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1.12.2 - Can't get spellcasting & fireballing entity working correctly


ZombieEnderman5

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As you can see in the title, my entity isn't working correctly. 1 in 3 of them are spellcasters; the other 2 spit fireballs like a Ghast does. Something to do with my SPELLCASTER property seems to be the problem; it's as though it's never set to true for my AI, but the entities themselves render correctly. (They render differently if they're spellcasters than they do if they use fireballs.) Entire entity class code below:

package zombieenderman5.ghostly.common.entity.monster;

import javax.annotation.Nullable;

import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.IEntityLivingData;
import net.minecraft.entity.IProjectile;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIAttackMelee;
import net.minecraft.entity.ai.EntityAIBase;
import net.minecraft.entity.ai.EntityAIHurtByTarget;
import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAIWanderAvoidWater;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.effect.EntityLightningBolt;
import net.minecraft.entity.item.EntityXPOrb;
import net.minecraft.entity.monster.EntityGhast;
import net.minecraft.entity.monster.EntityIllusionIllager;
import net.minecraft.entity.monster.EntityMob;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityLargeFireball;
import net.minecraft.init.MobEffects;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.datasync.DataParameter;
import net.minecraft.network.datasync.DataSerializers;
import net.minecraft.network.datasync.EntityDataManager;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EntityDamageSourceIndirect;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.datafix.DataFixer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.DifficultyInstance;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import zombieenderman5.ghostly.Ghostly;
import zombieenderman5.ghostly.GhostlyConfig;
import zombieenderman5.ghostly.common.core.GhostlyLootTableManager;
import zombieenderman5.ghostly.common.core.GhostlySoundManager;
import zombieenderman5.ghostly.common.entity.ai.EntityAIFleeLightDarknessMage;
import zombieenderman5.ghostly.common.entity.ai.EntityAIRestrictLightDarknessMage;
import zombieenderman5.ghostly.common.entity.projectile.EntityCorporealityArrow;
import zombieenderman5.ghostly.common.entity.projectile.EntityDustedCorporealityArrow;
import zombieenderman5.ghostly.common.entity.projectile.EntityDustedVenomCorporealityArrow;
import zombieenderman5.ghostly.common.entity.projectile.EntityGiantShadowOrb;
import zombieenderman5.ghostly.common.entity.projectile.EntityShadowOrb;
import zombieenderman5.ghostly.common.entity.projectile.ICorporealityProjectile;
import zombieenderman5.ghostly.common.item.IToolOfCorporeality;

/** If spellcaster, uses lightning to attack instead of fireballs **/
public class EntityShashkra extends EntityMob {

	private static final DataParameter<Byte> SPELL = EntityDataManager.<Byte>createKey(EntityShashkra.class, DataSerializers.BYTE);
	private static final DataParameter<Boolean> SPELLCASTER = EntityDataManager.<Boolean>createKey(EntityShashkra.class, DataSerializers.BOOLEAN);
	private static final DataParameter<Boolean> FIREBALLING = EntityDataManager.<Boolean>createKey(EntityShashkra.class, DataSerializers.BOOLEAN);
	protected int spellTicks;
    private SpellType activeSpell = EntityShashkra.SpellType.NONE;
	private int explosionStrength = 1;
	
	public EntityShashkra(World worldIn) {
		
		super(worldIn);
		
		experienceValue = 10;
		isImmuneToFire = true;
		setSize(1.0F, 2.5F);
		
	}
	
	/** Gets whether this Shashkra is a spellcaster **/
	public boolean getSpellcaster() {	
		return (boolean) this.dataManager.get(SPELLCASTER).booleanValue();
	}
	
	/** Sets whether this Shashkra is a spellcaster **/
	protected void setSpellcaster(boolean spellcaster) {
		this.dataManager.set(SPELLCASTER, Boolean.valueOf(spellcaster));
	}
	
	/** Gets whether this Shashkra is about to spit a fireball (doesn't affect AI) **/
	public boolean getFireballing() {	
		return (boolean) this.dataManager.get(FIREBALLING).booleanValue();
	}
	
	/** Sets whether this Shashkra is about to spit a fireball (doesn't affect AI) **/
	protected void setFireballing(boolean fireballing) {
		this.dataManager.set(FIREBALLING, Boolean.valueOf(fireballing));
	}
	
	/** Gets the explosion strength of this Shashkra's fireballs **/
	public int getFireballStrength()
    {
        return this.explosionStrength;
    }
	
	public static void registerFixesShashkra(DataFixer fixer)
    {
        EntityLiving.registerFixesMob(fixer, EntityShashkra.class);
    }
	
	@Override
	protected void entityInit()
    {
        super.entityInit();
        this.dataManager.register(SPELL, Byte.valueOf((byte)0));
        this.dataManager.register(SPELLCASTER, Boolean.valueOf(false));
        this.dataManager.register(FIREBALLING, Boolean.valueOf(false));
    }
	
	@Override
	public void readEntityFromNBT(NBTTagCompound compound)
    {
        super.readEntityFromNBT(compound);
        if (compound.hasKey("SpellTicks", 99))
        {
            this.spellTicks = compound.getInteger("SpellTicks");
        }
        setSpellcaster(compound.getBoolean("Spellcaster"));
        if (compound.hasKey("ExplosionStrength", 99))
        {
            this.explosionStrength = compound.getInteger("ExplosionStrength");
        }
    }
	
	@Override
	public void writeEntityToNBT(NBTTagCompound compound)
    {
        super.writeEntityToNBT(compound);
        compound.setInteger("SpellTicks", getSpellTicks());
        compound.setBoolean("Spellcaster", getSpellcaster());
        compound.setInteger("ExplosionStrength", getFireballStrength());
    }
	
	@Override
	public void onLivingUpdate()
	{	
		if (!GhostlyConfig.MOBS.shashkras) this.setDead();
		if (getSpellcaster() && (!GhostlyConfig.MOBS.shashkras || !GhostlyConfig.MOBS.spellcasterShashkras)) this.setDead();
		
		super.onLivingUpdate();
	}
	
	@Override
	protected void applyEntityAttributes() {

		super.applyEntityAttributes();
		this.getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE).setBaseValue(70.0D);
		this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(200.0D);
		this.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.3D);
		this.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(6.0D);
		this.getEntityAttribute(SharedMonsterAttributes.ARMOR).setBaseValue(0.0D);

	}
	
	@Override
	protected void initEntityAI() {

		this.tasks.addTask(0, new EntityAISwimming(this));
		this.tasks.addTask(1, new EntityShashkra.AICastingSpell());
		this.tasks.addTask(3, new EntityShashkra.AILightningSpell(this));
		this.tasks.addTask(3, new EntityShashkra.AIFireballAttack(this));
		this.tasks.addTask(2, new EntityAIAttackMelee(this, 1.0D, false));
		this.tasks.addTask(7, new EntityAIWanderAvoidWater(this, 1.0D));
		this.tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 70.0F, 1.0f));
		this.applyEntityAI();

	}

	protected void applyEntityAI() {

		this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false, new Class[]{EntityLivingBase.class}));
		this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, true));

	}

	@Override
	protected SoundEvent getAmbientSound() {

		return GhostlySoundManager.SHASHKRA_AMBIENT;

	}

	@Override
	protected SoundEvent getHurtSound(DamageSource source) {

		return GhostlySoundManager.SHASHKRA_HURT;

	}

	@Override
	protected SoundEvent getDeathSound() {

		return GhostlySoundManager.SHASHKRA_DEATH;

	}

	@Override
	protected ResourceLocation getLootTable() {

		return GhostlyLootTableManager.ENTITIES_SHASHKRA;

	}

	@Override
	public void onDeath(DamageSource cause) {

		super.onDeath(cause);

	}

	@Override
	public boolean attackEntityFrom(DamageSource source, float amount) {
		
		if (source.isFireDamage()) {

			return false;

		} else {
			
			return super.attackEntityFrom(source, amount);
			
		}

	}

	@Override
	public void onDeathUpdate() {
		
		++this.deathTime;

        if (this.deathTime == 20)
        {
            if (!this.world.isRemote && (this.isPlayer() || this.recentlyHit > 0 && this.canDropLoot() && this.world.getGameRules().getBoolean("doMobLoot")))
            {
                int i = this.getExperiencePoints(this.attackingPlayer);
                i = net.minecraftforge.event.ForgeEventFactory.getExperienceDrop(this, this.attackingPlayer, i);
                while (i > 0)
                {
                    int j = EntityXPOrb.getXPSplit(i);
                    i -= j;
                    this.world.spawnEntity(new EntityXPOrb(this.world, this.posX, this.posY, this.posZ, j));
                }
            }

            this.setDead();

            for (int k = 0; k < 20; ++k)
            {
                if (Minecraft.getMinecraft().world != null && this.world.isRemote) {
                	
                	double d2 = this.rand.nextGaussian() * 0.02D;
                    double d0 = this.rand.nextGaussian() * 0.02D;
                    double d1 = this.rand.nextGaussian() * 0.02D;
                    Minecraft.getMinecraft().world.spawnParticle(EnumParticleTypes.SMOKE_LARGE, this.posX + (double)(this.rand.nextFloat() * this.width * 2.0F) - (double)this.width, this.posY + (double)(this.rand.nextFloat() * this.height), this.posZ + (double)(this.rand.nextFloat() * this.width * 2.0F) - (double)this.width, d2, d0, d1);
                	
                }
            }
        }
		
	}
	
	public boolean isSpellcasting()
    {
        if (this.world.isRemote)
        {
            return ((Byte)this.dataManager.get(SPELL)).byteValue() > 0;
        }
        else
        {
            return this.spellTicks > 0;
        }
    }
	
    public EntityShashkra.ShashkraArmPose getArmPose()
    {
		
		if (isSpellcasting()) return EntityShashkra.ShashkraArmPose.SPELLCASTING;
		
        return EntityShashkra.ShashkraArmPose.EMPTY;
    }

	public void setSpellType(EntityShashkra.SpellType spellType)
    {
        this.activeSpell = spellType;
        this.dataManager.set(SPELL, Byte.valueOf((byte)spellType.id));
    }

    protected EntityShashkra.SpellType getSpellType()
    {
        return !this.world.isRemote ? this.activeSpell : EntityShashkra.SpellType.getFromId(((Byte)this.dataManager.get(SPELL)).byteValue());
    }
	
    @Override
    protected void updateAITasks()
    {
        super.updateAITasks();

        if (this.spellTicks > 0)
        {
            --this.spellTicks;
        }
    }
    
    @Override
    public void onUpdate()
    {
        super.onUpdate();

        if (this.world.isRemote && this.isSpellcasting())
        {
            EntityShashkra.SpellType entityshashkra$spelltype = getSpellType();
            double d0 = entityshashkra$spelltype.particleSpeed[0];
            double d1 = entityshashkra$spelltype.particleSpeed[1];
            double d2 = entityshashkra$spelltype.particleSpeed[2];
            float f = this.renderYawOffset * 0.017453292F + MathHelper.cos((float)this.ticksExisted * 0.6662F) * 0.25F;
            float f1 = MathHelper.cos(f);
            float f2 = MathHelper.sin(f);
            this.world.spawnParticle(entityshashkra$spelltype.particleType, this.posX + (double)f1 * 0.6D, this.posY + 2.5D, this.posZ + (double)f2 * 0.6D, d0, d1, d2);
            this.world.spawnParticle(entityshashkra$spelltype.particleType, this.posX - (double)f1 * 0.6D, this.posY + 2.5D, this.posZ - (double)f2 * 0.6D, d0, d1, d2);
        }
    }
    
    protected int getSpellTicks()
    {
        return this.spellTicks;
    }

    protected SoundEvent getSpellSound() {
    	
    	if (this.getSpellType() == EntityShashkra.SpellType.LIGHTNING) return GhostlySoundManager.SHASHKRA_PREPARE_LIGHTNING;
    	
		return null;
		
	}
    
    @Override
    @Nullable
    public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, @Nullable IEntityLivingData livingdata) {
    	livingdata = super.onInitialSpawn(difficulty, livingdata);
    	
    	if (GhostlyConfig.MOBS.spellcasterShashkras && this.rand.nextInt(2) == 0) {
    		setSpellcaster(true);
    	}
    	
    	setCanPickUpLoot(false);
    	
    	return livingdata;
    }
    
    public static enum ShashkraArmPose
    {
        EMPTY,
        SPELLCASTING;
    }
	
    public static enum SpellType
    {
        NONE(0, EnumParticleTypes.CLOUD, 0.0D, 0.0D, 0.0D),
        LIGHTNING(1, EnumParticleTypes.FIREWORKS_SPARK, 0.3D, 0.3D, 0.3D);

        private final int id;
        private final EnumParticleTypes particleType;
        /** Particle motion speed. An array with 3 values: x, y, and z. */
        private final double[] particleSpeed;

        private SpellType(int idIn, EnumParticleTypes type, double xParticleSpeed, double yParticleSpeed, double zParticleSpeed)
        {
            id = idIn;
            particleType = type;
            particleSpeed = new double[] {xParticleSpeed, yParticleSpeed, zParticleSpeed};
        }

        public static EntityShashkra.SpellType getFromId(int idIn)
        {
            for (EntityShashkra.SpellType entityshashkra$spelltype : values())
            {
                if (idIn == entityshashkra$spelltype.id)
                {
                    return entityshashkra$spelltype;
                }
            }

            return NONE;
        }
    }
    
    public class AICastingSpell extends EntityAIBase
    {
        public AICastingSpell()
        {
            this.setMutexBits(3);
        }

        /**
         * Returns whether the EntityAIBase should begin execution.
         */
        @Override
        public boolean shouldExecute()
        {
            return EntityShashkra.this.getSpellTicks() > 0;
        }

        /**
         * Execute a one shot task or start executing a continuous task
         */
        @Override
        public void startExecuting()
        {
            super.startExecuting();
            EntityShashkra.this.navigator.clearPath();
        }

        /**
         * Reset the task's internal state. Called when this task is interrupted by another one
         */
        @Override
        public void resetTask()
        {
            super.resetTask();
            EntityShashkra.this.setSpellType(EntityShashkra.SpellType.NONE);
        }

        /**
         * Keep ticking a continuous task that has already been started
         */
        @Override
        public void updateTask()
        {
            if (EntityShashkra.this.getAttackTarget() != null)
            {
                EntityShashkra.this.getLookHelper().setLookPositionWithEntity(EntityShashkra.this.getAttackTarget(), (float)EntityShashkra.this.getHorizontalFaceSpeed(), (float)EntityShashkra.this.getVerticalFaceSpeed());
            }
        }
    }
    
    public abstract class AIUseSpell extends EntityAIBase
    {
    	protected int spellWarmup;
		protected int spellCooldown;
		private final EntityShashkra shashkra;
		
		public AIUseSpell(EntityShashkra shashkraIn) {
			shashkra = shashkraIn;
		}
		
		/**
		 * Returns whether the EntityAIBase should begin execution.
		 */
		@Override
		public boolean shouldExecute() {
			
			if (getAttackTarget() == null) {
				return false;
			} else if (isSpellcasting()) {
				return false;
			} else {
				return shashkra.ticksExisted >= spellCooldown;
			}
		}
		
		/**
		 * Reset the task's internal state. Called when this task is interrupted by
		 * another one
		 */
		@Override
		public void resetTask() {
			
			super.resetTask();
			setSpellType(EntityShashkra.SpellType.NONE);
			spellTicks = 0;
		}
		
		/**
		 * Returns whether an in-progress EntityAIBase should continue executing
		 */
		@Override
		public boolean shouldContinueExecuting() {
			
			return getAttackTarget() != null && spellWarmup > 0;
		}
		
		/**
		 * Execute a one shot task or start executing a continuous task
		 */
		@Override
		public void startExecuting() {
			
			spellWarmup = getCastWarmupTime();
			spellTicks = getCastingTime();
			SoundEvent soundevent = getSpellPrepareSound();
			
			if (soundevent != null) {
				playSound(soundevent, 1.0F, 1.0F);
			}
			
			setSpellType(getSpellType());
		}
		
		/**
		 * Keep ticking a continuous task that has already been started
		 */
		@Override
		public void updateTask() {
			
			--spellWarmup;
			
			if (spellWarmup == 0) {
				castSpell();
				spellCooldown = shashkra.ticksExisted + getCastingInterval();
				playSound(getSpellSound(), 1.0F, 1.0F);
			}
		}
		
		protected abstract void castSpell();
		
		protected int getCastWarmupTime() {
			
			return 20;
		}
		
		protected abstract int getCastingTime();
		
		protected abstract int getCastingInterval();
		
		@Nullable
		protected abstract SoundEvent getSpellPrepareSound();
		
		protected abstract EntityShashkra.SpellType getSpellType();
		
		public boolean basicExecutionRequirements() {
			
			return shashkra.getSpellcaster() && shashkra.getAttackTarget() != null && canEntityBeSeen(getAttackTarget()) && shashkra.getDistanceSq(getAttackTarget()) > 100.0D;
		}
	}
    
    class AILightningSpell extends EntityShashkra.AIUseSpell
    {
        private AILightningSpell(EntityShashkra shashkraIn)
        {
            super(shashkraIn);
        }

        /**
         * Returns whether the EntityAIBase should begin execution.
         */
        @Override
        public boolean shouldExecute()
        {
            if (!super.shouldExecute())
            {
                return false;
            }
            else if (EntityShashkra.this.getAttackTarget() != null) {
            	
            	return false;
            	
            } else {
            	
            	return basicExecutionRequirements();
            	
            }
        }

        /**
         * Execute a one shot task or start executing a continuous task
         */
        @Override
        public void startExecuting()
        {
            super.startExecuting();
        }

        @Override
		protected int getCastWarmupTime() {
			
			return 30;
		}
        
        @Override
        protected int getCastingTime()
        {
            return 20;
        }

        @Override
        protected int getCastingInterval()
        {
            return 100;
        }

        @Override
        protected void castSpell()
        {
            EntityShashkra.this.world.addWeatherEffect(new EntityLightningBolt(EntityShashkra.this.world, EntityShashkra.this.getAttackTarget().posX, EntityShashkra.this.getAttackTarget().posY, EntityShashkra.this.getAttackTarget().posZ, false));
        }

        @Override
        protected SoundEvent getSpellPrepareSound()
        {
            return GhostlySoundManager.SHASHKRA_PREPARE_LIGHTNING;
        }

        @Override
        protected EntityShashkra.SpellType getSpellType()
        {
            return EntityShashkra.SpellType.LIGHTNING;
        }
    }
    
    static class AIFireballAttack extends EntityAIBase
    {
        public int attackTimer;
        private final EntityShashkra shashkra;

        public AIFireballAttack(EntityShashkra shashkra)
        {
            this.shashkra = shashkra;
        }

        /**
         * Returns whether the EntityAIBase should begin execution.
         */
        @Override
        public boolean shouldExecute()
        {
            return !shashkra.getSpellcaster() && this.shashkra.getAttackTarget() != null && shashkra.canEntityBeSeen(shashkra.getAttackTarget());
        }

        /**
         * Execute a one shot task or start executing a continuous task
         */
        @Override
        public void startExecuting()
        {
            this.attackTimer = 0;
        }

        /**
         * Reset the task's internal state. Called when this task is interrupted by another one
         */
        @Override
        public void resetTask()
        {
            this.shashkra.setFireballing(false);
        }

        /**
         * Keep ticking a continuous task that has already been started
         */
        @Override
        public void updateTask()
        {
            EntityLivingBase entitylivingbase = this.shashkra.getAttackTarget();
            double d0 = 64.0D;

            if (entitylivingbase.getDistanceSq(this.shashkra) < 225.0D && this.shashkra.canEntityBeSeen(entitylivingbase))
            {
                World world = this.shashkra.world;
                ++this.attackTimer;

                if (this.attackTimer == 10)
                {
                    world.playSound(shashkra.posX, shashkra.posY, shashkra.posZ, GhostlySoundManager.SHASHKRA_FIREBALL_WARNING, SoundCategory.HOSTILE, 2.0F, 1.0F, false);
                }

                if (this.attackTimer == 20)
                {
                    double d1 = 4.0D;
                    Vec3d vec3d = this.shashkra.getLook(1.0F);
                    double d2 = entitylivingbase.posX - (this.shashkra.posX + vec3d.x * 4.0D);
                    double d3 = entitylivingbase.getEntityBoundingBox().minY + (double)(entitylivingbase.height / 2.0F) - (0.5D + this.shashkra.posY + (double)(this.shashkra.height / 2.0F));
                    double d4 = entitylivingbase.posZ - (this.shashkra.posZ + vec3d.z * 4.0D);
                    world.playEvent((EntityPlayer)null, 1016, new BlockPos(this.shashkra), 0);
                    EntityLargeFireball entitylargefireball = new EntityLargeFireball(world, this.shashkra, d2, d3, d4);
                    entitylargefireball.explosionPower = this.shashkra.getFireballStrength();
                    entitylargefireball.posX = this.shashkra.posX + vec3d.x * 0.2D;
                    entitylargefireball.posY = this.shashkra.posY + (double)(this.shashkra.height / 2.0F) + 0.5D;
                    entitylargefireball.posZ = this.shashkra.posZ + vec3d.z * 0.2D;
                    world.spawnEntity(entitylargefireball);
                    this.attackTimer = -40;
                }
            }
            else if (this.attackTimer > 0)
            {
                --this.attackTimer;
            }

            this.shashkra.setFireballing(this.attackTimer > 10);
        }
    }
    
}

I'm not sure what exactly my problem is, but I listed a thought above.

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