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Change Entity Model Depending on the distance from player.


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Posted

So here it goes i am looking is there a way to change the mob model depending on the distance from the player and if so how would i do this.

 

Thank you for anyone that helps.

Posted
25 minutes ago, diesieben07 said:

In your Render class in doRender grab the current view entity (Minecraft#getRenderViewEntity) and then do different things depending on distance.

okay thank you

 

 

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