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Posted

im trying to make leaves drop pears this is as far as i got the event.BlockBreak 's have errors under them

 

@ForgeSubscribe
                                public void onBlockBreak(BlockBreak event) {
                                             rand = Math.random();
                                              if (event.BlockBreak instanceof Block.Leaves) {
                                                   //The integer at the end relates to how many Items will be dropped(percentage). 
                                                   if (rand < 0.1d){
                                                      //The integer at the end relates to how many Items will be dropped(amount). 
                                                      event.BlockBreak.dropItem(ashtonsmod.Pear.shiftedIndex, 1);

                                                 }     

Use examples, i have aspergers.

Examples make sense to me.

Posted

Step 1: Make a random ItemStack

Step 2: set its id to your items shifted id

Step 3: Make a new entityItem

Step 4: set its ItemStack to the ItemStack you made before

Step 5: spawn the entityItem

 

You are now educated

"you seem to be THE best modder I've seen imo."

~spynathan

 

ლ(́◉◞౪◟◉‵ლ

Posted

thats a bit gay...

if so many people want it and it makes sense alongside livingentityevent.

jeez thats really annoying.

Use examples, i have aspergers.

Examples make sense to me.

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