Posted August 25, 20187 yr The game crashed whilst initializing game Error: java.lang.NoClassDefFoundError: net/minecraft/util/IChatComponent Spoiler ---- Minecraft Crash Report ---- WARNING: coremods are present: Contact their authors BEFORE contacting forge // You're mean. Time: 8/25/18 4:41 PM Description: Initializing game java.lang.NoClassDefFoundError: net/minecraft/util/IChatComponent at shadersmodcore.client.ShadersTex.allocTexStorage(ShadersTex.java:266) at shadersmodcore.client.ShadersTex.initDynamicTexture(ShadersTex.java:303) at net.minecraft.client.renderer.texture.DynamicTexture.<init>(SourceFile:26) at net.minecraft.client.renderer.texture.TextureUtil.<clinit>(TextureUtil.java:26) at net.minecraft.client.shader.Framebuffer.func_147605_b(Framebuffer.java:105) at net.minecraft.client.shader.Framebuffer.func_147613_a(Framebuffer.java:57) at net.minecraft.client.shader.Framebuffer.<init>(Framebuffer.java:38) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:459) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:377) at net.minecraft.client.main.Main.main(SourceFile:123) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) Caused by: java.lang.ClassNotFoundException: net.minecraft.util.IChatComponent at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191) at java.lang.ClassLoader.loadClass(ClassLoader.java:424) at java.lang.ClassLoader.loadClass(ClassLoader.java:357) ... 16 more Caused by: java.lang.NullPointerException A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Client thread Stacktrace: at shadersmodcore.client.ShadersTex.allocTexStorage(ShadersTex.java:266) at shadersmodcore.client.ShadersTex.initDynamicTexture(ShadersTex.java:303) at net.minecraft.client.renderer.texture.DynamicTexture.<init>(SourceFile:26) at net.minecraft.client.renderer.texture.TextureUtil.<clinit>(TextureUtil.java:26) at net.minecraft.client.shader.Framebuffer.func_147605_b(Framebuffer.java:105) at net.minecraft.client.shader.Framebuffer.func_147613_a(Framebuffer.java:57) at net.minecraft.client.shader.Framebuffer.<init>(Framebuffer.java:38) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:459) -- Initialization -- Details: Stacktrace: at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:377) at net.minecraft.client.main.Main.main(SourceFile:123) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) -- System Details -- Details: Minecraft Version: 1.12.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 223116680 bytes (212 MB) / 436207616 bytes (416 MB) up to 1073741824 bytes (1024 MB) JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: Loaded coremods (and transformers): Launched Version: 1.12.2-forge1.12.2-14.23.4.2758 LWJGL: 2.9.4 OpenGL: Intel(R) HD Graphics 630 GL version 4.5.0 - Build 22.20.16.4836, Intel GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: Moartex_1.6.1.zip I'm still very new to this whole minecraft modding thing so sorry if I sound dumb. Thanks. cx Edited August 25, 20187 yr by Uginia Just title edit
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