Posted October 20, 20186 yr I have a weird behavior and I am not sure what I am doing wrong. so maybe one of you can help me. I try to make a custom recipe in minecraft. When I use only one Item like here; { "type": "crafting_shaped", "pattern": [ "###", "###", "###" ], "key": { "#": { "item": "minecraft:stone" } }, "result": { "item": "dstm:pot_block", "count": 1 } } The recipe works just fine. But when I try to make a variation of it it doesn't work anymore. I checked in in a json validator the second code should be correct. but it doesn't work anymore. Sooo it's not okay? { "type": "crafting_shaped", "pattern": [ "###", "/ /", "/C/" ], "key": { "#": { "item": "minecraft:stone" }, "/": { "item": "minecraft:stick" }, "C": { "item": "minecraft:coal_block" } }, "result": { "item": "dstm:pot_block", "count": 1 } } So I am happy for any help thx you
October 20, 20186 yr Try using a normal character like "S" instead of "/", as / is an escape character in java.
October 20, 20186 yr 10 minutes ago, Lumby said: as / is an escape character in java. No it isn't. / is as valid of a character as any other one in java. \ is the escape character. 3 hours ago, RocaTeithmore said: The recipe works just fine. It can't work just fine because it's syntax is invalid. Stone has subtypes and uses metadata to differentiate between variants and as such a data property must be specified in the ingredient. You are not specifying one.
October 20, 20186 yr Author Hi Lumby thx for the answer but unfortunately it makes no difference { "type": "crafting_shaped", "pattern": [ "SSS", "W W", "WCW" ], "key": { "S": { "item": "minecraft:stone" }, "W": { "item": "minecraft:stick" }, "C": { "item": "minecraft:coal_block" } }, "result": { "item": "dstm:pot_block", "count": 1 } } doLimitedCrafting is set to false as well...
October 21, 20186 yr 2 hours ago, V0idWa1k3r said: It can't work just fine because it's syntax is invalid. Stone has subtypes and uses metadata to differentiate between variants and as such a data property must be specified in the ingredient. You are not specifying one. https://minecraft.gamepedia.com/Recipe#JSON_format you need to add "data": metadata underneath "item": "minecraft:stone" and make sure your JSON is valid (add a , after minecraft:stone") Edited October 21, 20186 yr by Cadiboo About Me Spoiler My Discord - Cadiboo#8887 My Website - Cadiboo.github.io My Mods - Cadiboo.github.io/projects My Tutorials - Cadiboo.github.io/tutorials Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support. When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible. Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)
October 21, 20186 yr Author Ah! thank you very much That makes sense! This must be it. Though what do I have to do when I want to allow all stone or wood types for a recipe? I thought it was possible with the overall ID. So just to be sure - since I am an absolute newcommer to Java - when I want only the normal stone I should write within the brackets: "S": { "item": "minecraft:stone", "data": "0" } Or is the syntax different for the DVs? And do I need within brackets as well a comma at the last paragraph or is it enough to set one behind the closing bracket one? Edited October 21, 20186 yr by RocaTeithmore add question
October 21, 20186 yr 19 minutes ago, RocaTeithmore said: Though what do I have to do when I want to allow all stone or wood types for a recipe? You need to specify all of those variants in the ingredient. Or if you want stuff from other mods to be accepted as well you'd need to use the ore dictionary. Here is an example of using ore dict(I specify stuff in the _constants file but you can specify them directly in your ingredients, having a _constants just allows you to reuse ingredients instead of having to type them over and over again) 19 minutes ago, RocaTeithmore said: is the syntax different for the DVs? The recipes use json. the "data" is just a json property of the object named after your ingredient key.
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