Posted August 20, 20187 yr Hi guys, i'd like to know by which calcul I could be able to offset my 3d model of x blocks. I found that 0.06F equals one pixel on X-axis (with 16x16 resolution), but until the 16th pixel, it seems that the equality is no more true. If i multiply that constant by 16 to offset 1 block, the 3d model arrives nearly at the 15th pixel, so 1 pixel before. So guys could you be able to help me finding a mth relation between OpenGL unit and mc mesure. Thanks in advance!
August 20, 20187 yr Assuming that 1 block is 1 unit 1 pixel would be 1/16 of that unit(0.0625). Also don't use GL functions directly. Use GlStateManager.
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