 17, 201312 yr Author thats a bit gay... if so many people want it and it makes sense alongside livingentityevent. jeez thats really annoying. Use examples, i have aspergers. Examples make sense to me.
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