August 25, 20187 yr readFromNBT contains all the basic stuff of an Entity: Position, motion, fall distance, if its on fire, prev tick rotation etc.. readEntityFromNBT is for classes which extend the Entity class to add their own new variables. So eg. the EntityTNT contains the fuse timer in there. readEntityFromNBT is abstract in the Entity class and gets called by readFromNBT. https://github.com/CAS-ual-TY/Visibilis [1.14] How to Villagers, Trades, Professions, Fix Trades https://minecraft.curseforge.com/projects/gun-customization-infinity / https://github.com/CAS-ual-TY/GunCus https://minecraft.curseforge.com/projects/ygo-dueling-mod https://minecraft.curseforge.com/projects/mundus-magicus https://minecraft.curseforge.com/projects/deuf-duplicate-entity-uuid-fix
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