Jump to content

Solved Stop All sounds except button press


Recommended Posts

I want to stop all sounds when pressing a button like music except for the button sound itself using forge events. How does one do this?

	public void guiButtonClick(GuiScreenEvent.ActionPerformedEvent.Pre e)
		if(e.getGui() == null)

		if(e.getButton().id == 498)
		else if(e.getButton().id == 499)

Right now I can only find out how to stop all sounds. I know button sounds are short but resource packs could increase them to a couple seconds and I don't want to stop the button sound in the middle of playing it

Edit: nevermind I figured it out. Pre action instead of making it post action will result in all mc sounds stopping to play and your button sound also playing.

Edited by nullsector76
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...

Important Information

By using this site, you agree to our Terms of Use.