Posted August 14, 20187 yr As from the title my 1.12.2 minecraft forge server crashes right after I join it. I am 100% positive I have the same mods as the server needs and I need help with finding the problem with the crash data. ---- Minecraft Crash Report ---- WARNING: coremods are present: MicdoodlePlugin (MicdoodleCore-1.12.2.jar) MovingWorldCore (MovingWorld-Mod-1.12.jar) TheBetweenlandsLoadingPlugin (TheBetweenlands-3.3.10-core.jar) BetterFoliageLoader (BetterFoliage-MC1.12-2.1.10.jar) Contact their authors BEFORE contacting forge // Who set us up the TNT? Time: 8/14/18 12:18 AM Description: Exception in server tick loop java.lang.NoClassDefFoundError: net/minecraft/client/resources/I18n at com.mrcrayfish.furniture.handler.PlayerEvents.onPlayerLogin(PlayerEvents.java:52) at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_322_PlayerEvents_onPlayerLogin_PlayerLoggedInEvent.invoke(.dynamic) at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) at net.minecraftforge.fml.common.FMLCommonHandler.firePlayerLoggedIn(FMLCommonHandler.java:574) at net.minecraft.server.management.PlayerList.initializeConnectionToPlayer(PlayerList.java:218) at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.completeServerSideConnection(NetworkDispatcher.java:256) at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.access$100(NetworkDispatcher.java:72) at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.func_73660_a(NetworkDispatcher.java:205) at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:285) at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:180) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:790) at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:396) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:668) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:526) at java.lang.Thread.run(Unknown Source) Caused by: java.lang.ClassNotFoundException: net.minecraft.client.resources.I18n at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) ... 16 more Caused by: java.lang.NullPointerException A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.12.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_171, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1035851736 bytes (987 MB) / 2073034752 bytes (1977 MB) up to 2073034752 bytes (1977 MB) JVM Flags: 2 total; -Xmx2G -Xms2G IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 104 FML: MCP 9.42 Powered by Forge 14.23.4.2705 34 mods loaded, 34 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored | State | ID | Version | Source | Signature | |:--------- |:-------------------------------------------- |:--------------- |:--------------------------------------------- |:---------------------------------------- | | UCHIJAAAA | minecraft | 1.12.2 | minecraft.jar | None | | UCHIJAAAA | mcp | 9.42 | minecraft.jar | None | | UCHIJAAAA | FML | 8.0.99.99 | forge.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | | UCHIJAAAA | forge | 14.23.4.2705 | forge.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | | UCHIJAAAA | micdoodlecore | | minecraft.jar | None | | UCHIJAAAA | com.elytradev.movingworld.common.asm.coremod | | minecraft.jar | None | | UCHIJAAAA | agriculture | 1.1 | Medieval-Agriculture-Mod-1.12.2.jar | None | | UCHIJAAAA | bodcore | 1.4 | [1.12.2] BodTheConquerer Core-1.4.jar | None | | UCHIJAAAA | orbis_api | 1.12.2-1.1.7 | Orbis-API-1.12.2.jar | db341c083b1b8ce9160a769b569ef6737b3f4cdf | | UCHIJAAAA | aether | 1.12.2-1.0.10 | Aether-2-Mod-1.12.2.jar | db341c083b1b8ce9160a769b569ef6737b3f4cdf | | UCHIJAAAA | backpack | 3.0.2 | Backpacks-Mod-1.12.2.jar | None | | UCHIJAAAA | betterunderground | 1.1.2 | Better-Underground-Mod-1.12.2.jar | None | | UCHIJAAAA | bibliocraft | 2.4.5 | BiblioCraft-Mod-1.12.2.jar | None | | UCHIJAAAA | biomesoplenty | 7.0.1.2399 | BiomesOPlenty-1.12.2-7.0.1.2399-universal.jar | None | | UCHIJAAAA | cfm | 5.4.1 | cfm-5.4.1-mc1.12.2.jar | None | | UCHIJAAAA | movingworld | 1.12-6.342 | MovingWorld-Mod-1.12.jar | None | | UCHIJAAAA | davincisvessels | @DVESSELSVER@ | Davincis-Vessels-Mod-1.12.jar | None | | UCHIJAAAA | mantle | 1.12-1.3.2.24 | Mantle-Mod-1.12.2.jar | None | | UCHIJAAAA | tconstruct | 1.12.2-2.9.0.55 | Tinkers-Construct-Mod-1.12.2.jar | None | | UCHIJAAAA | galacticraftcore | 4.0.1.181 | Galacticraft-Mod-1.12.2.jar | None | | UCHIJAAAA | grapplemod | 1.12.2-v10 | Grappling-Hook-Mod-1.12.2.jar | None | | UCHIJAAAA | ichunutil | 7.1.4 | iChun-Util-Mod-1.12.2.jar | None | | UCHIJAAAA | lex | 1.0.3 | LibEx-1.12.2.jar | None | | UCHIJAAAA | mocreatures | 12.0.5 | Mo-Creatures-Mod-1.12.2.jar | None | | UCHIJAAAA | morph | 7.1.0 | Morphing-Mod-1.12.2.jar | None | | UCHIJAAAA | natura | 1.12.2-4.3.2.62 | Natura-Mod-1.12.2.jar | None | | UCHIJAAAA | nex | 2.1.14.15 | NetherEx-Mod-1.12.2.jar | None | | UCHIJAAAA | placebo | 1.4.1 | Placebo-1.12.2-1.4.1.jar | None | | UCHIJAAAA | plants2 | 2.8.7 | Plants-Mod-1.12.2.jar | None | | UCHIJAAAA | sushimod | 1.1 | Sushi-Mod-1.12.2.jar | None | | UCHIJAAAA | teastory | 3.0.1.504 | Tea-The-Story-Mod-1.12.2.jar | None | | UCHIJAAAA | thebetweenlands | 3.3.10 | TheBetweenlands-3.3.10-universal.jar | 38067d6878811efb38b6a045521cfd80b9b60b38 | | UCHIJAAAA | bspkrscore | at_0.9 | TreeCapitator-Mod-1.12.jar | None | | UCHIJAAAA | treecapitator | at_0.9 | TreeCapitator-Mod-1.12.jar | None | Loaded coremods (and transformers): MicdoodlePlugin (MicdoodleCore-1.12.2.jar) micdoodle8.mods.miccore.MicdoodleTransformer MovingWorldCore (MovingWorld-Mod-1.12.jar) TheBetweenlandsLoadingPlugin (TheBetweenlands-3.3.10-core.jar) thebetweenlands.core.TheBetweenlandsClassTransformer BetterFoliageLoader (BetterFoliage-MC1.12-2.1.10.jar) mods.betterfoliage.loader.BetterFoliageTransformer Pulsar/tconstruct loaded Pulses: - TinkerCommons (Enabled/Forced) - TinkerWorld (Enabled/Not Forced) - TinkerTools (Enabled/Not Forced) - TinkerHarvestTools (Enabled/Forced) - TinkerMeleeWeapons (Enabled/Forced) - TinkerRangedWeapons (Enabled/Forced) - TinkerModifiers (Enabled/Forced) - TinkerSmeltery (Enabled/Not Forced) - TinkerGadgets (Enabled/Not Forced) - TinkerOredict (Enabled/Forced) - TinkerIntegration (Enabled/Forced) - TinkerFluids (Enabled/Forced) - TinkerMaterials (Enabled/Forced) - TinkerModelRegister (Enabled/Forced) Pulsar/natura loaded Pulses: - NaturaCommons (Enabled/Forced) - NaturaOverworld (Enabled/Not Forced) - NaturaNether (Enabled/Not Forced) - NaturaDecorative (Enabled/Not Forced) - NaturaTools (Enabled/Not Forced) - NaturaEntities (Enabled/Not Forced) - NaturaOredict (Enabled/Forced) - NaturaWorld (Enabled/Not Forced) Profiler Position: N/A (disabled) Player Count: 1 / 10; [GCEntityPlayerMP['SushiSquad'/172, l='world', x=-376.50, y=68.00, z=218.50]] Is Modded: Definitely; Server brand changed to 'fml,forge' Type: Dedicated Server (map_server.txt)
August 14, 20187 yr Crayfish's furniture mod has a bug at the moment, it's been fixed in development but hasn't been fixed in release yet. Workaround is to disable the Furniture Mod welcome message from the server, in cfm.cfg This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy. As the most common issue I feel I should put this outside the main bulk: The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge. If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan. For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety. Spoiler Logs (Most issues require logs to diagnose): Spoiler Please post logs using one of the following sites (Thank you Lumber Wizard for the list): https://gist.github.com/: 100MB Requires member (Free) https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$) https://hastebin.com/: 400KB Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads. What to provide: ...for Crashes and Runtime issues: Minecraft 1.14.4 and newer: Post debug.log Older versions: Please update... ...for Installer Issues: Post your installer log, found in the same place you ran the installer This log will be called either installer.log or named the same as the installer but with .log on the end Note for Windows users: Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension Where to get it: Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs. Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch: Spoiler Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge) Make a launcher profile targeting this version of Forge. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it). Now launch the pack through that profile and follow the "Mojang Launcher" instructions above. Video: Spoiler or alternately, Fallback ("No logs are generated"): If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft Server Not Starting: Spoiler If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output. Reporting Illegal/Inappropriate Adfocus Ads: Spoiler Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad. Lex will need the Ad ID contained in that URL to report it to Adfocus' support team. Posting your mod as a GitHub Repo: Spoiler When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub. When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository. Open a command prompt (CMD, Powershell, Terminal, etc). Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in). Run the following commands: git init git remote add origin [Your Repository's URL] In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git git fetch git checkout --track origin/master git stage * git commit -m "[Your commit message]" git push Navigate to GitHub and you should now see most of the files. note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from) Now you can share your GitHub link with those who you are asking for help. [Workaround line, please ignore]
August 15, 20187 yr Author 10 hours ago, DaemonUmbra said: Crayfish's furniture mod has a bug at the moment, it's been fixed in development but hasn't been fixed in release yet. Workaround is to disable the Furniture Mod welcome message from the server, in cfm.cfg net.minecraft.server.network.NetHandlerLoginServer]: UUID of player SushiSquad is e16d0da3-2d63-456f-b22f-e67da3c1b612 [18:53:53] [Netty Server IO #3/INFO] [FML]: Client protocol version 2 [18:53:53] [Netty Server IO #3/INFO] [FML]: Client attempting to join with 33 mods : [email protected],[email protected],[email protected],[email protected],[email protected],bspkrscore@at_0.9,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],treecapitator@at_0.9,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],micdoodlecore@,[email protected],[email protected],[email protected],[email protected],[email protected] [18:54:08] [Server thread/INFO] [FML]: [Server thread] Server side modded connection established [18:54:10] [Server thread/INFO] [net.minecraft.server.management.PlayerList]: SushiSquad[/logged in with entity id 1430 at (-262.5, 75.0, 285.5) [18:54:11] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: SushiSquad joined the game [18:54:37] [Netty Server IO #3/ERROR] [FML]: NetworkDispatcher exception io.netty.handler.timeout.ReadTimeoutException: null ok so I disabled it but when I joined I got this error. I still don't know how to fix it. Edited August 15, 20187 yr by SushiSquad more information for people to help
August 15, 20187 yr It seems Furniture mod 5.5.1 was just released with the fix. And please provide full logs rather than snippets in the future, since when you do that I can't tell if the error causes a crash or if it's just a sign that a modder is doing something wrong but not catastrophically so. This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy. As the most common issue I feel I should put this outside the main bulk: The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge. If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan. For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety. Spoiler Logs (Most issues require logs to diagnose): Spoiler Please post logs using one of the following sites (Thank you Lumber Wizard for the list): https://gist.github.com/: 100MB Requires member (Free) https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$) https://hastebin.com/: 400KB Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads. What to provide: ...for Crashes and Runtime issues: Minecraft 1.14.4 and newer: Post debug.log Older versions: Please update... ...for Installer Issues: Post your installer log, found in the same place you ran the installer This log will be called either installer.log or named the same as the installer but with .log on the end Note for Windows users: Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension Where to get it: Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs. Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch: Spoiler Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge) Make a launcher profile targeting this version of Forge. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it). Now launch the pack through that profile and follow the "Mojang Launcher" instructions above. Video: Spoiler or alternately, Fallback ("No logs are generated"): If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft Server Not Starting: Spoiler If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output. Reporting Illegal/Inappropriate Adfocus Ads: Spoiler Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad. Lex will need the Ad ID contained in that URL to report it to Adfocus' support team. Posting your mod as a GitHub Repo: Spoiler When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub. When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository. Open a command prompt (CMD, Powershell, Terminal, etc). Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in). Run the following commands: git init git remote add origin [Your Repository's URL] In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git git fetch git checkout --track origin/master git stage * git commit -m "[Your commit message]" git push Navigate to GitHub and you should now see most of the files. note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from) Now you can share your GitHub link with those who you are asking for help. [Workaround line, please ignore]
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.