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Forge will NOT launch the game with the chosen mods!


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Hello, yesterday I have received a MacBook Pro 13" (macOS High Sierra, version 10.13.6, Late 2011, 2.4 GHz Intel Core i5, 4GB 1333 MHz DDR3, Intel HD Graphics 3000 384 MB.) as a gift from my mother. I downloaded Minecraft yesterday and decided to play Minecraft with a mod. But first I had to get forge-1.12.2-14.23.4.270, I needed to download JurassiCraft-1.12.2-2.1.14.jar (The mod I want to use) and it required Llibrary-1.7.15-1.12.2.jar. I download and installed Java 8 and Forge. I opened up the forge profile and chose "release 1.12.2-forge1.12.2-14.23.4.2705". I went to /Users/MyUserInfo/Library/Application Support/minecraft/mods. In the mods folder, I dragged and placed the two mods which I've recently installed (JurassiCraft and Llibrary) into that folder. As soon as I thought I was set and ready to go and enjoy the mod, I press the Arrow button next to the Folder Icon in Minecraft Launcher>Launch Options>Game Directory bar. It then presented a message saying the following, "PLEASE NOTE: Could not open the game directory. Please make sure the folder path is valid: /Users/MyUserInfo/Library/Application Support/minecraft/mods". I went to Minecraft's "mods folder" and out of the blue it generated the following folders: config, logs, mods, resource packs,and saves, along with both of my mods included. Notice that all those folders were already in the "Minecraft folder". I deleted those folders that were within the mods folder, I left the two mods placed in the mods folder because it has to. I exit out, I start the game thinking it would have worked. Surprisingly, when the game opened with the forge Intro, none of the mods I've downloaded (JurassiCraft and Llibrary) were in the game. I went to go check my mods folder again, and again that folder has generated the SAME folders which I have deleted before (I dragged the folders to the trash and emptied the trash). Yet again the Launch option still tells me every time the same thing, "PLEASE NOTE: Could not open the game directory. Please make sure the folder path is valid: /Users/MyUserInfo/Library/Application Support/minecraft/mods". I am in the official JurassiCraft discord server and all the developers are confused due to my unique issue. They state that "this has never happened to anyone else, make sure the mods in mods folder are alone and don't have anything else..." and thats exactly what I kept doing but the mods folder keeps generating more folders within itself. How do I make sure the folder path is valid? Why can't forge start the game ALONG with the mods I have downloaded which are already in the mods folder? Please if anyone can help me because I have been so stressed about this lately and I can not stand frustration. Yes, I already deleted minecraft entirely and downloaded it all over again to see if that would work, it did not. Thank you!

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You set the Game Directory to the mods folder?

 

Please note that the Game Directory is where those folders (config, logs, mods, resource packs, and saves) are kept, this is what allows you to keep separate instances/profiles of Minecraft for different versions and/or modpacks without constantly switching the files around.

  • Like 1

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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6 minutes ago, DaemonUmbra said:

You set the Game Directory to the mods folder?

 

Please note that the Game Directory is where those folders (config, logs, mods, resource packs, and saves) are kept, this is what allows you to keep separate instances/profiles of Minecraft for different versions without constantly switching the files around.

Are you saying I should turn Game Directory off and then it will work?

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Unless you are putting the instance somewhere to keep it separate from another instance the default will suit you fine.

  • Like 1

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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3 minutes ago, DaemonUmbra said:

Unless you are putting the instance somewhere to keep it separate from another instance the default will suit you fine.

It worked! Thank you so much! Great help. Im new to forge forums, is there any way I can give you a good rating on here? You were such a great help!

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If you mean reputation that is handled by the reactions to individual posts.

  • Like 1

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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    • [26Jul.2021 09:50:40.378] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher running: args [--username, TJ_13_22, --version, 1.17.1-forge-37.0.10, --gameDir, C:\Users\tajin\AppData\Roaming\.minecraft, --assetsDir, C:\Users\tajin\AppData\Roaming\.minecraft\assets, --assetIndex, 1.17, --uuid, e1d78bb13aec4ca0940683b736d2d354, --accessToken, ????????, --userType, mojang, --versionType, release, --launchTarget, forgeclient, --fml.forgeVersion, 37.0.10, --fml.mcVersion, 1.17.1, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20210706.113038] [26Jul.2021 09:50:40.396] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher 9.0.7+91+master.8569cdf starting: java version 16.0.1 by Microsoft [26Jul.2021 09:50:40.412] [main/DEBUG] [cpw.mods.modlauncher.LaunchServiceHandler/MODLAUNCHER]: Found launch services [fmlclientdev,forgeclient,minecraft,fmlserveruserdev,fmlclient,fmldatauserdev,forgeserverdev,forgeserveruserdev,forgeclientdev,forgeclientuserdev,forgeserver,forgedatadev,fmlserver,fmlclientuserdev,fmlserverdev,forgedatauserdev,testharness] [26Jul.2021 09:50:40.433] [main/DEBUG] [cpw.mods.modlauncher.NameMappingServiceHandler/MODLAUNCHER]: Found naming services : [srgtomcp] [26Jul.2021 09:50:40.446] [main/DEBUG] [cpw.mods.modlauncher.LaunchPluginHandler/MODLAUNCHER]: Found launch plugins: [eventbus,object_holder_definalize,runtime_enum_extender,capability_inject_definalize,accesstransformer,runtimedistcleaner] [26Jul.2021 09:50:40.459] [main/DEBUG] [cpw.mods.modlauncher.TransformationServicesHandler/MODLAUNCHER]: Discovering transformation services [26Jul.2021 09:50:40.475] [main/DEBUG] [cpw.mods.modlauncher.TransformationServicesHandler/MODLAUNCHER]: Found additional transformation services from discovery services: java.util.stream.ReferencePipeline$3@56a4479a [26Jul.2021 09:50:40.491] [main/DEBUG] [cpw.mods.modlauncher.TransformationServicesHandler/MODLAUNCHER]: Found transformer services : [fml] [26Jul.2021 09:50:40.491] [main/DEBUG] [cpw.mods.modlauncher.TransformationServicesHandler/MODLAUNCHER]: Transformation services loading [26Jul.2021 09:50:40.492] [main/DEBUG] [cpw.mods.modlauncher.TransformationServiceDecorator/MODLAUNCHER]: Loading service fml [26Jul.2021 09:50:40.495] [main/DEBUG] [net.minecraftforge.fml.loading.LauncherVersion/CORE]: Found FMLLauncher version 1.0 [26Jul.2021 09:50:40.495] [main/DEBUG] [net.minecraftforge.fml.loading.FMLLoader/CORE]: FML 1.0 loading [26Jul.2021 09:50:40.495] [main/DEBUG] [net.minecraftforge.fml.loading.FMLLoader/CORE]: FML found ModLauncher version : 9.0.7+91+master.8569cdf [26Jul.2021 09:50:40.496] [main/DEBUG] [net.minecraftforge.fml.loading.FMLLoader/CORE]: FML found AccessTransformer version : 8.0.4+66+master.c09db6d7 [26Jul.2021 09:50:40.496] [main/DEBUG] [net.minecraftforge.fml.loading.FMLLoader/CORE]: FML found EventBus version : 5.0.3+70+master.d7d405b [26Jul.2021 09:50:40.497] [main/DEBUG] [net.minecraftforge.fml.loading.FMLLoader/CORE]: Found Runtime Dist Cleaner [26Jul.2021 09:50:40.499] [main/DEBUG] [net.minecraftforge.fml.loading.FMLLoader/CORE]: FML found CoreMod version : 5.0.1+15+master.dc5a2922 [26Jul.2021 09:50:40.500] [main/DEBUG] [net.minecraftforge.fml.loading.FMLLoader/CORE]: Found ForgeSPI package implementation version 4.0.9+23+master.71a605a [26Jul.2021 09:50:40.500] [main/DEBUG] [net.minecraftforge.fml.loading.FMLLoader/CORE]: Found ForgeSPI package specification 4 [26Jul.2021 09:50:40.504] [main/DEBUG] [cpw.mods.modlauncher.TransformationServiceDecorator/MODLAUNCHER]: Loaded service fml [26Jul.2021 09:50:40.505] [main/DEBUG] [cpw.mods.modlauncher.TransformationServicesHandler/MODLAUNCHER]: Configuring option handling for services [26Jul.2021 09:50:40.515] [main/DEBUG] [cpw.mods.modlauncher.TransformationServicesHandler/MODLAUNCHER]: Transformation services initializing [26Jul.2021 09:50:40.515] [main/DEBUG] [cpw.mods.modlauncher.TransformationServiceDecorator/MODLAUNCHER]: Initializing transformation service fml [26Jul.2021 09:50:40.516] [main/DEBUG] [net.minecraftforge.fml.loading.FMLServiceProvider/CORE]: Setting up basic FML game directories [26Jul.2021 09:50:40.517] [main/DEBUG] [net.minecraftforge.fml.loading.FileUtils/CORE]: Found existing GAMEDIR directory : C:\Users\tajin\AppData\Roaming\.minecraft [26Jul.2021 09:50:40.518] [main/DEBUG] [net.minecraftforge.fml.loading.FMLPaths/CORE]: Path GAMEDIR is C:\Users\tajin\AppData\Roaming\.minecraft [26Jul.2021 09:50:40.519] [main/DEBUG] [net.minecraftforge.fml.loading.FileUtils/CORE]: Found existing MODSDIR directory : C:\Users\tajin\AppData\Roaming\.minecraft\mods [26Jul.2021 09:50:40.519] [main/DEBUG] [net.minecraftforge.fml.loading.FMLPaths/CORE]: Path MODSDIR is C:\Users\tajin\AppData\Roaming\.minecraft\mods [26Jul.2021 09:50:40.519] [main/DEBUG] [net.minecraftforge.fml.loading.FileUtils/CORE]: Found existing CONFIGDIR directory : C:\Users\tajin\AppData\Roaming\.minecraft\config [26Jul.2021 09:50:40.519] [main/DEBUG] [net.minecraftforge.fml.loading.FMLPaths/CORE]: Path CONFIGDIR is C:\Users\tajin\AppData\Roaming\.minecraft\config [26Jul.2021 09:50:40.520] [main/DEBUG] [net.minecraftforge.fml.loading.FMLPaths/CORE]: Path FMLCONFIG is C:\Users\tajin\AppData\Roaming\.minecraft\config\fml.toml [26Jul.2021 09:50:40.520] [main/DEBUG] [net.minecraftforge.fml.loading.FMLServiceProvider/CORE]: Loading configuration [26Jul.2021 09:50:40.564] [main/DEBUG] [net.minecraftforge.fml.loading.FileUtils/CORE]: Found existing default config directory directory : C:\Users\tajin\AppData\Roaming\.minecraft\defaultconfigs [26Jul.2021 09:50:40.564] [main/DEBUG] [net.minecraftforge.fml.loading.FMLServiceProvider/CORE]: Preparing ModFile [26Jul.2021 09:50:40.567] [main/DEBUG] [net.minecraftforge.fml.loading.FMLServiceProvider/CORE]: Preparing launch handler [26Jul.2021 09:50:40.568] [main/DEBUG] [net.minecraftforge.fml.loading.FMLLoader/CORE]: Using forgeclient as launch service [26Jul.2021 09:50:40.591] [main/DEBUG] [net.minecraftforge.fml.loading.FMLLoader/CORE]: Received command line version data  : VersionInfo[forgeVersion=37.0.10, mcVersion=1.17.1, mcpVersion=20210706.113038, forgeGroup=net.minecraftforge] [26Jul.2021 09:50:40.593] [main/DEBUG] [cpw.mods.modlauncher.TransformationServiceDecorator/MODLAUNCHER]: Initialized transformation service fml [26Jul.2021 09:50:40.594] [main/DEBUG] [cpw.mods.modlauncher.NameMappingServiceHandler/MODLAUNCHER]: Current naming domain is 'srg' [26Jul.2021 09:50:40.595] [main/DEBUG] [cpw.mods.modlauncher.NameMappingServiceHandler/MODLAUNCHER]: Identified name mapping providers {} [26Jul.2021 09:50:40.595] [main/DEBUG] [cpw.mods.modlauncher.TransformationServicesHandler/MODLAUNCHER]: Transformation services begin scanning [26Jul.2021 09:50:40.596] [main/DEBUG] [cpw.mods.modlauncher.TransformationServiceDecorator/MODLAUNCHER]: Beginning scan trigger - transformation service fml [26Jul.2021 09:50:40.596] [main/DEBUG] [net.minecraftforge.fml.loading.FMLServiceProvider/CORE]: Initiating mod scan [26Jul.2021 09:50:40.604] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModListHandler/CORE]: Found mod coordinates from lists: [] [26Jul.2021 09:50:40.606] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer/CORE]: Found Mod Locators : (mods folder:null),(maven libs:null),(exploded directory:null),(minecraft:null) [26Jul.2021 09:50:40.798] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Considering mod file candidate C:\Users\tajin\AppData\Roaming\.minecraft\mods\AppleSkin-mc1.16.2-forge-1.0.14.jar [26Jul.2021 09:50:40.846] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileInfo/LOADING]: Found valid mod file AppleSkin-mc1.16.2-forge-1.0.14.jar with {appleskin} mods - versions {1.0.14} [26Jul.2021 09:50:40.850] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Loading mod file C:\Users\tajin\AppData\Roaming\.minecraft\mods\AppleSkin-mc1.16.2-forge-1.0.14.jar with languages [LanguageSpec[languageName=javafml, acceptedVersions=[33,)]] [26Jul.2021 09:50:40.851] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Considering mod file candidate C:\Users\tajin\AppData\Roaming\.minecraft\mods\durabilityviewer-1.16.4-forge35.0.7-1.10.jar [26Jul.2021 09:50:40.855] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileInfo/LOADING]: Found valid mod file durabilityviewer-1.16.4-forge35.0.7-1.10.jar with {durabilityviewer} mods - versions {1.16.4-forge35.0.7-1.10} [26Jul.2021 09:50:40.856] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Loading mod file C:\Users\tajin\AppData\Roaming\.minecraft\mods\durabilityviewer-1.16.4-forge35.0.7-1.10.jar with languages [LanguageSpec[languageName=javafml, acceptedVersions=[33,)]] [26Jul.2021 09:50:40.856] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Considering mod file candidate C:\Users\tajin\AppData\Roaming\.minecraft\mods\FallingTree-Forge-1.16.5-2.10.0.jar [26Jul.2021 09:50:40.858] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileInfo/LOADING]: Found valid mod file FallingTree-Forge-1.16.5-2.10.0.jar with {falling_tree} mods - versions {2.10.0} [26Jul.2021 09:50:40.858] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Loading mod file C:\Users\tajin\AppData\Roaming\.minecraft\mods\FallingTree-Forge-1.16.5-2.10.0.jar with languages [LanguageSpec[languageName=javafml, acceptedVersions=[36,)]] [26Jul.2021 09:50:40.859] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Considering mod file candidate C:\Users\tajin\AppData\Roaming\.minecraft\mods\ftb-ultimine-1603.1.1.14.jar [26Jul.2021 09:50:40.860] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileInfo/LOADING]: Found valid mod file ftb-ultimine-1603.1.1.14.jar with {ftbultimine} mods - versions {1603.1.1.14} [26Jul.2021 09:50:40.860] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Loading mod file C:\Users\tajin\AppData\Roaming\.minecraft\mods\ftb-ultimine-1603.1.1.14.jar with languages [LanguageSpec[languageName=javafml, acceptedVersions=[32,)]] [26Jul.2021 09:50:40.860] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Considering mod file candidate C:\Users\tajin\AppData\Roaming\.minecraft\mods\jei-1.16.4-7.6.1.65.jar [26Jul.2021 09:50:40.861] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileInfo/LOADING]: Found valid mod file jei-1.16.4-7.6.1.65.jar with {jei} mods - versions {7.6.1.65} [26Jul.2021 09:50:40.862] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Loading mod file C:\Users\tajin\AppData\Roaming\.minecraft\mods\jei-1.16.4-7.6.1.65.jar with languages [LanguageSpec[languageName=javafml, acceptedVersions=[34,)]] [26Jul.2021 09:50:40.862] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Considering mod file candidate C:\Users\tajin\AppData\Roaming\.minecraft\mods\torohealth-1.16.4-forge-4.jar [26Jul.2021 09:50:40.863] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileInfo/LOADING]: Found valid mod file torohealth-1.16.4-forge-4.jar with {torohealth} mods - versions {0.0NONE} [26Jul.2021 09:50:40.863] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Loading mod file C:\Users\tajin\AppData\Roaming\.minecraft\mods\torohealth-1.16.4-forge-4.jar with languages [LanguageSpec[languageName=javafml, acceptedVersions=[32,)]] [26Jul.2021 09:50:40.863] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Considering mod file candidate C:\Users\tajin\AppData\Roaming\.minecraft\mods\WAWLA-1.16.4-7.0.2.jar [26Jul.2021 09:50:40.864] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileInfo/LOADING]: Found valid mod file WAWLA-1.16.4-7.0.2.jar with {wawla} mods - versions {7.0.2} [26Jul.2021 09:50:40.865] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Loading mod file C:\Users\tajin\AppData\Roaming\.minecraft\mods\WAWLA-1.16.4-7.0.2.jar with languages [LanguageSpec[languageName=javafml, acceptedVersions=[35,)]] [26Jul.2021 09:50:40.865] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Considering mod file candidate C:\Users\tajin\AppData\Roaming\.minecraft\mods\Xaeros_Minimap_21.3.0.2_Forge_1.16.5.jar [26Jul.2021 09:50:40.866] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileInfo/LOADING]: Found valid mod file Xaeros_Minimap_21.3.0.2_Forge_1.16.5.jar with {xaerominimap} mods - versions {21.3.0} [26Jul.2021 09:50:40.866] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Loading mod file C:\Users\tajin\AppData\Roaming\.minecraft\mods\Xaeros_Minimap_21.3.0.2_Forge_1.16.5.jar with languages [LanguageSpec[languageName=javafml, acceptedVersions=[33,)]] [26Jul.2021 09:50:40.897] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Found coremod xaerominimap_core with Javascript path META-INF/xaerominimap_core.js [26Jul.2021 09:50:40.898] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Found coremod META-INF/xaerominimap_core.js [26Jul.2021 09:50:40.898] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Considering mod file candidate C:\Users\tajin\AppData\Roaming\.minecraft\mods\XaerosWorldMap_1.12.0.2_Forge_1.16.5.jar [26Jul.2021 09:50:40.899] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileInfo/LOADING]: Found valid mod file XaerosWorldMap_1.12.0.2_Forge_1.16.5.jar with {xaeroworldmap} mods - versions {1.12.0} [26Jul.2021 09:50:40.899] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Loading mod file C:\Users\tajin\AppData\Roaming\.minecraft\mods\XaerosWorldMap_1.12.0.2_Forge_1.16.5.jar with languages [LanguageSpec[languageName=javafml, acceptedVersions=[33,)]] [26Jul.2021 09:50:40.900] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Found coremod xaeroworldmap_core with Javascript path META-INF/xaeroworldmap_core.js [26Jul.2021 09:50:40.900] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Found coremod META-INF/xaeroworldmap_core.js [26Jul.2021 09:50:40.901] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileInfo/LOADING]: Found valid mod file client-1.17.1-20210706.113038-srg.jar with {minecraft} mods - versions {1.17.1} [26Jul.2021 09:50:40.901] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Loading mod file C:\Users\tajin\AppData\Roaming\.minecraft\libraries\net\minecraft\client\1.17.1-20210706.113038\client-1.17.1-20210706.113038-srg.jar with languages [LanguageSpec[languageName=minecraft, acceptedVersions=1]] [26Jul.2021 09:50:40.901] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Considering mod file candidate C:\Users\tajin\AppData\Roaming\.minecraft\libraries\net\minecraftforge\forge\1.17.1-37.0.10\forge-1.17.1-37.0.10-universal.jar [26Jul.2021 09:50:40.903] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileInfo/LOADING]: Found valid mod file forge-1.17.1-37.0.10-universal.jar with {forge} mods - versions {37.0.10} [26Jul.2021 09:50:40.903] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Loading mod file C:\Users\tajin\AppData\Roaming\.minecraft\libraries\net\minecraftforge\forge\1.17.1-37.0.10\forge-1.17.1-37.0.10-universal.jar with languages [LanguageSpec[languageName=javafml, acceptedVersions=[24,]]] [26Jul.2021 09:50:40.903] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Found coremod field_to_method with Javascript path coremods/field_to_method.js [26Jul.2021 09:50:40.904] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Found coremod field_to_instanceof with Javascript path coremods/field_to_instanceof.js [26Jul.2021 09:50:40.904] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Found coremod add_bouncer_method with Javascript path coremods/add_bouncer_method.js [26Jul.2021 09:50:40.904] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Found coremod coremods/field_to_method.js [26Jul.2021 09:50:40.904] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Found coremod coremods/field_to_instanceof.js [26Jul.2021 09:50:40.904] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFile/LOADING]: Found coremod coremods/add_bouncer_method.js [26Jul.2021 09:50:40.906] [main/DEBUG] [cpw.mods.modlauncher.TransformationServiceDecorator/MODLAUNCHER]: End scan trigger - transformation service fml [26Jul.2021 09:50:41.057] [main/DEBUG] [net.minecraftforge.fml.loading.LanguageLoadingProvider/CORE]: Found 2 language providers [26Jul.2021 09:50:41.058] [main/DEBUG] [net.minecraftforge.fml.loading.LanguageLoadingProvider/CORE]: Found language provider minecraft, version 1.0 [26Jul.2021 09:50:41.059] [main/DEBUG] [net.minecraftforge.fml.loading.LanguageLoadingProvider/CORE]: Found language provider javafml, version 37 [26Jul.2021 09:50:41.067] [main/DEBUG] [net.minecraftforge.fml.loading.ModSorter/LOADING]: Found 16 mod requirements (15 mandatory, 1 optional) [26Jul.2021 09:50:41.069] [main/DEBUG] [net.minecraftforge.fml.loading.ModSorter/LOADING]: Found 5 mod requirements missing (5 mandatory, 0 optional) [26Jul.2021 09:50:41.082] [main/DEBUG] [cpw.mods.modlauncher.TransformationServicesHandler/MODLAUNCHER]: Transformation services loading transformers [26Jul.2021 09:50:41.083] [main/DEBUG] [cpw.mods.modlauncher.TransformationServiceDecorator/MODLAUNCHER]: Initializing transformers for transformation service fml [26Jul.2021 09:50:41.083] [main/DEBUG] [net.minecraftforge.fml.loading.FMLServiceProvider/CORE]: Loading coremod transformers [26Jul.2021 09:50:41.085] [main/DEBUG] [cpw.mods.modlauncher.TransformationServiceDecorator/MODLAUNCHER]: Initialized transformers for transformation service fml
    • you will found it in the ./minecraft/log folder
    • how to get the debug log?  
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