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getPoolNames() and getEntryNames() functions for loot tables and loot pools


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I have a mod (2 mods actually now that I think about it) where I want to add an item to all loot tables where another item shows up. I can think of 2 ways of doing this, either go through minecraft wiki and the minecraft assets manually add an your item to each of those loot tables. The other method I could think of would be to loop through all loot tables and pools, and wherever the first item is, insert you item. Unfortunately, I have to use reflection to do the second method, because loot pools and entries aren't visible to the public unless you have their names, which defeats the purpose of doing things programmatically because you will have to hard code the names. Thats why I think a getter for the pool and entry names.

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