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  • Discult

Discult

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    July 12, 2018
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Discult last won the day on February 17 2019

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About Discult

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    Creeper Killer

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  1. Discult started following 1.13.2 loading mod trouble, Party System, [1.15] where to check if VBO is enabled and and 5 others January 19
  2. Discult

    Party System

    Discult posted a topic in Modder Support

    Hello, I am looking for guidance on the best approach to creating a party system I already have the backbone and a system working with commands but I am looking to attach this to a ui(just finished making) so I am looking for advice on the best way to do this going forward, I assume packets will play a big part in the communication to so I can get access to EntityPlayerMP as I believe for the client its EntityClientPlayerMP, So I have a couple of functions that handle it all : createParty(EntityPlayerMP player); joinParty(EntityPlayerMP player, int inviteIdentifier); inviteParty(EntityPlayerMP sender, EntityPlayerMP invitedPlayer); Will I need to create different packets and messages for each of these ? if so my idea for the inviteParty is to send over the invitedPlayer uuid but how do I then receive the the player from the current Minecraft server? Any information will be appreciated. Regards, Discult
    • January 19
    • 1 reply
  3. Discult

    [1.15] where to check if VBO is enabled

    Discult posted a topic in Modder Support

    Hello, in older version of forge it was a simple OpenGLHelper.useVBO(); check but i cant seem to find it, not in GLX, RenderSystem....., if anyone knows where or how i can do a check i would be very grateful. I see there is a ForgeVBOon Data FIxer but how to check if it is true? thanks
    • February 19, 2020
    • 1 reply
  4. Discult

    [1.15] Help Capability System for Player.

    Discult posted a topic in Modder Support

    Hello I am wondering how to package and syncing to client and server work in the 1.15 version of forge i have searched around the internet and seen some stuff about encode, decode and handler but how exacly are they used to send information to client and to server. Any links or information is greatly appreciated.
    • February 17, 2020
    • 1 reply
  5. Discult

    [SOLVED][1.15] How to make OBJ Items

    Discult replied to Discult's topic in Modder Support

    I have figured this out you simple need to add "loader": "forge:obj" to the json file. Here is what mine looks like.
    • February 17, 2020
    • 2 replies
  6. Discult

    [SOLVED][1.15] How to make OBJ Items

    Discult posted a topic in Modder Support

    Hello, I am just wondering how to make a obj item, mainly just wondering how to json file will be setup for this. Thank you.
    • February 16, 2020
    • 2 replies
      • 1
      • Like
  7. Discult

    [1.15.*] Best way to set players default health?

    Discult posted a topic in Modder Support

    Hello, I am wondering what would be the best way to set the players default health. only two i can think of is a PlayerLoggedInEvent or EntityConstructing(not to sure about this) What would be the best method of doing this? Any answer is appreciated. Thank you.
    • February 13, 2020
  8. Discult

    1.14.4 - set the texture for a obj model

    Discult posted a topic in Modder Support

    I was able to set the obj model but using the map_Kd in the .mtl as you did in 1.12 i cant add the texture. I have checked the material that is loaded and the resource location and it directs to the textures location but it doesn't display a texture. What I want to know is if the texture isn't implemented yet or if there is a different way of applying the texture. Thank you
    • July 25, 2019
    • 1 reply
  9. Discult

    Error motionblur disappear after f5

    Discult replied to NqwSqw's topic in Modder Support

    more src code would be better for us to get a understanding how the code works. and taking a guess form the error message inside your shader program(i am assuming this is the motionblur file) you don't have a uniform with the InSize name.
    • June 20, 2019
    • 7 replies
  10. Discult

    Best way to tackle a GUI other users can see?

    Discult posted a topic in Modder Support

    Hello, I am asking what would be the best approach to creating a gui that other users would be able to see, something like the sao gui, when the main user opens his/her gui other players are able to see it and see the things they are doing on it. If someone cold point me in the right direction that would be great, Thank you.
    • June 20, 2019
    • 1 reply
  11. Discult

    1.13.2 loading mod trouble

    Discult replied to Discult's topic in Modder Support

    Figured out that the client run config is broke and you need to run the gradlew runClient gradle task to launch the client for now
    • February 17, 2019
    • 1 reply
      • 1
      • Thanks
  12. Discult

    1.13.2 loading mod trouble

    Discult posted a topic in Modder Support

    idk what is going wrong but when i load the client in eclipse it doesn't load my mod into the list of mods i am mainly experimenting with forge 1.13.2 If anyone can tell me where i am going wrong and point me right pls do. Main Class: mods.toml:
    • February 17, 2019
    • 1 reply
  13. Discult

    [Help] Not able to launch forge client for the first time.

    Discult replied to Alladin's topic in Support & Bug Reports

    is there more to the crash log?
    • January 28, 2019
    • 10 replies
  14. Discult

    Can you translate/Rotate a item using a LWJGL Matrix4f

    Discult replied to Discult's topic in Modder Support

    Thank you i will look into it
    • January 27, 2019
    • 5 replies
  15. Discult

    [Help] Not able to launch forge client for the first time.

    Discult replied to Alladin's topic in Support & Bug Reports

    Not much you can do with that it is a problem with the modpack and you should contact the modpack creator about this problem or try redownloading the .technic folder and the modpack
    • January 27, 2019
    • 10 replies
  16. Discult

    Can you translate/Rotate a item using a LWJGL Matrix4f

    Discult replied to Discult's topic in Modder Support

    thanks i have been i am just trying to find a way to get the translations and stuffi already have in a matrix4F and eaither return them to their float values or just use the matrix instead
    • January 27, 2019
    • 5 replies
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