Kingmikipolska Posted September 29, 2018 Posted September 29, 2018 (edited) I do not know how but after a year without playing without problems throws me out of the game already at the logo of the game. I call translator because I can not write English perfectly ---- Minecraft Crash Report ---- // I let you down. Sorry Time: 29.09.18 22:26 Description: Initializing game ddj: Unable to fit: minecraft:block/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack? at ddi.c(SourceFile:58) at ddk.b(SourceFile:108) at ddk.a(SourceFile:52) at dfb.a(SourceFile:341) at dfc.a(SourceFile:24) at vh.a(SourceFile:118) at cfs.am(SourceFile:507) at cfs.a(SourceFile:380) at net.minecraft.client.main.Main.main(SourceFile:144) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Client thread Stacktrace: at ddi.c(SourceFile:58) at ddk.b(SourceFile:108) at ddk.a(SourceFile:52) at dfb.a(SourceFile:341) at dfc.a(SourceFile:24) at vh.a(SourceFile:118) at cfs.am(SourceFile:507) -- Initialization -- Details: Stacktrace: at cfs.a(SourceFile:380) at net.minecraft.client.main.Main.main(SourceFile:144) -- System Details -- Details: Minecraft Version: 1.13.1 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 386423112 bytes (368 MB) / 603979776 bytes (576 MB) up to 1073741824 bytes (1024 MB) JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M Launched Version: 1.13.1 LWJGL: 3.1.6 build 14 OpenGL: AMD Radeon(TM) R4 Graphics GL version 4.5.13476 Compatibility Profile Context 22.19.180.513, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: English (US) Profiler Position: N/A (disabled) CPU: 4x AMD A6-6310 APU with AMD Radeon R4 Graphics Edited September 29, 2018 by Kingmikipolska Quote
Cadiboo Posted September 30, 2018 Posted September 30, 2018 Why are you telling us about this? Your using vanilla Minecraft and it tells you a fix... 13 hours ago, Kingmikipolska said: Maybe try a lowerresolution resourcepack? Quote About Me Spoiler My Discord - Cadiboo#8887 My Website - Cadiboo.github.io My Mods - Cadiboo.github.io/projects My Tutorials - Cadiboo.github.io/tutorials Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support. When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible. Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.