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[1.12.2] TileEntity is missing a mapping

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Posted

Hello!

I have an issue with a TileEntity writing to nbt but cant quite figure out where the issue lies.

Beneath is the runtime exception.

Spoiler

[23:37:09] [Server thread/ERROR] [FML]: A TileEntity type chokemonster.gleam.objects.blocks.infuser.te.TileEntityInfuser has throw an exception trying to write state. It will not persist. Report this to the mod author
java.lang.RuntimeException: class chokemonster.gleam.objects.blocks.infuser.te.TileEntityInfuser is missing a mapping! This is a bug!
    at net.minecraft.tileentity.TileEntity.writeInternal(TileEntity.java:89) ~[TileEntity.class:?]
    at net.minecraft.tileentity.TileEntity.writeToNBT(TileEntity.java:80) ~[TileEntity.class:?]
    at chokemonster.gleam.objects.blocks.infuser.te.TileEntityInfuser.writeToNBT(TileEntityInfuser.java:89) ~[TileEntityInfuser.class:?]
    at net.minecraft.world.chunk.storage.AnvilChunkLoader.writeChunkToNBT(AnvilChunkLoader.java:414) [AnvilChunkLoader.class:?]
    at net.minecraft.world.chunk.storage.AnvilChunkLoader.saveChunk(AnvilChunkLoader.java:185) [AnvilChunkLoader.class:?]
    at net.minecraft.world.gen.ChunkProviderServer.saveChunkData(ChunkProviderServer.java:214) [ChunkProviderServer.class:?]
    at net.minecraft.world.gen.ChunkProviderServer.saveChunks(ChunkProviderServer.java:242) [ChunkProviderServer.class:?]
    at net.minecraft.world.WorldServer.saveAllChunks(WorldServer.java:1061) [WorldServer.class:?]
    at net.minecraft.server.MinecraftServer.saveAllWorlds(MinecraftServer.java:468) [MinecraftServer.class:?]
    at net.minecraft.server.integrated.IntegratedServer.saveAllWorlds(IntegratedServer.java:274) [IntegratedServer.class:?]
    at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:177) [IntegratedServer.class:?]
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:592) [MinecraftServer.class:?]
    at java.lang.Thread.run(Unknown Source) [?:1.8.0_181]

I've gone through the class for this TileEntity and it seems to be as it should.

Beneath is the class for the TileEntity.

Spoiler

package chokemonster.gleam.objects.blocks.infuser.te;

import javax.annotation.Nullable;

import chokemonster.gleam.init.BlockInit;
import chokemonster.gleam.init.ItemInit;
import net.minecraft.client.particle.Particle;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.ITickable;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.WorldServer;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.ItemStackHandler;

public class TileEntityInfuser extends TileEntity implements ITickable 
{
    private ItemStackHandler inventory = new ItemStackHandler(1)
    {
        @Override
        public int getSlotLimit(int slot) 
        {
            return 1;
        };
    };
    
    int tick = 0;
    boolean initialized = false;
    boolean enabled = false;

    @Override
    public void update() 
    {
        if(enabled)    
        {
            if (!world.isRemote)
            {
                BlockPos cagePos = findCage(); 
                WorldServer newWorld = (WorldServer) world;
                newWorld.spawnParticle(EnumParticleTypes.END_ROD, pos.getX() + .5D, pos.getY() + .5D, pos.getZ() + .5D, 1, 0, 0, 0, 0.1D,
                        cagePos.getX(), cagePos.getY(), cagePos.getZ());
            }
            tick++;
            if(tick == 100)
            {
                
                tick = 0;
                execute();
                enabled = false;
            }
        }
        
    }
    
    private BlockPos findCage()
    {
        BlockPos[] cardinals = {pos.north(2), pos.east(2), pos.south(2), pos.west(2)};
        for (int i = 0; i < cardinals.length; i++)
        {
            if(world.getBlockState(cardinals) == BlockInit.CAGE)
                return cardinals;
        }
        return pos.up();
    }
    
    private void execute()
    {
        inventory.extractItem(0, 1, false);
    }
    
    public void setEnabled(boolean state)
    {
        enabled = state;
    }
    
    public boolean getEnabled()
    {
        return enabled;
    }
    
    @Override
    public NBTTagCompound writeToNBT(NBTTagCompound compound) {
        compound.setTag("inventory", inventory.serializeNBT());
        return super.writeToNBT(compound);
    }
    
    @Override
    public void readFromNBT(NBTTagCompound compound) {
        inventory.deserializeNBT(compound.getCompoundTag("inventory"));
        super.readFromNBT(compound);
    }
    
    @Override
    public boolean hasCapability(Capability<?> capability, @Nullable EnumFacing facing) {
        return capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY || super.hasCapability(capability, facing);
    }
    
    @Nullable
    @Override
    public <T> T getCapability(Capability<T> capability, @Nullable EnumFacing facing) {
        return capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY ? (T)inventory : super.getCapability(capability, facing);
    }
}
 

I would really appreciate any help or even a look at these files.

Thank you in advance!

Edited by DiscardedMarrow

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